Cartas lançadas na expansão Portal Segunda Era
- 24/06/1998
- P02
- 165 cartas
- Portal
Alaborn Cavalier
Whenever Alaborn Cavalier attacks, you may tap target creature.
[missing]
Vigilance
Alaborn Musketeer
Reach (This creature can block creatures with flying.)
Alaborn Trooper
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{T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
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When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.
Angel of Fury
Flying When Angel of Fury dies, you may shuffle it into its owner's library.
Anjo de Misericórdia
Flying When Angel of Mercy enters the battlefield, you gain 3 life.
Bêncão Angelical
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Barreira Angelical
Defender (This creature can't attack.) Flying
Arcanjo
Flying, vigilance
Armagedom
Destroy all lands.
Armored Griffin
Flying, vigilance
Bargain
Target opponent draws a card. You gain 7 life.
Sopro de Vida
Return target creature card from your graveyard to the battlefield.
[missing]
You gain 2 life for each creature you control.
Just Fate
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Caminho da Paz
Destroy target creature. Its owner gains 4 life.
Rally the Troops
Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
Ataque dos Justos
Creatures you control get +2/+2 until end of turn.
Righteous Fury
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Steam Catapult
{T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.
Temple Acolyte
When Temple Acolyte enters the battlefield, you gain 3 life.
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{T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.
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Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
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Vingança
Destroy target tapped creature.
Volunteer Militia
Warrior's Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
Grifo Selvagem
Flying
Elemental do Ar
Flying
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{T}: Apprentice Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.
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Armored Galleon can't attack unless defending player controls an Island.
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{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.
Habitante das Profundezas
When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.
[missing]
Return target sorcery card from your graveyard to your hand.
Exaustão
Creatures and lands target opponent controls don't untap during their next untap step.
Extinguish
Counter target sorcery spell.
Eye Spy
Look at the top card of target player's library. You may put that card into their graveyard.
False Summoning
Counter target creature spell.
Mystic Denial
Counter target creature or sorcery spell.
Piracy
Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
[missing]
Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand.
Screeching Drake
Flying When Screeching Drake enters the battlefield, draw a card, then discard a card.
Sea Drake
Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
Truque de Mãos
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
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Steam Frigate can't attack unless defending player controls an Island.
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Flying
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Flying When Talas Explorer enters the battlefield, look at target opponent's hand.
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Talas Researcher
{T}: Draw a card. Activate this ability only during your turn, before attackers are declared.
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Flying
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Talas Warrior can't be blocked.
Temporal Manipulation
Take an extra turn after this one.
Furto de Sonhos
Draw a card for each tapped creature target opponent controls.
Maré Repentina
Tap up to three target creatures without flying.
Refluxo do Tempo
Put target creature on top of its owner's library.
Touch of Brilliance
Draw two cards.
Desfazer
Return two target creatures to their owners' hands.
Wind Sail
One or two target creatures gain flying until end of turn.
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Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
Ancient Craving
You draw three cards and you lose 3 life.
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Target creature gets +X/+0 until end of turn.
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When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.
Chorus of Woe
Creatures you control get +1/+0 until end of turn.
Coerção
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Édito Cruel
Target opponent sacrifices a creature.
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Flying
Dakmor Plague
Dakmor Plague deals 3 damage to each creature and each player.
Escorpião de Dakmor
Dakmor Sorceress
Dakmor Sorceress's power is equal to the number of Swamps you control.
Dark Offering
Destroy target nonblack creature. You gain 3 life.
Foul Spirit
Flying When Foul Spirit enters the battlefield, sacrifice a land.
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Destroy target nonblack creature.
Horror Oculto
When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.
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Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
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Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
Estiolar a Mente
Target player discards two cards.
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Flying
Muck Rats
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Nightstalker Engine's power is equal to the number of creature cards in your graveyard.
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When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
Prowling Nightstalker
Prowling Nightstalker can't be blocked except by black creatures.
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Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Rain of Daggers
Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
Ressuscitar Morto
Return target creature card from your graveyard to your hand.
Ratos Vorazes
When Ravenous Rats enters the battlefield, target opponent discards a card.
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Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.
Rataria
Swarm of Rats's power is equal to the number of Rats you control.
Espírito Vampírico
Flying When Vampiric Spirit enters the battlefield, you lose 4 life.
Labareda
Blaze deals X damage to any target.
Brimstone Dragon
Flying, haste
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If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls.
Terremoto
Earthquake deals X damage to each creature without flying and each player.
Goblin Cavaliers
Goblin Firestarter
Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.
Goblin General
Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
Planador dos Goblins
Flying Goblin Glider can't block.
Sabedoria Goblin
Draw four cards, then discard three cards at random.
Matrona Goblin
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
Goblin Montanhês
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Goblin Piqueiro
Goblin Salteador
Goblin Raider can't block.
[missing]
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Investida Goblin
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Raio Repartido
Jagged Lightning deals 3 damage to each of two target creatures.
Machado de Lava
Lava Axe deals 5 damage to target player or planeswalker.
Gigante de Magma
When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
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When Ogre Arsonist enters the battlefield, destroy target land.
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Haste
Capataz Ogre
Ogre Taskmaster can't block.
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Goblin Enfurecido
Haste (This creature can attack and {T} as soon as it comes under your control.)
Assalto Implacável
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Golfada de Terra
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Chuva de Pedras
Destroy target land.
Tremor
Tremor deals 1 damage to each creature without flying.
Martelo Vulcânico
Volcanic Hammer deals 3 damage to any target.
Fogo Grego
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Alluring Scent
All creatures able to block target creature this turn do so.
Barbtooth Wurm
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Bee Sting
Bee Sting deals 2 damage to any target.
Deathcoil Wurm
You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
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Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.
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Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Furacão
Hurricane deals X damage to each creature with flying and each player.
Ironhoof Ox
Ironhoof Ox can't be blocked by more than one creature.
Lobo Solitário
You may have Lone Wolf assign its combat damage as though it weren't blocked.
Lynx
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Crescimento Monstruoso
Target creature gets +4/+4 until end of turn.
Fonte Natural
Target player gains 8 life.
Sabedoria da Natureza
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Norwood Archers
Reach (This creature can block creatures with flying.)
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{T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.
Patrulheiro de Norwood
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Norwood Riders can't be blocked by more than one creature.
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Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.
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Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.
Renewing Touch
Shuffle any number of target creature cards from your graveyard into your library.
Urso do Rio
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Put target card from your graveyard on top of your library.
Basilisco Silvestre
Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.
Sylvan Yeti
Sylvan Yeti's power is equal to the number of cards in your hand.
Macaco Arbóreo
Reach (This creature can block creatures with flying.)
Regiões Indômitas
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Wild Ox
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)