Cartas lançadas na expansão Tempest
- 14/10/1997
- TMP
- 350 cartas
- Tempest
Batedor Avançado
First strike {W}: Target creature gains first strike until end of turn.
Protetor Angelical
Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
Ungir
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn.
Fractius de Armadura
All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."
Pégaso de Armadura
Flying
Auratogue
Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
Anjo Vingador
Flying When Avenging Angel dies, you may put it on top of its owner's library.
Círculo de Proteção: Preto
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Círculo de Proteção: Azul
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Círculo de Proteção: Verde
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Círculo de Proteção: Vermelho
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Círculo de Proteção: Sombra
{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
Círculo de Proteção: Branco
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Clérigo en-Vec
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Águia Caça-nuvens
Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
Desencantar
Destroy target artifact or enchantment.
Zagaieiro de Elite
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
Campo de Almas
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Proteção Oscilante
Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand.
Galanteria
Target blocking creature gets +4/+4 until end of turn. Draw a card.
Grito de Guerra de Gerrard
{2}{W}: Creatures you control get +1/+1 until end of turn.
Custódia de Hanna
All artifacts have shroud. (They can't be the targets of spells or abilities.)
Resolução de Herói
Enchant creature Enchanted creature gets +1/+5.
Humildade
All creatures lose all abilities and have base power and toughness 1/1.
Invulnerabilidade
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage.
Cavaleiro do Alvorecer
First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.
Luz do Dia
Black creatures can't attack or block.
Titã de Mármore
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Chamariz Magistral
{W}, {T}: Tap target creature.
Arqueiros Montados
Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn.
Oráculo en-Vec
{T}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate this ability only during your turn.
Prece de Orim
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Orim, Curandeira Samita
{T}: Prevent the next 3 damage that would be dealt to any target this turn.
Pacifismo
Enchant creature Enchanted creature can't attack or block.
Refúgio dos Pégasos
{2}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Lícide Incitador
{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike.
Penitência
Target creature deals damage to itself equal to its power.
Guia Consagrado
{1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
Salvaguarda
{2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
Oferenda Serena
Destroy target enchantment. You gain life equal to its converted mana cost.
Cruzado Soltariano
Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn.
Emissário Soltariano
{W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Soldado de Infantaria Soltariano
Shadow (This creature can block or be blocked by only creatures with shadow.)
Lanceiro Soltariano
Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking.
Monge Soltariano
Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacerdote Soltariano
Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
Combatente Soltariano
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
Espelho do Espírito
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
Defensores Inabaláveis
When Staunch Defenders enters the battlefield, you gain 4 life.
Fractius com Garra
All Sliver creatures have first strike.
Calidez
Whenever an opponent casts a red spell, you gain 2 life.
Ventos de Rath
Destroy all creatures that aren't enchanted. They can't be regenerated.
Causa Justa
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness.
Behemoth Bêntico
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Soçobrar
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.
Calafrio
Red spells cost {2} more to cast.
Contramágica
Counter target spell.
Dispensar
Counter target spell. Draw a card.
Baú dos Sonhos
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Duplicidade
When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
Intromissão de Ertai
X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Metamorfo Fugitivo
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
Dragonete Combatente
Flying
Fylamarid
Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn.
Forma Gasosa
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Caranguejo Gigante
{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
Tartaruga Marinha com Chifres
Introvisão
Whenever an opponent casts a green spell, you draw a card.
Interditar
Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card.
Intuição
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
Fascínio do Legado
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
Prestidigitação
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Rompimento de Mana
Search your library for any number of land cards and exile them. Then shuffle your library.
Ginetes de Raias
{U}: Manta Riders gains flying until end of turn.
Mawcor
Flying {T}: Mawcor deals 1 damage to any target.
Meditar
Draw four cards. You skip your next turn.
Fractius Mnemônico
All Slivers have "{2}, Sacrifice this permanent: Draw a card."
Escoadouro de Mana
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Precognição
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
Propaganda
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Mergulhador de Rootwater
{T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
Caçador de Rootwater
{T}: Rootwater Hunter deals 1 damage to any target.
Matriarca de Rootwater
{T}: Gain control of target creature for as long as that creature is enchanted.
Xamã de Rootwater
You may cast Aura spells with enchant creature as though they had flash.
Monstro Marinho
Sea Monster can't attack unless defending player controls an Island.
Fenda Sombria
Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.
Asas Tremeluzentes
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
Condor de Skyshroud
Cast this spell only if you've cast another spell this turn. Flying
Supressão Mágica
Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Roubar Encantamento
Enchant enchantment You control enchanted enchantment.
