Cartas lançadas na expansão Starter 1999
- 12/07/1999
- S99
- 173 cartas
- Starter
Angel of Light
Flying, vigilance
Anjo de Misericórdia
Flying When Angel of Mercy enters the battlefield, you gain 3 life.
Bêncão Angelical
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Arcanjo
Flying, vigilance
Milícia Fervorosa
Vigilance
Armagedom
Destroy all lands.
Bargain
Target opponent draws a card. You gain 7 life.
Luz Ofuscante
Tap all nonwhite creatures.
Border Guard
Sopro de Vida
Return target creature card from your graveyard to the battlefield.
Champion Lancer
Prevent all damage that would be dealt to Champion Lancer by creatures.
Paladino Atacante
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
Devoted Hero
Devout Monk
When Devout Monk enters the battlefield, you gain 1 life.
Cadete Impetuoso
False Peace
Target player skips all combat phases of their next turn.
Soldados a Pé
Sabedoria de Gerrard
You gain 2 life for each card in your hand.
Cavaleiro Errante
Sentinela Leal
When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
Caminho da Paz
Destroy target creature. Its owner gains 4 life.
Ataque dos Justos
Creatures you control get +2/+2 until end of turn.
Righteous Fury
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Royal Falcon
Flying
Royal Trooper
Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
Néctar Sagrado
You gain 4 life.
Steadfastness
Creatures you control get +0/+3 until end of turn.
Monge Venerável
When Venerable Monk enters the battlefield, you gain 2 life.
Vingança
Destroy target tapped creature.
Cavalariana Veterana
Vigilance (Attacking doesn't cause this creature to tap.)
Grifo Selvagem
Flying
Elemental do Ar
Flying
Enguia dos Corais
Contramágica
Counter target spell.
Habitante das Profundezas
When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.
Exaustão
Creatures and lands target opponent controls don't untap during their next untap step.
Extinguish
Counter target sorcery spell.
Eye Spy
Look at the top card of target player's library. You may put that card into their graveyard.
Polvo Gigante
Ingenious Thief
Flying When Ingenious Thief enters the battlefield, look at target player's hand.
Physalia
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Tritões do Tridente Perolado
Owl Familiar
Flying When Owl Familiar enters the battlefield, draw a card, then discard a card.
Guerreiro Fantasma
Phantom Warrior can't be blocked.
Piracy
Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
Transferência Psíquica
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
Revistar
Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.
Reaprender
Return target instant or sorcery card from your graveyard to your hand.
Remover a Alma
Counter target creature spell.
Aurifrísio
Flying
Truque de Mãos
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Dragonete Trinchador
Flying (This creature can't be blocked except by creatures with flying or reach.)
Corvo da Tempestade
Flying (This creature can't be blocked except by creatures with flying or reach.)
Novidades
Draw four cards.
Refluxo do Tempo
Put target creature on top of its owner's library.
Distorção Temporal
Target player takes an extra turn after this one.
Touch of Brilliance
Draw two cards.
Desfazer
Return two target creatures to their owners' hands.
Vizzerdrix
Elemental da Água
Dragonete do Vento
Flying
Wind Sail
One or two target creatures gain flying until end of turn.
Horror Abissal
Flying When Abyssal Horror enters the battlefield, target player discards two cards.
Ancient Craving
You draw three cards and you lose 3 life.
Diabrete do Pântano
Flying (This creature can't be blocked except by creatures with flying or reach.)
Salteadores do Pântano
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Aparição do Pântano
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Chorus of Woe
Creatures you control get +1/+0 until end of turn.
Coerção
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Dakmor Ghoul
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
Lanceiro de Dakmor
When Dakmor Lancer enters the battlefield, destroy target nonblack creature.
Dakmor Plague
Dakmor Plague deals 3 damage to each creature and each player.
Dakmor Scorpion
Dakmor Sorceress
Dakmor Sorceress's power is equal to the number of Swamps you control.
Dark Offering
Destroy target nonblack creature. You gain 3 life.
