Cartas lançadas na expansão Urza's Saga

  • 12/10/1998
  • USG
  • 350 cartas
  • Urza

Graça Absoluta

All creatures have protection from black.

Lei Absoluta

All creatures have protection from red.

Coro Angelical

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

Pajem Angelical

Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.

Halo Brilhante

Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.

Catáastrofe

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

Clarear

Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Congregar

Target player gains 2 life for each creature on the battlefield.

Formação Defensiva

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Discípulo da Graça

Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)

Discípulo da Lei

Protection from red Cycling {2} ({2}, Discard this card: Draw a card.)

Desencantar

Destroy target artifact or enchantment.

Arqueiros de Elite

{T}: Elite Archers deals 3 damage to target attacking or blocking creature.

Curandeiro da Fé

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.

Antífona Gloriosa

Creatures you control get +1/+1.

Bálsamo Restaurador

Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

Arauto de Serra

Flying, vigilance Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Modéstia

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Herói Intrépido

{T}: Destroy target creature with power 4 or greater.

Monge Idealista

When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.

Monge Realista

When Monk Realist enters the battlefield, destroy target enchantment.

Acrólita de Opala

Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. {0}: Opal Acrolith becomes an enchantment.

Arcanjo de Opala

When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.

Cariátide de Opala

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Gárgula de Opala

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

Titã de Opala

When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.

Pacifismo

Enchant creature Enchanted creature can't attack or block.

Pária

Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

Caminho da Paz

Destroy target creature. Its owner gains 4 life.

Pégaso Atacante

Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)

Nascimento Interplanar

Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.

Presença do Mestre

Whenever a player casts an enchantment spell, counter it.

Redimir

Prevent all damage that would be dealt this turn to up to two target creatures.

Lembrança

Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library.

Runa de Proteção: Artefatos

{W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Runa de Proteção: Preto

{W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Runa de Proteção: Azul

{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Runa de Proteção: Verde

{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Runa de Proteção: Terrenos

{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Runa de Proteção: Vermelho

{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Runa de Proteção: Branco

{W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Custódio do Santuário

{T}: Prevent the next 2 damage that would be dealt to any target this turn.

Guardião do Santuário

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Marechal Experiente

Whenever Seasoned Marshal attacks, you may tap target creature.

Avatar de Serra

Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

Zelote de Serra

First strike

Abraço de Serra

Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance.

Hino de Serra

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.

Liturgia de Serra

At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.

Barreira Tremeluzente

Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.)

Ajudante Silencioso

{T}: You gain 1 life.

Tecelão de Canções

{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.

Escultor de Almas

{1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.

Voz da Graça

Flying, protection from black

Voz da Lei

Flying, protection from red

Emboscar

Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.

Adoração

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Pesquisadores da Academia

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

Anular

Counter target artifact or enchantment spell.

Laboratório Arcano

Each player can't cast more than one spell each turn.

Harmonização

Return Attunement to its owner's hand: Draw three cards, then discard four cards.

Retorno ao Básico

Nonbasic lands don't untap during their controllers' untap steps.

Barrin, Mago Mestre

{2}, Sacrifice a permanent: Return target creature to its owner's hand.

Catalogar

Draw two cards, then discard a card.

Manto de Névoas

Enchant creature Enchanted creature can't be blocked.

Confiscar

Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent.

Tritões dos Corais

Toque de Recolher

Each player returns a creature they control to its owner's hand.

Aluno Destruidor

{T}: Counter target spell unless its controller pays {1}.

Abafar

{1}{U}: Counter target red spell.

Gênio Errante

Flying At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Alteração de Encantamento

Attach target Aura attached to a creature or land to another permanent of that type.

Campo de Energia

Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Exaustão

Creatures and lands target opponent controls don't untap during their next untap step.

Banco de Nevoeiro

Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Dragonete Engalanado

Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.

Baleia Açu

When Great Whale enters the battlefield, untap up to seven lands.

Estudo Hermético

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target."

Hibernação

Return all green permanents to their owners' hands.

Caranguejo Ferradura

{U}: Untap Horseshoe Crab.

Mascote Imaginário

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

Lançar

Enchant creature Enchanted creature has flying. When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.

Refrão Cadenciado

At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.

Miragem Duradoura

Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)

Morfolídeo

{U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.

