Cartas lançadas na expansão Starter 1999

  • 12/07/1999
  • S99
  • 173 cartas
  • Starter

Angel of Light

Flying, vigilance

Anjo de Misericórdia

Flying When Angel of Mercy enters the battlefield, you gain 3 life.

Bêncão Angelical

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Arcanjo

Flying, vigilance

Milícia Fervorosa

Vigilance

Armagedom

Destroy all lands.

Bargain

Target opponent draws a card. You gain 7 life.

Luz Ofuscante

Tap all nonwhite creatures.

Border Guard

Sopro de Vida

Return target creature card from your graveyard to the battlefield.

Champion Lancer

Prevent all damage that would be dealt to Champion Lancer by creatures.

Paladino Atacante

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Devoted Hero

Devout Monk

When Devout Monk enters the battlefield, you gain 1 life.

Cadete Impetuoso

False Peace

Target player skips all combat phases of their next turn.

Soldados a Pé

Sabedoria de Gerrard

You gain 2 life for each card in your hand.

Cavaleiro Errante

Sentinela Leal

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

Caminho da Paz

Destroy target creature. Its owner gains 4 life.

Ataque dos Justos

Creatures you control get +2/+2 until end of turn.

Righteous Fury

Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

Royal Falcon

Flying

Royal Trooper

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

Néctar Sagrado

You gain 4 life.

Steadfastness

Creatures you control get +0/+3 until end of turn.

Monge Venerável

When Venerable Monk enters the battlefield, you gain 2 life.

Vingança

Destroy target tapped creature.

Cavalariana Veterana

Vigilance (Attacking doesn't cause this creature to tap.)

Grifo Selvagem

Flying

Elemental do Ar

Flying

Enguia dos Corais

Contramágica

Counter target spell.

Habitante das Profundezas

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

Exaustão

Creatures and lands target opponent controls don't untap during their next untap step.

Extinguish

Counter target sorcery spell.

Eye Spy

Look at the top card of target player's library. You may put that card into their graveyard.

Polvo Gigante

Ingenious Thief

Flying When Ingenious Thief enters the battlefield, look at target player's hand.

Physalia

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

Tritões do Tridente Perolado

Owl Familiar

Flying When Owl Familiar enters the battlefield, draw a card, then discard a card.

Guerreiro Fantasma

Phantom Warrior can't be blocked.

Piracy

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Transferência Psíquica

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

Revistar

Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

Reaprender

Return target instant or sorcery card from your graveyard to your hand.

Remover a Alma

Counter target creature spell.

Aurifrísio

Flying

Truque de Mãos

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Dragonete Trinchador

Flying (This creature can't be blocked except by creatures with flying or reach.)

Corvo da Tempestade

Flying (This creature can't be blocked except by creatures with flying or reach.)

Novidades

Draw four cards.

Refluxo do Tempo

Put target creature on top of its owner's library.

Distorção Temporal

Target player takes an extra turn after this one.

Touch of Brilliance

Draw two cards.

Desfazer

Return two target creatures to their owners' hands.

Vizzerdrix

Elemental da Água

Dragonete do Vento

Flying

Wind Sail

One or two target creatures gain flying until end of turn.

Horror Abissal

Flying When Abyssal Horror enters the battlefield, target player discards two cards.

Ancient Craving

You draw three cards and you lose 3 life.

Diabrete do Pântano

Flying (This creature can't be blocked except by creatures with flying or reach.)

Salteadores do Pântano

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Aparição do Pântano

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Chorus of Woe

Creatures you control get +1/+0 until end of turn.

Coerção

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Dakmor Ghoul

When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.

Lanceiro de Dakmor

When Dakmor Lancer enters the battlefield, destroy target nonblack creature.

Dakmor Plague

Dakmor Plague deals 3 damage to each creature and each player.

Dakmor Scorpion

Dakmor Sorceress

Dakmor Sorceress's power is equal to the number of Swamps you control.

Dark Offering

Destroy target nonblack creature. You gain 3 life.