Dread Reaper
Flying When Dread Reaper enters the battlefield, you lose 5 life.
Vulto Feroz
Flying
Coveiro
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Grim Tutor
Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life.
Hand of Death
Destroy target nonblack creature.
Cães Ôcos
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
Howling Fury
Target creature gets +4/+0 until end of turn.
Estiolar a Mente
Target player discards two cards.
Muck Rats
Ressuscitar Morto
Return target creature card from your graveyard to your hand.
Ratos Vorazes
When Ravenous Rats enters the battlefield, target opponent discards a card.
Zumbis de Scathe
Guerreiro Serpente
When Serpent Warrior enters the battlefield, you lose 3 life.
Shrieking Specter
Flying Whenever Shrieking Specter attacks, defending player discards a card.
Festim de Almas
Target player loses 4 life and you gain 4 life.
Stream of Acid
Destroy target land or nonblack creature.
Wicked Pact
Destroy two target nonblack creatures. You lose 5 life.
Cinder Storm
Cinder Storm deals 7 damage to any target.
Devastation
Destroy all creatures and lands.
Elemental da Terra
Elemental do Fogo
Fire Tempest
Fire Tempest deals 6 damage to each creature and each player.
Goblin Cavaliers
Carruagem Goblin
Haste (This creature can attack and {T} as soon as it comes under your control.)
Goblin Commando
When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
Goblin General
Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
Planador dos Goblins
Flying Goblin Glider can't block.
Herói dos Goblins
Sabedoria Goblin
Draw four cards, then discard three cards at random.
Goblin Montanhês
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Goblin Settler
When Goblin Settler enters the battlefield, destroy target land.
Hulking Goblin
Hulking Goblin can't block.
Ogre Desajeitado
Hulking Ogre can't block.
Raio Repartido
Jagged Lightning deals 3 damage to each of two target creatures.
Last Chance
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Machado de Lava
Lava Axe deals 5 damage to target player or planeswalker.
Goblins Salteadores do Mons
Ogre Warrior
Goblin Enfurecido
Haste (This creature can attack and {T} as soon as it comes under your control.)
Assalto Implacável
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Scorching Spear
Scorching Spear deals 1 damage to any target.
Golfada de Terra
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Chuva de Pedras
Destroy target land.
Thunder Dragon
Flying When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.
Orgg Treinado
Tremor
Tremor deals 1 damage to each creature without flying.
Dragão Vulcânico
Flying (This creature can't be blocked except by creatures with flying or reach.) Haste (This creature can attack and {T} as soon as it comes under your control.)
Martelo Vulcânico
Volcanic Hammer deals 3 damage to any target.
Alluring Scent
All creatures able to block target creature this turn do so.
Barbtooth Wurm
Hipopótamo Macho
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Javalis de Durkwood
Gorila Guerreiro
Ursos Cinzentos
Lobo Solitário
You may have Lone Wolf assign its combat damage as though it weren't blocked.
Lynx
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Crescimento Monstruoso
Target creature gets +4/+4 until end of turn.
Moon Sprite
Flying
Fonte Natural
Target player gains 8 life.
Nature's Cloak
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Sabedoria da Natureza
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Norwood Archers
Reach (This creature can block creatures with flying.)
Patrulheiro de Norwood
Bando de Leões
You may have Pride of Lions assign its combat damage as though it weren't blocked.
Renewing Touch
Shuffle any number of target creature cards from your graveyard into your library.
Símio de Dorso Prateado
Southern Elephant
Borrasca
Squall deals 2 damage to each creature with flying.
Floração Estival
You may play up to three additional lands this turn.
Basilisco Silvestre
Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.
Sylvan Yeti
Sylvan Yeti's power is equal to the number of cards in your hand.
Elemental dos Espinhos
You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Regiões Indômitas
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Whiptail Wurm
Tufão
Destroy all creatures with flying.
Wild Ox
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Willow Elf
Elfos da Floresta
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)