Acrobatic Maneuver MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Common |
Type | Instant |
Text of card
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Renegades find ever more creative ways to work around the Consulate's aether regulations.
Cards like Acrobatic Maneuver
Acrobatic Maneuver stands out as a versatile option within Magic: The Gathering’s roster of instant spells designed for protection and value generation. Echoing the functionality of cards such as Cloudshift, Acrobatic Maneuver allows you to remove a creature from the game temporarily and then return it to the battlefield, triggering useful enter-the-battlefield effects. Unlike Cloudshift, Acrobatic Maneuver adds the dimension of drawing a card, which advances your game state beyond what a simple flicker effect would offer.
Comparably, Otherworldly Journey also grants a temporary flicker to your creatures but with the added benefit of a +1/+1 counter upon return. This can make a substantial impact in creature-heavy builds, although Otherworldly Journey does not provide the immediate card draw of Acrobatic Maneuver. Similarly, Justiciar’s Portal achieves a flicker effect with the bonus of adding first strike until the end of the turn, offering a slight combat advantage. However, it lacks the card draw that gives Acrobatic Maneuver its extra edge.
The blend of protection, re-triggering of enter-the-battlefield abilities, and the immediate card draw cements Acrobatic Maneuver’s place as a card of choice for players looking for a combination of utility and value in their MTG gameplay strategies.
Cards similar to Acrobatic Maneuver by color, type and mana cost
Card Pros
Card Advantage: Acrobatic Maneuver shines in enabling players to redraw a card while reacting to battlefield changes. This flicker effect allows the retrieval of a creature’s enter-the-battlefield effect for additional value.
Resource Acceleration: While not providing direct mana acceleration, Acrobatic Maneuver can indirectly quicken your game plan by reusing your creatures’ abilities that may result in retrieving more lands or creating tokens.
Instant Speed: Deployable anytime, Acrobatic Maneuver allows strategic flexibility. React to threats or surprise opponents during their turn, maximizing your capacity to respond without hindering the deployment of your own strategy.
Card Cons
Discard Requirement: When playing Acrobatic Maneuver, players face no discard requirement, which can actually preserve hand advantage rather than depleting your resources in this case.
Specific Mana Cost: With its white color mana cost, Acrobatic Maneuver may not seamlessly fit into all decks, especially those not running white or featuring mana bases with limited color fixing.
Comparatively High Mana Cost: Although costing only three mana, some players argue that Acrobatic Maneuver could be seen as costly for the effect provided, considering that there are various low-cost cards that could offer similar or better value.
Reasons to Include in Your Collection
Versatility: Acrobatic Maneuver stands out for its ability to save key creatures from removal or reuse enter-the-battlefield effects. This utility makes it suitable for a variety of White-based decks aiming for protective strategies or value plays.
Combo Potential: When combined with creatures that have powerful ETB triggers, Acrobatic Maneuver becomes an engine, reactivating those effects. This can lead to significant advantage swings and combo off with the right board state.
Meta-Relevance: As the meta shifts towards more interaction-heavy games, having tricks like Acrobatic Maneuver to counteract opponent’s plans while synergizing with your own can be crucial. Its low cost and instant speed are well-suited for the fast-paced nature of the current game environment.
How to beat
Acrobatic Maneuver is the kind of instant spell that can catch opponents off guard in Magic: The Gathering. It grants players the ability to exile a creature they control and then return it to the battlefield under their control. This move can not only save a creature from destruction but also allow additional enter-the-battlefield effects to trigger, granting an edge in the game.
To counter this maneuver, it’s essential to anticipate the play. Cards like Disallow can negate the spell entirely, rendering the surprise tactic ineffective. Removal spells that exile or force a sacrifice are less susceptible to such tricks, as they don’t target and thus offer no window for the creature to flicker in and out of exile. Strategic timing is also crucial – by forcing the Acrobatic Maneuver early or when the opponent has less mana to spare, you can limit their options and potential card advantage.
Ultimately, disrupting an opponent’s battle plan that includes Acrobatic Maneuver means staying one step ahead. Keep your counters ready and your wits sharp to maintain the upper hand against this crafty spell.
BurnMana Recommendations
Building a winning MTG deck is an art form that involves selecting versatile and impactful cards. As we’ve explored, Acrobatic Maneuver can be a significant asset, offering adaptable plays and the potential to swing the momentum in your favor. But mastering MTG isn’t just about individual cards – it’s about knowing how they work together to create a formidable strategy. We encourage you to dive deeper into the tactical depths of MTG. You’ll discover how cards like Acrobatic Maneuver can turn the tide of battle and secure your victories. Join us to delve into the nuances of gameplay and enrich your next encounter on the battlefield.
Where to buy
If you're looking to purchase Acrobatic Maneuver MTG card by a specific set like Kaladesh and Mystery Booster, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Acrobatic Maneuver and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Acrobatic Maneuver Magic the Gathering card was released in 4 different sets between 2016-09-30 and 2022-12-02. Illustrated by Winona Nelson.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2016-09-30 | Kaladesh | KLD | 1 | 2015 | Normal | Black | Winona Nelson | |
2 | 2019-11-07 | Mystery Booster | MB1 | 9 | 2015 | Normal | Black | Winona Nelson | |
3 | The List | PLST | KLD-1 | 2015 | Normal | Black | Winona Nelson | ||
4 | 2022-12-02 | Jumpstart 2022 | J22 | 138 | 2015 | Normal | Black | Winona Nelson |
Legalities
Magic the Gathering formats where Acrobatic Maneuver has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Pioneer | Legal |
Rules and information
The reference guide for Magic: The Gathering Acrobatic Maneuver card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2016-09-20 | After the creature returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had before it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached. |
2016-09-20 | If a creature token is exiled this way, it will cease to exist and won't return to the battlefield. |