Andúril, Flame of the West MTG Card


Gains you card advantage and propels your strategy with potential extra card draws. Offers resource acceleration with reduced spell costs, quickening your game tempo. Instant speed allows for reactive plays, increasing your strategic versatility.
Card setsReleased in 8 setsSee all
Mana cost
Converted mana cost3
RarityMythic
TypeLegendary Artifact — Equipment
Abilities Equip

Text of card

Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip


Cards like Andúril, Flame of the West

Andúril, Flame of the West brings an exciting dynamic to the realm of powerful artifacts in MTG. It’s often looked at alongside other iconic equipment cards such as Blackblade Reforged, which shares the quality of empowering creatures based on a certain statistic – for Blackblade Reforged, it’s the number of lands you control. Andúril differs by enhancing the creature’s capabilities according to your devotion to white.

Adding to the comparison is Sword of the Animist, providing a consistent boost and the ability to seek lands from your deck, valuable for ramping up your mana. While Sword of the Animist focuses on land acceleration, Andúril leans towards increasing a creature’s power and toughness, as well as offering protection. Additionally, we can look at Elbrus, the Binding Blade, which transforms into an imposing creature upon dealing combat damage. Although Andúril lacks the transformative surprise of Elbrus, it compensates with a steadfast buff to a creature’s stats.

After considering the aspects of these similar pieces of equipment, it’s clear that Andúril, Flame of the West positions itself as a robust choice for players aiming to boost their creatures in a white devotion strategy, providing both combat prowess and resilience in MTG.

Blackblade Reforged - MTG Card versions
Sword of the Animist - MTG Card versions
Blackblade Reforged - MTG Card versions
Sword of the Animist - MTG Card versions

Cards similar to Andúril, Flame of the West by color, type and mana cost

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Celestial Prism - MTG Card versions
Sunglasses of Urza - MTG Card versions
Ebony Horse - MTG Card versions
Runed Arch - MTG Card versions
Arena of the Ancients - MTG Card versions
Bösium Strip - MTG Card versions
Clay Pigeon - MTG Card versions
Ashnod's Altar - MTG Card versions
Jalum Tome - MTG Card versions
Static Orb - MTG Card versions
Patchwork Gnomes - MTG Card versions
The Stasis Coffin - MTG Card versions
Captain's Hook - MTG Card versions
Wall of Spears - MTG Card versions
Spellweaver Helix - MTG Card versions
Scale of Chiss-Goria - MTG Card versions
Lightning Coils - MTG Card versions
Vedalken Shackles - MTG Card versions
Loxodon Warhammer - MTG Card versions
Sword of Feast and Famine - MTG Card versions

Card Pros

Card Advantage: Andúril, Flame of the West shines by potentially granting significant card advantage. As it enters the battlefield, it not only impacts the board immediately but also carves a pathway towards drawing extra cards, which propels you ahead of your opponents in terms of available resources.

Resource Acceleration: This card contributes to resource acceleration by offering an alternative cost reduction for your spells. This can lead to a more efficient deployment of your strategy, allowing you to cast more spells sooner than usual and effectively use your mana each turn.

Instant Speed: The versatility afforded by instant speed cannot be overstated; Andúril, Flame of the West can be played reactively. This flexibility ensures that you’re able to respond promptly to threats or make optimal plays while keeping your adversaries guessing about your hand.


Card Cons

Discard Requirement: Andúril, Flame of the West necessitates a card discard to activate certain abilities. This can put a strain on your hand, especially if you’re relying on every card to counter your opponent’s moves or to execute your strategy effectively.

Specific Mana Cost: This card comes with a distinct mana requirement that could be challenging to meet. It demands a dedicated deck-building strategy to ensure that you have the correct mana types available when you need to cast it.

Comparatively High Mana Cost: While the card might offer considerable advantages once it’s played, the initial investment is significant. Players need to assess if its presence in their deck justifies the high mana cost, especially when other cards may provide similar benefits with less mana investment.


Reasons to Include in Your Collection

Versatility: Andúril, Flame of the West offers flexibility to adapt to various playing styles and formats. Its ability to provide consistent boosts can be leveraged across different archetypes, proving its worth in numerous deck builds.

Combo Potential: This card shines when combined with other cards that benefit from equipment synergies or power increases. Its inherent ability to amplify a creature’s capabilities makes it an integral component in powerful combos.

Meta-Relevance: In an environment where creatures play a pivotal role, Andúril, Flame of the West becomes a game-changer. It can tip the scales in creature-heavy matchups, ensuring its relevance in the current competitive scene.


How to Beat

Andúril, Flame of the West is a formidable MTG card that can give players a significant advantage, primarily due to its powerful buffing ability. When facing this card, one strategy is to focus on removal spells. Instant speed removals such as Path to Exile or Assassin’s Trophy can handle the equipped creature before the bonus from Andúril has a chance to impact the board.

Another effective tactic is to use counter spells to prevent Andúril from ever entering the battlefield. Cards like Negate or Dovin’s Veto are perfect for this purpose, particularly since Andúril is noncreature and these counters can be quite cost-efficient. Enchantment-based removal like Detention Sphere can also be broadly effective as it can target both the equipment and any creatures that might be buffed by it, providing a two-for-one potential.

Additionally, artifact destruction spells like Abrade or Shatterstorm offer a direct way to remove Andúril, ensuring that the opponent’s creatures remain manageable. By being proactive and prepared with these types of disruption in your deck, you can neutralize the threat of Andúril, maintaining control of the game’s pace and flow.


Where to buy

If you're looking to purchase Andúril, Flame of the West // Andúril, Flame of the West MTG card by a specific set like Tales of Middle-earth Art Series and The Lord of the Rings: Tales of Middle-earth, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Andúril, Flame of the West // Andúril, Flame of the West and other MTG cards:

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Printings

The Andúril, Flame of the West // Andúril, Flame of the West Magic the Gathering card was released in 3 different sets between 2023-06-23 and 2023-06-23. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-06-23Tales of Middle-earth Art SeriesALTR 282015Art seriesBorderlessIrvin Rodriguez
22023-06-23The Lord of the Rings: Tales of Middle-earthLTR 7862015NormalBlackIrvin Rodriguez
32023-06-23Tales of Middle-earth PromosPLTR 236s2015NormalBlackIrvin Rodriguez
42023-06-23The Lord of the Rings: Tales of Middle-earthLTR 6872015NormalBlackIrvin Rodriguez
52023-06-23The Lord of the Rings: Tales of Middle-earthLTR 746z2015NormalBorderlessMicha Huigen
62023-06-23The Lord of the Rings: Tales of Middle-earthLTR 3752015NormalBlackIrvin Rodriguez
72023-06-23The Lord of the Rings: Tales of Middle-earthLTR 7462015NormalBorderlessMicha Huigen
82023-06-23The Lord of the Rings: Tales of Middle-earthLTR 2362015NormalBlackIrvin Rodriguez

Legalities

Magic the Gathering formats where Andúril, Flame of the West has restrictions

FormatLegality
HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
GladiatorLegal
AlchemyLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Andúril, Flame of the West card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-06-16 If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
2023-06-16 If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking.