Cartas lançadas na expansão Trono de Eldraine Promos

  • 03/10/2019
  • PELD
  • 6 cartas
  • Trono de Eldraine

Competidora Aclamada

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Competidora Aclamada

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Príncipe Encantado

When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Príncipe Encantado

When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

A Roda da Lealdade

This spell costs {1} less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

A Roda da Lealdade

This spell costs {1} less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

Giant Killer

{1}{W}, {T}: Tap target creature.

Giant Killer

{1}{W}, {T}: Tap target creature.

Felizes para Sempre

When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Felizes para Sempre

When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Arconte Harmonioso

Flying Non-Archon creatures have base power and toughness 3/3. When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

Arconte Harmonioso

Flying Non-Archon creatures have base power and toughness 3/3. When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

Portadora da Quietude

Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger.

Portadora da Quietude

Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger.

Linden, a Rainha Resoluta

Vigilance Whenever a white creature you control attacks, you gain 1 life.

Linden, a Rainha Resoluta

Vigilance Whenever a white creature you control attacks, you gain 1 life.

Realm-Cloaked Giant

Vigilance

Realm-Cloaked Giant

Vigilance

Cavaleira Digna

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Cavaleira Digna

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Brazen Borrower

Flash Flying Brazen Borrower can block only creatures with flying.

Brazen Borrower

Flash Flying Brazen Borrower can block only creatures with flying.

Emry, Espreitadora do Lago

This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Emry, Espreitadora do Lago

This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Fae of Wishes

Flying {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.

Fae of Wishes

Flying {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.

Fólio de Fantasias

Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard.

Fólio de Fantasias

Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard.

Gadwick, o Enrugado

When Gadwick, the Wizened enters the battlefield, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

Gadwick, o Enrugado

When Gadwick, the Wizened enters the battlefield, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

O Espelho Mágico

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

O Espelho Mágico

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

Relógio da Meia-noite

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Relógio da Meia-noite

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Espelhamento

You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.

Espelhamento

You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.

Roubado pelas Fadinas

Return target creature with converted mana cost X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

Roubado pelas Fadinas

Return target creature with converted mana cost X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

Gárgula de Vantreza

Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player puts the top card of their library into their graveyard.

Gárgula de Vantreza

Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player puts the top card of their library into their graveyard.

Ayara, Primeira de Locthwain

Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card.

Ayara, Primeira de Locthwain

Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card.

Paradigma Lançanegra

Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

Paradigma Lançanegra

Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

O Caldeirão da Eternidade

This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

O Caldeirão da Eternidade

This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

Trol da Ponte Ribombante

Trample, haste When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

Trol da Ponte Ribombante

Trample, haste When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

Murderous Rider

Lifelink When Murderous Rider dies, put it on the bottom of its owner's library.

Murderous Rider

Lifelink When Murderous Rider dies, put it on the bottom of its owner's library.

Cavaleiro Jurado

Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

Cavaleiro Jurado

Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

Flautista da Rataria

Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.

Flautista da Rataria

Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.

Rankle, Mestre das Peças

Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.

Rankle, Mestre das Peças

Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.

Talismã de Garra dos Desejos

Wishclaw Talisman enters the battlefield with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

Talismã de Garra dos Desejos

Wishclaw Talisman enters the battlefield with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

Vingança da Bruxa

Creatures of the creature type of your choice get -3/-3 until end of turn.

Vingança da Bruxa

Creatures of the creature type of your choice get -3/-3 until end of turn.

Bonecrusher Giant

Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.

Bonecrusher Giant

Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.

Brasolâmina

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Brasolâmina

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Campeão Fervoroso

First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target Fervent Champion cost {3} less to activate.

Campeão Fervoroso

First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target Fervent Champion cost {3} less to activate.

Fogos da Invenção

You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.

Fogos da Invenção

You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.

Façanha de Rochaferro

Add seven {R}. You can cast only one more spell this turn.

Façanha de Rochaferro

Add seven {R}. You can cast only one more spell this turn.

Piromante de Rochaferro

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Piromante de Rochaferro

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Dragão Oportunista

Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

Dragão Oportunista

Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

Ladrão dos Ricos

Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Ladrão dos Ricos

Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Golpe Decepador

Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.

Golpe Decepador

Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.

Torbran, Tano de Lapa Vermelha

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Torbran, Tano de Lapa Vermelha

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Rei Trol Glutão

Vigilance, trample When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn.

Rei Trol Glutão

Vigilance, trample When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn.

Ganso Dourado

Flying When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color.

Ganso Dourado

Flying When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color.

O Grande Círculo

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

O Grande Círculo

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

Lovestruck Beast

Lovestruck Beast can't attack unless you control a 1/1 creature.

Lovestruck Beast

Lovestruck Beast can't attack unless you control a 1/1 creature.

Era Uma Vez

If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Era Uma Vez

If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Fera das Demandas

Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Fera das Demandas

Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Retorno do Falabravo

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Retorno do Falabravo

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Lobo Mau

When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

Lobo Mau

When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

Preservador Silvonato

Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.

Preservador Silvonato

Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.

Yorvo, Senhor de Pontegaren

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

Yorvo, Senhor de Pontegaren

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

Dança da Vivenda

Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Dança da Vivenda

Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Ruína Predita

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

Ruína Predita

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

Fuga para as Terras Selvagens

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.

Fuga para as Terras Selvagens

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.

Anciã de Toca das Fadas

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Anciã de Toca das Fadas

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Garruk, Caçador Amaldiçoado

[0]: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." [−3]: Destroy target creature. Draw a card. [−6]: You get an emblem with "Creatures you control get +3/+3 and have trample."

Garruk, Caçador Amaldiçoado

[0]: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." [−3]: Destroy target creature. Draw a card. [−6]: You get an emblem with "Creatures you control get +3/+3 and have trample."

Serpente do Lago Mere

Flash {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. {B}, Sacrifice a Swamp: You gain 1 life and draw a card. {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

Serpente do Lago Mere

Flash {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. {B}, Sacrifice a Swamp: You gain 1 life and draw a card. {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

Oko, Ladrão de Coroas

[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.

Oko, Ladrão de Coroas

[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.

Alegria dos Fora da Lei

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."

Alegria dos Fora da Lei

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."

Os Herdeiros Reais

[+1]: Draw a card, then discard a card. [+1]: Target creature gets +2/+0 and gains first strike and trample until end of turn. [−8]: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.

Os Herdeiros Reais

[+1]: Draw a card, then discard a card. [+1]: Target creature gets +2/+0 and gains first strike and trample until end of turn. [−8]: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.

Cruzada do Punho da Tempestade

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Cruzada do Punho da Tempestade

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Luneta Enfeitiçada

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Luneta Enfeitiçada

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Serpente Litoespiral

Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

Serpente Litoespiral

Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

Castelo do Vale Arden

Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Castelo do Vale Arden

Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Castelo de Brasoreth

Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Castelo de Brasoreth

Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Castelo de Pontegaren

Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Castelo de Pontegaren

Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Castelo de Locthwain

Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Castelo de Locthwain

Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Castelo de Vantreza

Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Castelo de Vantreza

Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Passagem Fabulosa

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.

Passagem Fabulosa

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.

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