Fim Prismático Carta MTG


ExpansõesLançada em 4 expansõesVer todas
Custo de mana
Custo convertido de mana1
RaridadeIncomum
TipoFeitiço
Habilidades Converge

Principais conclusões

  1. Prismatic Ending offers a versatile removal option against diverse threats with flexible mana values.
  2. While not instant, strategic use during your turn maximizes mana effectiveness and timing.
  3. Its limitations include reliance on specific mana colors and potentially high mana costs.

Texto da carta

Convergir — Exile a permanente alvo não de terreno se o valor de mana dela for igual ou inferior ao número de cores de mana gasto para conjurar esta mágica.

Logo antes do fim, ele teve uma revelação devastadora.


Card Pros

Card Advantage: Prismatic Ending offers a flexible removal option that can address a multitude of threats across various mana values, potentially clearing the way for your own strategy while hampering your opponent’s board presence.

Resource Acceleration: While not directly accelerating resources, Prismatic Ending enables a more efficient use of mana. By potentially removing costly threats with a low investment, you’re effectively gaining a resource advantage.

Instant Speed: As a sorcery, Prismatic Ending prompts strategic planning for its use during your turn, ensuring your mana is employed optimally and allowing for precise timing to disrupt opponent strategies at a crucial moment.


Card Cons

Discard Requirement: Although Prismatic Ending doesn’t ask players to discard cards, its versatility is constrained by the need to exile cards with mana value less than or equal to the number of colors of mana spent to cast it. This stipulation can leave players unable to deal with higher mana value threats on a consistent basis.

Specific Mana Cost: Prismatic Ending requires at least one white mana to cast, which makes it less flexible for non-white decks. Even in multicolor decks, generating the exact combination of mana to exile higher mana value cards can occasionally be challenging.

Comparatively High Mana Cost: To leverage its full potential and exile cards with higher mana values, players often need to invest a substantial amount of multicolored mana. This can be a steep price, especially in the early game when mana resources are limited and crucial threats need to be addressed swiftly.


Reasons to Include Prismatic Ending in Your Collection

Versatility: Prismatic Ending offers flexible removal that can be integrated into many deck strategies. Its ability to exile nonland permanents with mana value less than or equal to the number of colors of mana spent to cast it makes it highly adaptable.

Combo Potential: With its scalable nature, this card works beautifully in decks that can generate multi-color mana efficiently, pairing well with cards that benefit from exile effects or manipulate removal strategies.

Meta-Relevance: In a ever-shifting MTG meta, Prismatic Ending holds its ground as an essential answer to a wide array of threats without the risk of being countered by typical anti-removal measures.


How to beat

Prismatic Ending is a versatile removal tool that can adapt to various scenarios in Magic: The Gathering. Understanding its strengths can help craft tactics to minimize its impact on your game. Recognizing that Prismatic Ending’s removal potency hinges on the number of colors used to cast it, one strategy involves deliberately limiting the colors available to your opponent. Employing color-inhibiting cards or pressure strategies can restrict the resources needed to activate Prismatic Ending’s full potential.

Moreover, focusing on creatures and permanents that can quickly replace themselves or provide consistent value over time can dull Prismatic Ending’s effectiveness. Playing cards with passive abilities or “enters the battlefield” effects ensure that, even if they are removed, you maintain some level of advantage. Additionally, implementing counterspells and protection spells can safeguard your key pieces from removal, thereby complicating your opponent’s attempt to use Prismatic Ending efficiently. By anticipating the conditions that maximize its utility, tactical counters can be orchestrated to mitigate the impact of this constrictive spell.

In essence, when facing opponents wielding Prismatic Ending, the key to maintaining the upper hand lies in adaptive play, preserving key resources, and inhibiting your opponent’s mana diversity to ensure your permanents remain secure on the battlefield.


