Bee-Bee Gun MTG Card


Bee-Bee Gun - Unstable
RarityMythic
TypeArtifact — Contraption
Abilities Fight
Released2017-12-08
Set symbol
Set nameUnstable
Set codeUST
Number171
Frame2015
LayoutNormal
BorderBorderless
Illustred byChuck Lukacs
Un-set :-)This card is part of an Un-set

Key Takeaways

  1. Bee-Bee Gun offers card advantage, resource acceleration, and instant speed for dynamic MTG plays.
  2. Its efficacy is tempered by discard requirements, specific mana costs, and high investment.
  3. With versatility in deck types and meta-relevance, Bee-Bee Gun is a collection must-have.

Text of card

Whenever you crank Bee-Bee Gun, until end of turn, target creature gains ": This creature fights another target creature."


Card Pros

Card Advantage: Hovering atop the battlefield, each sting from the Bee-Bee Gun inherently strengthens your hand, providing a consistent surge of new cards to ensure your game strategies remain robust and dynamic.

Resource Acceleration: The Bee-Bee Gun shimmers with latent energy, ready to accelerate your mana pool. With every successful hit, it primes your resources, allowing you to deploy formidable spells sooner than anticipated and achieve critical board states rapidly.

Instant Speed: A flash of wings and a sudden buzz; the Bee-Bee Gun’s instant speed is a tactical marvel, offering finesse to your gameplay. Unleash it with precision to disrupt opponents’ expectations and retain the upper hand, all while conserving mana for the most opportune moments.


Card Cons

Discard Requirement: One downside of the Bee-Bee Gun is that activation may necessitate discarding another card from your hand. This trade-off can backfire, particularly in situations where your hand size is already depleted or when every card in hand is crucial to your strategy.

Specific Mana Cost: The Bee-Bee Gun demands a precise mana configuration to cast, which can potentially restrict its inclusion to decks that are capable of generating the exact colors of mana required. This specificity can make it less versatile and harder to slot into many decks, narrowing its scope of play.

Comparatively High Mana Cost: With resources in MTG being a finite and precious commodity, the mana investment to get Bee-Bee Gun into play and active is comparatively steep. Other options available might provide similar or better impacts on the game for a lower mana commitment, offering players more efficient means to advance their board state.


Reasons to Include Bee-Bee Gun in Your Collection

Versatility: Bee-Bee Gun is a unique card that can seamlessly fit into multiple deck archetypes, particularly those requiring precise creature control or ones that thrive on symmetrical effects.

Combo Potential: This card possesses significant synergy with strategies that capitalize on dealing damage or tapping and untapping creatures for value. It can be an engine in a deck built around pinging and untapping mechanics.

Meta-Relevance: Given the fluctuating landscape of the competitive scene, Bee-Bee Gun holds a place in metas where small creature strategies prevail or where it can serve as a deterrent against creature-heavy decks.


How to beat

Bee-Bee Gun has emerged as a unique tool for players who enjoy a battle of wits and precision in Magic: The Gathering. This card’s ability to nullify the threat of certain creatures by dealing damage directly can be a game-changer. However, there are strategic ways to mitigate its impact during play. Shielding your key creatures with hexproof or indestructible status can protect them from being picked off one by one. Similarly, employing counterspells or instant-speed removals to deal with Bee-Bee Gun before it takes effect ensures your forces remain unscathed on the battlefield.

Adaptation to the evolving meta is crucial when facing artifacts like Bee-Bee Gun. Enhancing your deck with artifact destruction or employing strategies that outpace the need for immediate creature removal are effective ways to sidestep its disruptive potential. Leveraging creatures that benefit from entering the battlefield or dying can turn an opponent’s Bee-Bee Gun into an unwitting advantage for your strategy, transforming a threat into an opportunity for your deck to shine.

All considered, while Bee-Bee Gun can create tactical hurdles, a well-constructed deck paired with foresightful playstyle can reliably neutralize its threat, ensuring your path to victory remains clear.


Cards like Bee-Bee Gun

Bee-Bee Gun enters the landscape of Magic: The Gathering as a novel card to consider in creature-focused strategies. Its unique approach in dealing damage makes it quite distinct. When evaluating similar cards, Goblin Sharpshooter comes to mind, as it also has the capacity to ping creatures or players. However, the Sharpshooter requires the untap mechanic to repeatedly deal damage, unlike the Bee-Bee Gun’s consistent turn-by-turn damage output.

Comparably, Prodigal Pyromancer offers the ability to tap for damage but is limited by its summoning sickness and single point of damage per turn. Bee-Bee Gun can be more versatile, having the potential for higher damage output over several turns. Another relative is the Gelectrode, which combines untap and damage abilities but requires instants or sorceries to be played for activation, while Bee-Bee Gun stands independently.

Considering the versatility and consistent damage potential, Bee-Bee Gun makes an indelible mark among damage-dealing cards in MTG. It offers deck builders a reliable tool for controlling the board and whittling down opponent’s life totals, a valuable addition especially in prolonged games.

Goblin Sharpshooter - MTG Card versions
Prodigal Pyromancer - MTG Card versions
Gelectrode - MTG Card versions
Goblin Sharpshooter - MTG Card versions
Prodigal Pyromancer - MTG Card versions
Gelectrode - MTG Card versions

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Zuran Orb - MTG Card versions
Fountain of Youth - MTG Card versions
Phyrexian Marauder - MTG Card versions
Claws of Gix - MTG Card versions
Mana Crypt - MTG Card versions
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Chalice of the Void - MTG Card versions
Welding Jar - MTG Card versions
Chrome Mox - MTG Card versions
Orochi Hatchery - MTG Card versions
Spellbook - MTG Card versions
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Where to buy

If you're looking to purchase Bee-Bee Gun MTG card by a specific set like Unstable, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Bee-Bee Gun and other MTG cards:

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Rules and information

The reference guide for Magic: The Gathering Bee-Bee Gun card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2018-01-19 Any Contraption that’s on the battlefield and wasn’t assembled immediately heads to the scrapyard. However, if it’s a not an actual Contraption card (like Copy Artifact isn’t), it goes to your graveyard as normal. Non-Contraption cards can’t be in the scrapyard.
2018-01-19 At the beginning of your upkeep, if you control any Contraptions, move the CRANK! counter to the next sprocket. You may then crank any number of Contraptions on that sprocket, causing their abilities to trigger. Cranking a Contraption is always optional.
2018-01-19 Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.
2018-01-19 Contraptions aren’t put into your main deck. They go into a separate deck called the Contraption deck.
2018-01-19 If a Contraption would leave the battlefield and go to any zone other than exile, it instead goes to the scrapyard, the Contraption deck’s version of the graveyard. Things that affect the graveyard do not affect the scrapyard. You can exile Contraptions just fine.
2018-01-19 If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.
2018-01-19 If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.
2018-01-19 If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don’t lose the game.
2018-01-19 In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.
2018-01-19 In Limited formats, a Contraption deck may include any number of Contraption cards in your card pool. You don’t have to include every Contraption card you draft or open in sealed deck. In those formats, your Contraption deck may include duplicates.
2018-01-19 In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.
2018-01-19 While Contraptions you control are on the battlefield, the Contraption deck is not, even if you are using it to signify the three sprockets.