Cartas lançadas na expansão Portal Second Age

  • 23/06/1998
  • P02
  • 165 cartas
  • Portal

Alaborn Cavalier

Whenever Alaborn Cavalier attacks, you may tap target creature.

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Vigilance

Alaborn Musketeer

Reach (This creature can block creatures with flying.)

Alaborn Trooper

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{T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.

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When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.

Angel of Fury

Flying When Angel of Fury dies, you may shuffle it into its owner's library.

Anjo de Misericórdia

Flying When Angel of Mercy enters the battlefield, you gain 3 life.

Bêncão Angelical

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Barreira Angelical

Defender (This creature can't attack.) Flying

Arcanjo

Flying, vigilance

Armagedom

Destroy all lands.

Armored Griffin

Flying, vigilance

Bargain

Target opponent draws a card. You gain 7 life.

Sopro de Vida

Return target creature card from your graveyard to the battlefield.

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You gain 2 life for each creature you control.

Just Fate

Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.

Caminho da Paz

Destroy target creature. Its owner gains 4 life.

Rally the Troops

Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.

Ataque dos Justos

Creatures you control get +2/+2 until end of turn.

Righteous Fury

Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

Steam Catapult

{T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.

Temple Acolyte

When Temple Acolyte enters the battlefield, you gain 3 life.

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{T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.

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Whenever Town Sentry blocks, it gets +0/+2 until end of turn.

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Vingança

Destroy target tapped creature.

Volunteer Militia

Warrior's Stand

Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.

Grifo Selvagem

Flying

Elemental do Ar

Flying

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{T}: Apprentice Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.

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Armored Galleon can't attack unless defending player controls an Island.

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{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.

Habitante das Profundezas

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

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Return target sorcery card from your graveyard to your hand.

Exaustão

Creatures and lands target opponent controls don't untap during their next untap step.

Extinguish

Counter target sorcery spell.

Eye Spy

Look at the top card of target player's library. You may put that card into their graveyard.

False Summoning

Counter target creature spell.

Mystic Denial

Counter target creature or sorcery spell.

Piracy

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

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Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand.

Screeching Drake

Flying When Screeching Drake enters the battlefield, draw a card, then discard a card.

Sea Drake

Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.

Truque de Mãos

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

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Steam Frigate can't attack unless defending player controls an Island.

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Flying

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Flying When Talas Explorer enters the battlefield, look at target opponent's hand.

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Talas Researcher

{T}: Draw a card. Activate this ability only during your turn, before attackers are declared.

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Flying

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Talas Warrior can't be blocked.

Temporal Manipulation

Take an extra turn after this one.

Furto de Sonhos

Draw a card for each tapped creature target opponent controls.

Maré Repentina

Tap up to three target creatures without flying.

Refluxo do Tempo

Put target creature on top of its owner's library.

Touch of Brilliance

Draw two cards.

Desfazer

Return two target creatures to their owners' hands.

Wind Sail

One or two target creatures gain flying until end of turn.

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Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.

Ancient Craving

You draw three cards and you lose 3 life.

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Target creature gets +X/+0 until end of turn.

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When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.

Chorus of Woe

Creatures you control get +1/+0 until end of turn.

Coerção

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Édito Cruel

Target opponent sacrifices a creature.

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Flying

Dakmor Plague

Dakmor Plague deals 3 damage to each creature and each player.

Escorpião de Dakmor

Dakmor Sorceress

Dakmor Sorceress's power is equal to the number of Swamps you control.

Dark Offering

Destroy target nonblack creature. You gain 3 life.

Foul Spirit

Flying When Foul Spirit enters the battlefield, sacrifice a land.

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Destroy target nonblack creature.

Horror Oculto

When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.

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Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.

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Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

Estiolar a Mente

Target player discards two cards.

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Flying

Muck Rats

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Nightstalker Engine's power is equal to the number of creature cards in your graveyard.

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When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.

Prowling Nightstalker

Prowling Nightstalker can't be blocked except by black creatures.

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Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Rain of Daggers

Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.

Ressuscitar Morto

Return target creature card from your graveyard to your hand.

Ratos Vorazes

When Ravenous Rats enters the battlefield, target opponent discards a card.

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Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.

Rataria

Swarm of Rats's power is equal to the number of Rats you control.

Espírito Vampírico

Flying When Vampiric Spirit enters the battlefield, you lose 4 life.

Labareda

Blaze deals X damage to any target.

Brimstone Dragon

Flying, haste

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If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls.

Terremoto

Earthquake deals X damage to each creature without flying and each player.

Goblin Cavaliers

Goblin Firestarter

Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.

Goblin General

Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.

Planador dos Goblins

Flying Goblin Glider can't block.

Sabedoria Goblin

Draw four cards, then discard three cards at random.

Matrona Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.

Goblin Montanhês

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Goblin Piqueiro

Goblin Salteador

Goblin Raider can't block.

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Target opponent chooses a creature they control. Other creatures they control can't block this turn.

Investida Goblin

Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.

Raio Repartido

Jagged Lightning deals 3 damage to each of two target creatures.

Machado de Lava

Lava Axe deals 5 damage to target player or planeswalker.

Gigante de Magma

When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.

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When Ogre Arsonist enters the battlefield, destroy target land.

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Haste

Capataz Ogre

Ogre Taskmaster can't block.

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Goblin Enfurecido

Haste (This creature can attack and {T} as soon as it comes under your control.)

Assalto Implacável

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Golfada de Terra

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Chuva de Pedras

Destroy target land.

Tremor

Tremor deals 1 damage to each creature without flying.

Martelo Vulcânico

Volcanic Hammer deals 3 damage to any target.

Fogo Grego

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

Alluring Scent

All creatures able to block target creature this turn do so.

Barbtooth Wurm

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Bee Sting

Bee Sting deals 2 damage to any target.

Deathcoil Wurm

You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.

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Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.

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Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Furacão

Hurricane deals X damage to each creature with flying and each player.

Ironhoof Ox

Ironhoof Ox can't be blocked by more than one creature.

Lobo Solitário

You may have Lone Wolf assign its combat damage as though it weren't blocked.

Lynx

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Crescimento Monstruoso

Target creature gets +4/+4 until end of turn.

Fonte Natural

Target player gains 8 life.

Sabedoria da Natureza

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Norwood Archers

Reach (This creature can block creatures with flying.)

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{T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.

Patrulheiro de Norwood

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Norwood Riders can't be blocked by more than one creature.

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Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.

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Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.

Renewing Touch

Shuffle any number of target creature cards from your graveyard into your library.

Urso do Rio

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

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Put target card from your graveyard on top of your library.

Basilisco Silvestre

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

Sylvan Yeti

Sylvan Yeti's power is equal to the number of cards in your hand.

Macaco Arbóreo

Reach (This creature can block creatures with flying.)

Regiões Indômitas

Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.

Wild Ox

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Tokens 0 cartas