Dragonete de Pendrell

Flying Cycling {2} ({2}, Discard this card: Draw a card.)

Fluxo de Pendrell

Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

Dragonete Peregrino

Flying When Peregrine Drake enters the battlefield, untap up to five lands.

Escoadouro de Mana

Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

Marca de Poder

Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}. Cycling {2} ({2}, Discard this card: Draw a card.)

Recantação

At the beginning of your upkeep, you may put a verse counter on Recantation. {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.

Rescindir

Return target permanent to its owner's hand. Cycling {2} ({2}, Discard this card: Draw a card.)

Retroceder

Counter target spell. Untap up to four lands.

Tritões da Restinga

Cycling {2} ({2}, Discard this card: Draw a card.)

Serpente da Restinga

Cycling {2} ({2}, Discard this card: Draw a card.)

Mostrar e Contar

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Sonóforo

Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.

Coruja da Torre

Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Inspetor Carrancudo

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.

Golpe de Gênio

Target player draws X cards.

Rachar

Return all lands to their owners' hands.

Telepatia

Your opponents play with their hands revealed.

Espiral Temporal

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

Ventos Tolarianos

Discard all the cards in your hand, then draw that many cards.

Reviravolta

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Véu de Pássaros

When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.

Aparição Velada

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."

Crocodilo Velado

When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.

Sentinela Velada

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.

Serpente Velada

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)

Sorte Inesperada

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Mago Mentor

{T}: Return Wizard Mentor and target creature you control to their owner's hand.

Zephid

Flying Shroud (This creature can't be the target of spells or abilities.)

Abraço de Zephid

Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)

Horror Abissal

Flying When Abyssal Horror enters the battlefield, target player discards two cards.

Conspurcar

Destroy target land or nonblack creature. It can't be regenerated.

Privação

Whenever a green creature dies, its controller discards a card.

Vassalo de Sangue

Sacrifice Blood Vassal: Add {B}{B}.

Salteadores do Pântano

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Brecha

Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Demônio Gargalhante

When Cackling Fiend enters the battlefield, each opponent discards a card.

Besouros Carrieiros

{2}{B}, {T}: Exile up to three target cards from a single graveyard.

Contaminação

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount.

Corromper

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Eskirge Enlouquecido

Flying, haste

Cria das Trevas

Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

Ritual Sombrio

Add {B}{B}{B}.

Hora da Escuridão

All creatures are black.

Desalento

Enchant creature Enchanted creature gets -2/-0. When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.

Servidão Diabólica

When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.

Nênia Dissonante

At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.

Coação

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Paladino do Leste

{B}{B}, {T}: Destroy target green creature.

Exumar

Each player puts a creature card from their graveyard onto the battlefield.

Expungir

Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.)

Dilacerador de Carne

Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.

Cães Ôcos

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

Ganhos Mal Adquiridos

Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

Vulto Indistinto

{B}: Looming Shade gets +1/+1 until end of turn.

Perversidade Furtiva

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.

Sanguessuga de Mana

You may choose not to untap Mana Leech during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.

Sem Descanso para o Mal

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Opressão

Whenever a player casts a spell, that player discards a card.

Ordem de Yawgmoth

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Order of Yawgmoth deals damage to a player, that player discards a card.

Vínculo Parasítico

Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.

Perseguir

Choose a color. Target player reveals their hand and discards all cards of that color.

Pestilência

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player.

Carniçal Phyrexiano

Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.

Vácuo Interplanar

Whenever another card is put into a graveyard from anywhere, exile that card.

Sacerdote de Gix

When Priest of Gix enters the battlefield, add {B}{B}{B}.

Chuva de Imundície

Until end of turn, lands you control gain "Sacrifice this land: Add {B}."

Eskirge Voraz

Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.

Avantesma Recluso

At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.

Reprocessar

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

Guarda Sangüífero

First strike {1}{B}: Regenerate Sanguine Guard.

Adoecer

Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)

Eskirge Familiar

Flying Discard a card: Add {B}.

Eskirge Esvoaçante

Flying When you cast a creature spell, sacrifice Skittering Skirge.

Agente Adormecido

When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Fascíola Espinhenta

When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke.

Éter Maculado

Whenever a creature enters the battlefield, its controller sacrifices a creature or land.