Cartas similares a Fim Prismático

Prismatic Ending has earned a solid position amongst versatile removal spells in MTG. It’s often held up against options like Path to Exile, which provides an unequivocal solution by exiling any creature. Prismatic Ending, however, offers broader utility capable of removing nonland permanents with mana value less than or equal to the number of colors of mana spent to cast it, not strictly limited to creatures.

Another analogue is Detention Sphere, which can exile any nonland permanent and all other permanents with the same name. Although less flexible in terms of mana requirements, Detention Sphere can handle multiple threats simultaneously. Conversely, Prismatic Ending’s strength lies in its mana efficiency for early threats, allowing diverse decks to use it effectively.

Comparatively, Disenchant might also come to mind; it’s simpler and historically reliable for destroying artifacts and enchantments but lacks the exiling impact and flexibility of Prismatic Ending. These distinctions are crucial as they can shift the dynamism of a game, emphasizing Prismatic Ending’s utility and efficiency within MTG’s removal spells, adaptable in varied game scenarios.

Path to Exile - Carta Magic versões
Detention Sphere - Carta Magic versões
Disenchant - Carta Magic versões
Path to Exile - Carta Magic versões
Detention Sphere - Carta Magic versões
Disenchant - Carta Magic versões

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Empty City Ruse - Carta Magic versões
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Divine Light - Carta Magic versões
Faerie Guidemother // Gift of the Fae - Carta Magic versões
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Steelshaper's Gift - Carta Magic versões
Benediction of Moons - Carta Magic versões
Gaze of Justice - Carta Magic versões
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Oust - Carta Magic versões
Alliance of Arms - Carta Magic versões
Wake the Reflections - Carta Magic versões
Launch the Fleet - Carta Magic versões
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Onde comprar

Se você deseja comprar um cartão Prismatic Ending // Prismatic Ending MTG de um conjunto específico como Modern Horizons 2 Art Series and Modern Horizons 2, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Prismatic Ending // Prismatic Ending e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Prismatic Ending // Prismatic Ending Magic the Gathering foi lançada em 2 expansões diferentes entre 2021-06-18 e 2021-06-18. Ilustrado por John Stanko.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12021-06-18Modern Horizons 2 Art SeriesAMH2 52015Série de arteSem bordaJohn Stanko
22021-06-18Modern Horizons 2MH2 3841997NormalPretaJohn Stanko
32021-06-18Modern Horizons 2 Art SeriesAMH2 5s2015Série de arteSem bordaJohn Stanko
42021-06-18Modern Horizons 2MH2 252015NormalPretaJohn Stanko

Legalidades

Magic the Gathering formats where Fim Prismático has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Fim Prismático fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-06-18 If a spell with a converge ability is copied, no mana was spent to cast the copy, so the number of colors of mana spent to cast the spell will be zero. The number of colors spent to cast the original spell is not copied.
2021-06-18 If there are any alternative or additional costs to cast a spell with a converge ability, the colors of mana spent to pay those costs will count.
2021-06-18 If you cast a spell with converge without spending any mana to cast it (perhaps because an effect allowed you to cast it without paying its mana cost), then the number of colors spent to cast it will be zero.
2021-06-18 The mana value is not a targeting condition. It is checked only as the spell resolves.
2021-06-18 The maximum number of colors of mana you can spend to cast a spell is five. Colorless is not a color. Note that the cost of a spell with converge may limit how many colors of mana you can spend.
2021-06-18 Unless a spell or ability allows you to, you can't choose to pay more mana for a spell with a converge ability just to spend more colors of mana. Likewise, if a spell or ability reduces the amount of mana it costs you to cast a spell with converge, you can't ignore that cost reduction in order to spend more colors of mana.
2021-06-18 You can choose any value for X. Choosing a higher value for X lets you pay more mana and thus spend more colors of mana to cast it. For example, if you choose 0 for the value of X and pay to cast Prismatic Ending, you can exile a nonland permanent with mana value 0 or 1. If you choose 4 for the value of X and pay , you can exile a nonland permanent with mana value 5 or less.