Lícide Urticante
{1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.
Semeador de Sonhos de Thalakos
Shadow (This creature can block or be blocked by only creatures with shadow.) You may choose not to untap Thalakos Dreamsower during your untap step. Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.
Povo das Névoas de Thalakos
Shadow (This creature can block or be blocked by only creatures with shadow.) {U}: Put Thalakos Mistfolk on top of its owner's library.
Vidente de Thalakos
Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves the battlefield, draw a card.
Sentinela de Thalakos
Shadow (This creature can block or be blocked by only creatures with shadow.)
Refluxo do Tempo
Put target creature on top of its owner's library.
Distorção Temporal
Target player takes an extra turn after this one.
Cavaleiro dos Alísios
Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
Safanão
You may tap or untap target artifact, creature, or land. Draw a card.
Metamorfo Instável
Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.
Maldição de Volrath
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Capricho de Volrath
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Sussurros da Musa
Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.
Dançarina do Vento
Flying {T}: Target creature gains flying until end of turn.
Dragonete do Vento
Flying
Fractius Alado
All Sliver creatures have flying.
Abandonar a Esperança
As an additional cost to cast this spell, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards.
Demônio Vociferante
Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
Mascote de Sangue
Sacrifice Blood Pet: Add {B}.
Caçador de Prêmios
{T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it.
Carniçalete
{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard.
Fractius Aglutinador
All Slivers have "{2}: Regenerate this permanent."
Coerção
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Rainha do Caixão
You may choose not to untap Coffin Queen during your untap step. {2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
Comandante Greven il-Vec
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Commander Greven il-Vec enters the battlefield, sacrifice a creature.
Dança de Cadáveres
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Banimento Sombrio
Destroy target nonblack creature. It can't be regenerated.
Ritual Sombrio
Add {B}{B}{B}.
Caçador das Trevas
{B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn.
Abraço de Dauth
{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Carniçal de Dauth
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.
Horror de Dauth
Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures.
Saqueador de Dauth
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mercenário de Dauth
Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
Rasgamentes de Dauth
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Assassino de Dauth
Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each combat if able.
Fossos da Morte de Rath
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Édito Diabólico
Target player sacrifices a creature.
Funeral Interrompido
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand.
Pavor da Noite
White creatures get -1/-1.
Resquícios de Pesar
Destroy X target nonblack creatures. Draw X cards.
Grito Interminável
Enchant creature Endless Scream enters the battlefield with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream.
Enfraquecimento
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets -2/-2.
Justiça do Evincar
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player.
Extinção
Destroy all creatures of the creature type of your choice.
Convulsões Febris
{2}{B}{B}: Put a -1/-1 counter on target creature.
Coveiro
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Escárnio dos Diabretes
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able.
Kezzerdrix
First strike At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.
Cavaleiro do Ocaso
{B}{B}: Destroy target creature blocking Knight of Dusk.
Lícide Sanguessuga
{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
Morte Viva
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Diabrete Enlouquecedor
Flying {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.
Espreitador do Charco
Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Fractius Açoitamentes
All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."
Assecla da Desolação
Trample As Minion of the Wastes enters the battlefield, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
Perecer
Destroy all green creatures. They can't be regenerated.
Diabrete do Fosso
Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Chuva de Lágrimas
Destroy target land.
Ratos de Rath
{B}: Destroy target artifact, creature, or land you control.
Reanimar
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
Rancor Imprudente
Destroy two target nonblack creatures. You lose 5 life.
Prazer Sádico
Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Sarcomancia
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token. At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Harpia Guinchadora
Flying {1}{B}: Regenerate Screeching Harpy.
Servo de Volrath
When Servant of Volrath leaves the battlefield, sacrifice a creature.
Vampiro de Skyshroud
Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
Sorvealmas
Pay 3 life: Put a +1/+1 counter on Souldrinker.
Implante Espinal
Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Repercussão
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Runas Antigas
At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Apocalipse
Exile all permanents. You discard your hand.
Fractius Farpado
All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."
Frenesi de Sangue
Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Ferver
Destroy all Islands.
Dragonete do Desfiladeiro
Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Lince do Desfiladeiro
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Visco Caótico
Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
Coroa de Chamas
Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.
Tiro Mortal
Tap target creature. It deals damage equal to its power to another target creature.
Lícide Enfurecedor
{R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste.
Vagalume
Flying {R}: Firefly gets +1/+0 until end of turn.
Atirador de Fogo
{T}: Fireslinger deals 1 damage to any target and 1 damage to you.