Acovardar

Each opponent discards two cards.

Mortos Infames

{B}: Regenerate Unworthy Dead.

Abraço Vampírico

Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.

Vebulide

Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat.

Vitimar

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Réquiem Vil

At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.

Paladino do Oeste

{B}{B}, {T}: Destroy target white creature.

Bruxa Mecânica

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.)

édito de Yawgmoth

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

Determinação de Yawgmoth

Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Solo Ácido

Acidic Soil deals damage to each player equal to the number of lands they control.

Antagonismo

At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.

Raio Voltaico

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

Tumultuar

Creatures can't block.

Marca

Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)

Bravata

Enchant creature Enchanted creature gets +1/+1 for each other creature you control.

Baluarte

At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.

Demo da Cratera

Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.

ímpeto Destrutivo

Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.

Desordem

Disorder deals 2 damage to each white creature and each player who controls a white creature.

Dromossauro

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

Electrita

Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.

Vacilar

Creatures without flying can't block this turn.

Paráclase

Fault Line deals X damage to each creature without flying and each player.

Manto Flamejante

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Formigas de Fogo

{T}: Fire Ants deals 1 damage to each other creature without flying.

Transação Aleatória

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

Cadetes Goblins

Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)

Lacaio Goblin

Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.

Matrona Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.

Ofensiva de Goblins

Create X 1/1 red Goblin creature tokens.

Patrulha de Goblins

Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Goblin Salteador

Goblin Raider can't block.

Goblins Espeleólogos

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Carro de Guerra dos Goblins

Haste Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Guma

Protection from blue

Investida Arrojada

Attacking creatures gain first strike until end of turn.

Raio de Calor

Heat Ray deals X damage to target creature.

Raio Repartido

Jagged Lightning deals 3 damage to each of two target creatures.

Assolar

Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)

Dragão do Relâmpago

Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn.

Fusão

Destroy each artifact with converted mana cost X or less.

Okk

Okk can't attack unless a creature with greater power also attacks. Okk can't block unless a creature with greater power also blocks.

Frustrar Tática Defensiva

X target blocked creatures assign their combat damage this turn as though they weren't blocked.

Chuva de Sal

Destroy two target lands.

Arrasar

As an additional cost to cast this spell, sacrifice a land. Destroy target land.

Reflexos

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Retromante

Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.

Estrondo Retumbante

At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo. {R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.

Escaldadura

Whenever a player taps an Island for mana, Scald deals 1 damage to that player.

Vorme de Escória

At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.

Reduzir a Sucata

Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.)

Dragão Avérneo de Shiv

Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to any target.

Raptor de Shiv

First strike, haste Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Abraço de Shiv

Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.

Chuva de Centelhas

Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.

Ataque Surpresa

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Jato de Vapor

Steam Blast deals 2 damage to each creature and each player.

Vapores Sulfúricos

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Gigante Trovejante

Haste (This creature can attack and {T} as soon as it comes under your control.)

Canção da Tocha

At the beginning of your upkeep, you may put a verse counter on Torch Song. {2}{R}, Sacrifice Torch Song: It deals X damage to any target, where X is the number of verse counters on Torch Song.

Vanguardeiro Viashino

Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Velocista Viashino

Menace (This creature can't be blocked except by two or more creatures.)

Nadador das Areias Viashino

{R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.

Armeiro Viashino

Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.

Lagarto da Fenda

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Fogo Grego

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

Abundância

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Acrídio

Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Trol Albino

Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll.

Anaconda

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Ancião Argothiano

{T}: Untap two target lands.

Encantadora Argothiana

Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.

Suínos Argothianos

Trample

Vorme Argothiano

Trample When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

Armadura de Blanchwood

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Ents de Blanchwood

Hipopótamo Macho

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tapete de Flores

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Tigre da Caverna

Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.

Filho de Géia

Trample At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}. {1}{G}: Regenerate Child of Gaea.

Centauros de Citanul

Shroud (This creature can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Hierofantes de Citanul

Creatures you control have "{T}: Add {G}."

Guarda do Berço

Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Ventos Cruzados

Creatures with flying get -2/-0.

Elfo Boiadeiro

{G}: Target creature gains trample until end of turn.

Elfo Lirista

{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.

Vorme Interminável

Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.

