Cartas lançadas na expansão Renaissance
- 01/08/1995
- REN
- 122 cartas
- Standalone
Alabaster Potion
Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.
Amrou Kithkin
Amrou Kithkin can't be blocked by creatures with power 3 or greater.
Angry Mob
Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
Brainwash
Enchant creature Enchanted creature can't attack unless its controller pays {3}.
Circle of Protection: Artifacts
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Divine Transformation
Enchant creature Enchanted creature gets +3/+3.
Elder Land Wurm
Defender, trample When Elder Land Wurm blocks, it loses defender.
Fortified Area
Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Kismet
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library.
Morale
Attacking creatures get +1/+1 until end of turn.
Osai Vultures
Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
Piety
Blocking creatures get +0/+3 until end of turn.
Pikemen
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Seeker
Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Tundra Wolves
First strike (This creature deals combat damage before creatures without first strike.)
Visions
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Apprentice Wizard
{U}, {T}: Add {C}{C}{C}.
Backfire
Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
Energy Tap
Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's converted mana cost.
Erosion
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Flood
{U}{U}: Tap target creature without flying.
Gaseous Form
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Ghost Ship
Flying {U}{U}{U}: Regenerate Ghost Ship.
Giant Tortoise
Giant Tortoise gets +0/+3 as long as it's untapped.
Leviathan
Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Mind Bomb
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Psionic Entity
{T}: Psionic Entity deals 2 damage to any target and 3 damage to itself.
Relic Bind
Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • Relic Bind deals 1 damage to target player or planeswalker. • Target player gains 1 life.
Segovian Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Sindbad
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
Sunken City
At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
Time Elemental
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.
Twiddle
You may tap or untap target artifact, creature, or land.
Zephyr Falcon
Flying, vigilance
Abomination
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Ashes to Ashes
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Blight
Enchant land When enchanted land becomes tapped, destroy it.
Bog Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Ants
{1}: Carrion Ants gets +1/+1 until end of turn.
Cosmic Horror
First strike At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.
Cyclopean Mummy
When Cyclopean Mummy dies, exile it.
Greed
{B}, Pay 2 life: Draw a card.
Junún Efreet
Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.
Lost Soul
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Marsh Gas
All creatures get -2/-0 until end of turn.
Murk Dwellers
Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.
Pit Scorpion
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
Rag Man
{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.
Spirit Shackle
Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Uncle Istvan
Prevent all damage that would be dealt to Uncle Istvan by creatures.
Vampire Bats
Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Word of Binding
Tap X target creatures.
Xenic Poltergeist
{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
Ali Baba
{R}: Tap target Wall.
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.
Bird Maiden
Flying
Blood Lust
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Brothers of Fire
{1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you.
Cave People
Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Crimson Manticore
Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature.
Detonate
Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Eternal Warrior
Enchant creature Enchanted creature has vigilance.
Fissure
Destroy target creature or land. It can't be regenerated.
Giant Strength
Enchant creature Enchanted creature gets +2/+2.
Goblin Rock Sled
Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain.
Hurr Jackal
{T}: Target creature can't be regenerated this turn.
Immolation
Enchant creature Enchanted creature gets +2/-2.
Inferno
Inferno deals 6 damage to each creature and each player.
Ironclaw Orcs
Ironclaw Orcs can't block creatures with power 2 or greater.
Mana Clash
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Sisters of the Flame
{T}: Add {R}.
Tempest Efreet
Remove Tempest Efreet from your deck before playing if you're not playing for ante. {T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
The Brute
Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature.
Wall of Dust
Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Amulet of Kroog
{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Ashnod's Battle Gear
You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
Battering Ram
At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
Black Mana Battery
{2}, {T}: Put a charge counter on Black Mana Battery. {T}, Remove any number of charge counters from Black Mana Battery: Add {B}, then add an additional {B} for each charge counter removed this way.
Blue Mana Battery
{2}, {T}: Put a charge counter on Blue Mana Battery. {T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
Bronze Tablet
Remove Bronze Tablet from your deck before playing if you're not playing for ante. Bronze Tablet enters the battlefield tapped. {4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
Carnivorous Plant
Defender
Clay Statue
{2}: Regenerate Clay Statue.
Clockwork Avian
Flying Clockwork Avian enters the battlefield with four +1/+0 counters on it. At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.
Colossus of Sardia
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Colossus of Sardia doesn't untap during your untap step. {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.
Coral Helm
{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Cursed Rack
As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four.
Diabolic Machine
{3}: Regenerate Diabolic Machine.
Durkwood Boars
Elven Riders
Elven Riders can't be blocked except by Walls and/or creatures with flying.
Fellwar Stone
{T}: Add one mana of any color that a land an opponent controls could produce.
Grapeshot Catapult
{T}: Grapeshot Catapult deals 1 damage to target creature with flying.
Green Mana Battery
{2}, {T}: Put a charge counter on Green Mana Battery. {T}, Remove any number of charge counters from Green Mana Battery: Add {G}, then add an additional {G} for each charge counter removed this way.
Killer Bees
Flying {G}: Killer Bees gets +1/+1 until end of turn.
Land Leeches
First strike
Marsh Viper
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Nafs Asp
Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.
Pradesh Gypsies
{1}{G}, {T}: Target creature gets -2/-0 until end of turn.
Radjan Spirit
{T}: Target creature loses flying until end of turn.
Rebirth
Remove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
Red Mana Battery
{2}, {T}: Put a charge counter on Red Mana Battery. {T}, Remove any number of charge counters from Red Mana Battery: Add {R}, then add an additional {R} for each charge counter removed this way.
Sandstorm
Sandstorm deals 1 damage to each attacking creature.
Shapeshifter
As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Tawnos's Wand
{2}, {T}: Target creature with power 2 or less can't be blocked this turn.
Tawnos's Weaponry
You may choose not to untap Tawnos's Weaponry during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.
Tetravus
Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
Triskelion
Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
Untamed Wilds
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Urza's Avenger
{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Venom
Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Wall of Spears
Defender (This creature can't attack.) First strike
Whirling Dervish
Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
White Mana Battery
{2}, {T}: Put a charge counter on White Mana Battery. {T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
Winter Blast
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Yotian Soldier
Vigilance
Mishra's Factory
{T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Oasis
{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
Strip Mine
{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.