Amy Pond MTG Card


Amy Pond excels in providing card advantage, enabling sustained resource access throughout the game. Instant speed actions with Amy Pond disrupt opponent’s strategies, adding a layer of tactical depth. However, the card’s discard requirement and specific mana cost demand careful deck construction and play.
Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeLegendary Creature — Human
Abilities Doctor's companion,Partner,Partner with
Power 2
Toughness 2

Text of card

Partner with Rory Williams (When this creature enters the battlefield, target player may put Rory into their hand from their library, then shuffle.) Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it. Doctor's companion (You can have two commanders if the other is the Doctor.)


Cards like Amy Pond

The card Amy Pond may intrigue players seeking versatile options in Magic: The Gathering. Its uniqueness can be seen when comparing it with other creatures that provide similar strategic benefits. Just as Amy helps you commandeer a game with her abilities, Loyal Sentry stands in the same arena, being a low-cost creature that can dramatically alter the board’s balance. But, Loyal Sentry offers no long-term advantage once its duty is fulfilled, unlike Amy Pond which continues to be a formidable presence if protected.

Another related card is Deputy of Detention, known for its potential to disrupt opponents by exiling their nonland permanents. While Deputy of Detention has a broader target range, it is also more susceptible to removal spells, which can nullify its impact. Amy Pond, meanwhile, offers a targeted, controlled approach more suited to tactical plays that can shape the duel’s progression in your favor as her influence grows over time.

Understanding the different mechanics and use-cases of these cards is crucial for players formulating their strategies. While each card has its pros and cons, Amy Pond offers a dynamic approach to gameplay that, when harnessed correctly, can lead to significant in-game advantages.

Loyal Sentry - MTG Card versions
Deputy of Detention - MTG Card versions
Loyal Sentry - MTG Card versions
Deputy of Detention - MTG Card versions

Cards similar to Amy Pond by color, type and mana cost

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Stinkdrinker Daredevil - MTG Card versions
Blind-Spot Giant - MTG Card versions
Mudbutton Torchrunner - MTG Card versions
Dwarven Warriors - MTG Card versions
Raging Bull - MTG Card versions
Wall of Lava - MTG Card versions
Brassclaw Orcs - MTG Card versions
Imperial Recruiter - MTG Card versions
Uthden Troll - MTG Card versions
Hobgoblin Bandit Lord - MTG Card versions
Goblin Rabblemaster - MTG Card versions
Nosy Goblin - MTG Card versions
Goblin Sky Raider - MTG Card versions
Cosmic Larva - MTG Card versions
Mannichi, the Fevered Dream - MTG Card versions
Ghost-Lit Raider - MTG Card versions
Goblin Chariot - MTG Card versions
Balduvian Barbarians - MTG Card versions
Basalt Gargoyle - MTG Card versions
Orcish Artillery - MTG Card versions
Stinkdrinker Daredevil - MTG Card versions
Blind-Spot Giant - MTG Card versions
Mudbutton Torchrunner - MTG Card versions

Card Pros

Card Advantage: The Amy Pond card provides a strategic edge by enabling you to access additional options every turn, ensuring you don’t fall behind in the battle of resources.

Resource Acceleration: Boasting the ability to manipulate resources, this card can open up new avenues for quicker and more efficient board development, allowing for a potentially game-changing pace.

Instant Speed: Its instant speed versatility means you can adapt to the flow of the game, interrupting your opponent’s plays or making crucial moves unexpectedly. The flexibility offered by this timing can be the key to seizing victory from the jaws of defeat.


Card Cons

Discard Requirement: The Amy Pond card necessitates discarding another card from your hand, possibly depleting valuable resources or hindering strategic plays. This can be a tough trade-off, especially in the early game when maintaining card advantage is crucial.

Specific Mana Cost: Amy Pond’s casting cost includes types of mana that can be restrictive, requiring dedication to specific colors in your deck’s mana base. This can complicate deck building and may not seamlessly fit into all deck archetypes.

Comparatively High Mana Cost: With a higher-than-average mana cost for its effects, the Amy Pond card competes with other cards that may offer more impactful gameplay for the same or even a lower mana investment, affecting its overall utility and playability.


Reasons to Include in Your Collection

Versatility: Amy Pond offers adaptability across various deck builds. Its unique interaction with time counter mechanics allows it to fit seamlessly into decks that emphasize manipulating turn orders and phases.

Combo Potential: This card can easily become the lynchpin in a combo-centric deck. With its ability to untap lands under certain conditions, it facilitates the execution of powerful plays, possibly leading to game-winning turns.

Meta-Relevance: Considering its utility in enabling complex strategies, Amy Pond maintains relevance in competitive play. Its potential to swing the momentum of a match can be critical when facing opponents in a dynamic and ever-evolving meta.


How to Beat the Amy Pond Card

Amy Pond may not be a real Magic: The Gathering card, but let’s talk strategy. If Amy Pond were a card, countering it would likely involve understanding its strengths and weaknesses within the game. Let’s assume Amy Pond has unique abilities that can disrupt your gameplay. Your best bet would be to prevent those abilities from triggering. This could mean using instant-speed removal spells to deal with her before her abilities activate.

Alternatively, you could include cards in your deck that can neutralize or bypass her effects. Cards with hexproof or indestructible can be great as they are less susceptible to targeting or destruction effects Amy might bring to the table. Also consider using counter spells to stop her from entering the battlefield in the first place, preserving your board and hand from any inconveniences she might cause.

It’s about being one step ahead, anticipating opponent’s moves, and playing cards that align well against theirs. Adapt your strategy, sideboard appropriately, and keep your plays flexible. By doing so, any Amy Pond-like cards in your opponents’ decks will face a tough challenge getting the upper hand.


Where to buy

If you're looking to purchase Amy Pond MTG card by a specific set like Doctor Who and Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Amy Pond and other MTG cards:

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Printings

The Amy Pond Magic the Gathering card was released in 1 different sets between 2023-10-13 and 2023-10-13. Illustrated by Greg Staples.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-10-13Doctor WhoWHO 752015NormalBlackGreg Staples
22023-10-13Doctor WhoWHO 9692015NormalBlackGreg Staples
32023-10-13Doctor WhoWHO 3782015NormalBlackGreg Staples
42023-10-13Doctor WhoWHO 6802015NormalBlackGreg Staples

Legalities

Magic the Gathering formats where Amy Pond has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Amy Pond card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-10-13 "Partner with
-ame]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named
-ame], reveal it, put it into their hand, then shuffle."
2023-10-13 A suspended card is a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
2023-10-13 Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13 Amy Pond has two different partner abilities, but you can't have Amy, Rory, and the Doctor as your commanders at the same time. Amy must choose one of the two. Even if your other commander is one of the Doctor cards, however, the "Partner with Rory Williams" ability can still search for Rory in a library.
2023-10-13 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13 If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13 If you remove the last time counter from a suspended card this way, you will cast that card.
2023-10-13 If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13 Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
2023-10-13 Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13 The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
2023-10-13 The second ability represented by the "partner with
-ame]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with
-ame]" is designated as your commander, the named legendary creature card can also be designated as your commander.