Gigante de Rochafluente
{R}: Flowstone Giant gets +2/-2 until end of turn.
Salamandra de Rochafluente
{R}: Flowstone Salamander deals 1 damage to target creature blocking it.
Wyvern de Rochafluente
Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn.
Fornalha de Rath
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Força do Gigante
Enchant creature Enchanted creature gets +2/+2.
Bombardeio Goblin
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Mano-a-Mano
During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
Fulminação
Whenever an opponent casts a white spell, they lose 2 life.
Cardio-Fractius
All Sliver creatures have haste.
Filhote de Chacal
Whenever Jackal Pup is dealt damage, it deals that much damage to you.
Inflamar
Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Explosão do Relâmpago
Lightning Blast deals 4 damage to any target.
Elemental do Relâmpago
Haste (This creature can attack and {T} as soon as it comes under your control.)
Gigante das Terras Baixas
Magmassauro
Magmasaur enters the battlefield with five +1/+1 counters on it. At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
Moggs Recrutas
Mogg Conscripts can't attack unless you've cast a creature spell this turn.
Mogg Fanático
Sacrifice Mogg Fanatic: It deals 1 damage to any target.
Mogg Salteador
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Pelotão de Moggs
Mogg Squad gets -1/-1 for each other creature on the battlefield.
Sem Quartel
Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Oportunista
{T}: Opportunist deals 1 damage to target creature that was dealt damage this turn.
Pallimud
As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls.
Dragão de Rath
Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.
Senhor da Guerra Renegado
First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
Trovoada Ribombante
Rolling Thunder deals X damage divided as you choose among any number of targets.
Guerreiro de Arenito
First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn.
Terra Devastada
As an additional cost to cast this spell, discard X land cards. Destroy X target lands.
Toque Cauterizante
Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to any target.
Tempestade das Sombras
Shadowstorm deals 2 damage to each creature with shadow.
Estilhaçar
Destroy target artifact.
Shocker
Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Starke de Rath
{T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)
Chuva de Pedras
Destroy target land.
Atordoar
Target creature can't block this turn. Draw a card.
Impacto Súbito
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Fúria de Tahngarth
Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
Unhas e Dentes
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
Barreira de Difusão
Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.
Vorme Selvagem
When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
Aluren
Any player may cast creature spells with converted mana cost 3 or less without paying their mana cost and as though they had flash.
Símios de Rath
Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.
Libélula do Pantanal
Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Queda Atenuada
Return Broken Fall to its owner's hand: Regenerate target creature.
Aranha Baldaquina
Reach (This creature can block creatures with flying.)
Rinoceronte Atacante
Charging Rhino can't be blocked by more than one creature.
Sufocar
Islands don't untap during their controllers' untap steps.
Armodonte Enlouquecido
{G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.
Vorme Crista de Pó
Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
Modelagem da Terra
Tap an untapped creature you control: Untap target basic land.
Vinhas de Eladamri
At the beginning of each player's precombat main phase, that player adds {G}{G}.
Eladamri, Senhor das Folhas
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abilities.)
Cães de Batalha dos Elfos
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
Fúria Élfica
Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn.
Dragonete Mangual
Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Língua de Sapo
Enchant creature When Frog Tongue enters the battlefield, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
Druida Fugitivo
Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.
Estorrar
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.
Dríade de Heartwood
Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.
Gigante de Heartwood
{T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.
Ents de Heartwood
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Fractius com Chifres
All Sliver creatures have trample.
Krakilin
Krakilin enters the battlefield with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin.
Astúcia de Mirri
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Matilha de Mestiços
When Mongrel Pack dies during combat, create four 1/1 green Hound creature tokens.
Fractius Musculoso
All Sliver creatures get +1/+1.
Fonte Natural
Target player gains 8 life.
Revolta da Natureza
All lands are 2/2 creatures that are still lands.
Tempestade de Acúleos
Needle Storm deals 4 damage to each creature with flying.
Lícide Nutritício
{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature.
Ultrapassar
Creatures you control get +3/+3 and gain trample until end of turn.
Besouros Beliscadores
Shroud (This creature can't be the target of spells or abilities.)
Crescimento Exuberante
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Âncora com a Realidade
Target creature loses shadow until end of turn. Draw a card.
Segar
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Reciclar
Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.
Adiamento
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Labirinto de Raízes
Artifacts and lands enter the battlefield tapped.
Vorme Romperraízes
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Rizowalla
{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Scragnoth
This spell can't be countered. Protection from blue
Perscrutador da Fenda do Céu
{T}: Untap target creature.
Elfo de Skyshroud
{T}: Add {G}. {1}: Add {R} or {W}.