Dread Reaper

Flying When Dread Reaper enters the battlefield, you lose 5 life.

Vulto Feroz

Flying

Coveiro

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Grim Tutor

Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life.

Hand of Death

Destroy target nonblack creature.

Cães Ôcos

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Howling Fury

Target creature gets +4/+0 until end of turn.

Estiolar a Mente

Target player discards two cards.

Muck Rats

Ressuscitar Morto

Return target creature card from your graveyard to your hand.

Ratos Vorazes

When Ravenous Rats enters the battlefield, target opponent discards a card.

Zumbis de Scathe

Guerreiro Serpente

When Serpent Warrior enters the battlefield, you lose 3 life.

Shrieking Specter

Flying Whenever Shrieking Specter attacks, defending player discards a card.

Festim de Almas

Target player loses 4 life and you gain 4 life.

Stream of Acid

Destroy target land or nonblack creature.

Wicked Pact

Destroy two target nonblack creatures. You lose 5 life.

Cinder Storm

Cinder Storm deals 7 damage to any target.

Devastation

Destroy all creatures and lands.

Elemental da Terra

Elemental do Fogo

Fire Tempest

Fire Tempest deals 6 damage to each creature and each player.

Goblin Cavaliers

Carruagem Goblin

Haste (This creature can attack and {T} as soon as it comes under your control.)

Goblin Commando

When Goblin Commando enters the battlefield, it deals 2 damage to target creature.

Goblin General

Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.

Planador dos Goblins

Flying Goblin Glider can't block.

Herói dos Goblins

Sabedoria Goblin

Draw four cards, then discard three cards at random.

Goblin Montanhês

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Goblin Settler

When Goblin Settler enters the battlefield, destroy target land.

Hulking Goblin

Hulking Goblin can't block.

Ogre Desajeitado

Hulking Ogre can't block.

Raio Repartido

Jagged Lightning deals 3 damage to each of two target creatures.

Last Chance

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Machado de Lava

Lava Axe deals 5 damage to target player or planeswalker.

Goblins Salteadores do Mons

Ogre Warrior

Goblin Enfurecido

Haste (This creature can attack and {T} as soon as it comes under your control.)

Assalto Implacável

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Scorching Spear

Scorching Spear deals 1 damage to any target.

Golfada de Terra

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Chuva de Pedras

Destroy target land.

Thunder Dragon

Flying When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.

Orgg Treinado

Tremor

Tremor deals 1 damage to each creature without flying.

Dragão Vulcânico

Flying (This creature can't be blocked except by creatures with flying or reach.) Haste (This creature can attack and {T} as soon as it comes under your control.)

Martelo Vulcânico

Volcanic Hammer deals 3 damage to any target.

Alluring Scent

All creatures able to block target creature this turn do so.

Barbtooth Wurm

Hipopótamo Macho

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Javalis de Durkwood

Gorila Guerreiro

Ursos Cinzentos

Lobo Solitário

You may have Lone Wolf assign its combat damage as though it weren't blocked.

Lynx

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Crescimento Monstruoso

Target creature gets +4/+4 until end of turn.

Moon Sprite

Flying

Fonte Natural

Target player gains 8 life.

Nature's Cloak

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Sabedoria da Natureza

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Norwood Archers

Reach (This creature can block creatures with flying.)

Patrulheiro de Norwood

Bando de Leões

You may have Pride of Lions assign its combat damage as though it weren't blocked.

Renewing Touch

Shuffle any number of target creature cards from your graveyard into your library.

Símio de Dorso Prateado

Southern Elephant

Borrasca

Squall deals 2 damage to each creature with flying.

Floração Estival

You may play up to three additional lands this turn.

Basilisco Silvestre

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

Sylvan Yeti

Sylvan Yeti's power is equal to the number of cards in your hand.

Elemental dos Espinhos

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

Regiões Indômitas

Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.

Whiptail Wurm

Tufão

Destroy all creatures with flying.

Wild Ox

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Willow Elf

Elfos da Floresta

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

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