Exploração

You may play an additional land on each of your turns.

Fecundidade

Whenever a creature dies, that creature's controller may draw a card.

Solo Fértil

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Fortitude

Enchant creature Sacrifice a Forest: Regenerate enchanted creature. When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.

Prêmio de Géia

Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.

Abraço de Géia

Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature.

Gorila Guerreiro

Bem Maior

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Pastagens Verdejantes

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.

Mariposa Falconívora

Flying Shroud (This creature can't be the target of spells or abilities.)

Anciões Escondidos

When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.

Guerrilheiros Escondidos

When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.

Rebanho Escondido

When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.

Predadores Escondidos

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

Aranha Escondida

When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)

Cervo Escondido

Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.

Quietude

Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)

Calmaria

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Festa do Solstício de Verão

At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. {G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.

Jaguar Rabaz

Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacerdote de Titânia

{T}: Add {G} for each Elf on the battlefield.

Rejuvenescer

You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.)

Retaliação

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Esporogênese

At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.

Algas Disseminadas

Enchant Swamp When enchanted land becomes tapped, destroy it. When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

Simbiose

Two target creatures each get +2/+2 until end of turn.

Dádiva de Titânia

Put a +1/+1 counter on each creature you control.

Eleito de Titânia

Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.

Brotos de Ents

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Patrulheiros das Copas

Treetop Rangers can't be blocked except by creatures with flying.

Presas Venenosas

Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.

Florescência Vernal

Whenever a Forest is tapped for mana, its controller adds an additional {G}.

Dança de Guerra

At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

Tufão

Destroy all creatures with flying.

Cães Selvagens

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.)

Vorme Serpenteante

Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Codex de Barrin

At the beginning of your upkeep, you may put a page counter on Barrin's Codex. {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.

Catódio

When Cathodion dies, add {C}{C}{C}.

Bastão Quimérico

{X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.

Flauta de Citanul

{X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.

Garras de Gix

{1}, Sacrifice a permanent: You gain 1 life.

Gnomos de Cobre

{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.

Sineta de Cristal

{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.

Sangue de Dragão

{3}, {T}: Put a +1/+1 counter on target creature.

Endoesqueleto

You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.

Flutuador

Cycling abilities you activate cost up to {2} less to activate.

Solidéu Enxertado

At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.

Autômato Pulador

{0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Karn, Golem de Prata

Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

Linha Vital

Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

Flor de Lótus

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom. {T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

Metrognomo

When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens. {4}, {T}: Create a 1/1 colorless Gnome artifact creature token.

Hélice de Mishra

{X}, {T}: Tap X target lands.

Forte Móvel

Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.

Escalas Poéticas

At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.

Colosso Phyrexiano

Phyrexian Colossus doesn't untap during your untap step. Pay 8 life: Untap Phyrexian Colossus. Phyrexian Colossus can't be blocked except by three or more creatures.

Processador Phyrexiano

As Phyrexian Processor enters the battlefield, pay any amount of life. {4}, {T}: Create an X/X black Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield.

Fojo com Estacas

{2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.

Foice Expurgadora

At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.

Chaminé

At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

Abertura Temporal

{5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)

Turbina de Thran

At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.

Umbilicus

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.

Armadura de Urza

If a source would deal damage to you, prevent 1 of that damage.

Chave Voltaica

{1}, {T}: Untap target artifact.

Barreira de Sucata

Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Rebôlo

{3}: Each player puts the top two cards of their library into their graveyard.

Gato de Arame

Wirecat can't attack or block if an enchantment is on the battlefield.

Powerstone Gasta

Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.

Paisagem Devastada

{T}: Add {C}. Cycling {2} ({2}, Discard this card: Draw a card.)

Campina Flutuante

Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

Berço de Géia

{T}: Add {G} for each creature you control.

Torre Phyrexiana

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Lamaçal Poluído

Polluted Mire enters the battlefield tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)

Ilha Remota

Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Santuário de Serra

{T}: Add {W} for each enchantment you control.

Ravina de Shiv

{T}: Add {C}. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.

Carste Escorregadio

Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Cratera Fumegante

Smoldering Crater enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Pedreira de Thran

At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color.

Academia Tolariana

{T}: Add {U} for each artifact you control.

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Tokens 0 cartas