Patrulheiro de Skyshroud
{T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.
Trol de Skyshroud
{1}{G}: Regenerate Skyshroud Troll.
Espículo Mandrião
Spike Drone enters the battlefield with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.
Frente da Tormenta
{G}{G}: Tap target creature with flying.
Armodonte Adestrado
Tranqüilidade
Destroy all enchantments.
Armodonte Barridor
{1}{G}: Target creature blocks Trumpeting Armodon this turn if able.
Força Verdejante
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Verdete
Destroy target artifact.
Garras do Inverno
Destroy target land.
Dracoplasma
Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn.
Lobotomia
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles their library.
Patrulheiro en-Vec
First strike {G}: Regenerate Ranger en-Vec.
Vorme Segmentado
Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
Selênia, Anjo das Trevas
Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
Espírito Celeste
Flying, first strike
Guerrilheiros Soltarianos
Shadow (This creature can block or be blocked by only creatures with shadow.) {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Combustão Espontânea
As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature.
Vhati il-Dal
{T}: Until end of turn, target creature has base power 1 or base toughness 1.
Sábio dos Bosques
{T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
Altar da Demência
Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard.
Armadilha Escondida
As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
Gnomos de Garrafa
Sacrifice Bottle Gnomes: You gain 3 life.
Víbora de Estanho Espiralada
First strike
Câmara Fria
{3}: Exile target creature you control. Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Pergaminho Amaldiçoado
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
Câmara de Eco
{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.
Ornato de Esmeralda
Green spells you cast cost {1} less to cast.
Livro de Emmessi
{5}, {T}: Draw two cards, then discard a card.
Acumulador
{2}, {T}: Put a +1/+1 counter on Energizer.
Frasco de Essência
{3}, {T}: Put an elixir counter on Essence Bottle. {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.
Escavadeira
{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)
Escultura de Rochafluente
{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)
Tomo dos Tolos
{2}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
Triturador
{3}, {T}: Target player puts the top two cards of their library into their graveyard. If both cards share a color, repeat this process.
Elmo da Possessão
You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.
Ornato de Azeviche
Black spells you cast cost {1} less to cast.
Ídolo Amaldiçoado
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol.
Pétala de Lótus
{T}, Sacrifice Lotus Petal: Add one mana of any color.
Teia Magnética
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able. {1}, {T}: Put a magnet counter on target creature.
Manekim
{T}: Add {C}.
Fractius Metálico
Canhão de Mogg
{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Gnomos de Retalhos
Discard a card: Regenerate Patchwork Gnomes.
Ornato de Pérola
White spells you cast cost {1} less to cast.
Grimório Phyrexiano
{4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
Brutamontes Phyrexiano
Implantador Phyrexiano
{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Cordões de Marionetes
{2}, {T}: You may tap or untap target creature.
Ornato de Rubi
Red spells you cast cost {1} less to cast.
Ornato de Safira
Blue spells you cast cost {1} less to cast.
Tenazes Escaldantes
At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker.
Prateleira de Pergaminhos
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Brinquedo de Squee
{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
Orbe Estática
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Teletóptero
Tap an untapped creature you control: Telethopter gains flying until end of turn.
Esmaga Dedos
At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
Câmara de Tortura
At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. {1}, {T}, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.
Cão de Guarda
Watchdog blocks each combat if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0.
Tumba Antiga
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
Lago da Caldeira
Caldera Lake enters the battlefield tapped. {T}: Add {C}. {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
Pântano das Chamas
{T}: Add {C}. {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
Cidade Fantasma
{T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.
Labirinto de Sombras
{T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Tocas de Mogg
{T}: Add {C}. {T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step.
Pinhal Desolado
Pine Barrens enters the battlefield tapped. {T}: Add {C}. {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you.
Lagoa Espelhada
{T}: Add one mana of any type that a land you control could produce.
Profundezas de Rootwater
{T}: Add {C}. {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step.
Planura de Sal
Salt Flats enters the battlefield tapped. {T}: Add {C}. {T}: Add {W} or {B}. Salt Flats deals 1 damage to you.
Terra Crestada
Scabland enters the battlefield tapped. {T}: Add {C}. {T}: Add {R} or {W}. Scabland deals 1 damage to you.
Floresta de Skyshroud
Skyshroud Forest enters the battlefield tapped. {T}: Add {C}. {T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you.
Pedras Caçadoras
{T}: Add {C}. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Terras Baixas de Thalakos
{T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step.
Distrito de Vec
{T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step.
Terras Ermas
{T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land.
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)