Cartas lançadas na expansão Portal
- 01/05/1997
- POR
- 215 cartas
- Portal
Dragão de Alabastro
Flying When Alabaster Dragon dies, shuffle it into its owner's library.
Bêncão Angelical
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Arcanjo
Flying, vigilance
Milícia Fervorosa
Vigilance
Armagedom
Destroy all lands.
Pégaso de Armadura
Flying
Inversão Abençoada
You gain 3 life for each creature attacking you.
Luz Ofuscante
Tap all nonwhite creatures.
Border Guard
Sopro de Vida
Return target creature card from your graveyard to the battlefield.
Paladino Atacante
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
Defiant Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature.
Devoted Hero
False Peace
Target player skips all combat phases of their next turn.
Fleet-Footed Monk
Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.
Soldados a Pé
Presente de Propriedades
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
Harsh Justice
Cast this spell only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
Keen-Eyed Archers
Reach (This creature can block creatures with flying.)
Cavaleiro Errante
Caminho da Paz
Destroy target creature. Its owner gains 4 life.
Unicórnio Real
Renewing Dawn
You gain 2 life for each Mountain target opponent controls.
Sacred Knight
Sacred Knight can't be blocked by black and/or red creatures.
Néctar Sagrado
You gain 4 life.
Marechal Experiente
Whenever Seasoned Marshal attacks, you may tap target creature.
Spiritual Guardian
When Spiritual Guardian enters the battlefield, you gain 4 life.
Spotted Griffin
Flying
Luz das Estrelas
You gain 3 life for each black creature target opponent controls.
Starlit Angel
Flying
Steadfastness
Creatures you control get +0/+3 until end of turn.
Stern Marshal
{T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
Temporary Truce
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Valorous Charge
White creatures get +2/+0 until end of turn.
Monge Venerável
When Venerable Monk enters the battlefield, you gain 2 life.
Vingança
Destroy target tapped creature.
Barreira de Espadas
Defender (This creature can't attack.) Flying
Warrior's Charge
Creatures you control get +1/+1 until end of turn.
Warrior's Charge
Creatures you control get +1/+1 until end of turn.
Cólera de Deus
Destroy all creatures. They can't be regenerated.
Memórias Ancestrais
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Equilíbrio de Poder
If target opponent has more cards in hand than you, draw cards equal to the difference.
Olhar Funesto
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Capricious Sorcerer
{T}: Capricious Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.
Cloak of Feathers
Target creature gains flying until end of turn. Draw a card.
Cloud Dragon
Flying Cloud Dragon can block only creatures with flying.
Cloud Pirates
Flying Cloud Pirates can block only creatures with flying.
Espírito das Nuvens
Flying Cloud Spirit can block only creatures with flying.
Command of Unsummoning
Cast this spell only during the declare attackers step and only if you've been attacked this step. Return one or two target attacking creatures to their owner's hand.
Enguia dos Corais
Cruel Fate
Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.
Deep-Sea Serpent
Deep-Sea Serpent can't attack unless defending player controls an Island.
Djinn of the Lamp
Flying
Déjà Vu
Return target sorcery card from your graveyard to your hand.
Exaustão
Creatures and lands target opponent controls don't untap during their next untap step.
Fluxo
Each player discards any number of cards, then draws that many cards. Draw a card.
Polvo Gigante
Tartaruga Marinha com Chifres
Ingenious Thief
Flying When Ingenious Thief enters the battlefield, look at target player's hand.
Physalia
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Tritões do Tridente Perolado
Mystic Denial
Counter target creature or sorcery spell.
Omen
Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card.
Owl Familiar
Flying When Owl Familiar enters the battlefield, draw a card, then discard a card.
Personal Tutor
Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
Guerreiro Fantasma
Phantom Warrior can't be blocked.
Prosperidade
Each player draws X cards.
Dragonete Trinchador
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sorcerous Sight
Look at target opponent's hand. Draw a card.
Corvo da Tempestade
Flying (This creature can't be blocked except by creatures with flying or reach.)
Symbol of Unsummoning
Return target creature to its owner's hand. Draw a card.
Taunt
During target player's next turn, creatures that player controls attack you if able.
Furto de Sonhos
Draw a card for each tapped creature target opponent controls.
Thing from the Deep
Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.
Maré Repentina
Tap up to three target creatures without flying.
Refluxo do Tempo
Put target creature on top of its owner's library.
Touch of Brilliance
Draw two cards.
Dragonete do Vento
Flying
Olhar Definhador
Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Arrogant Vampire
Flying
Assassin's Blade
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature.
Diabrete do Pântano
Flying (This creature can't be blocked except by creatures with flying or reach.)
Salteadores do Pântano
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Aparição do Pântano
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Charging Bandits
Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
Craven Knight
Craven Knight can't block.
Cruel Bargain
Draw four cards. You lose half your life, rounded up.
Cruel Tutor
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Dread Charge
Black creatures you control can't be blocked this turn except by black creatures.
Dread Reaper
Flying When Dread Reaper enters the battlefield, you lose 5 life.
Seca
Dry Spell deals 1 damage to each creature and each player.
Ebon Dragon
Flying When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
Endless Cockroaches
When Endless Cockroaches dies, return it to its owner's hand.
Vulto Feroz
Flying
Final Strike
As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
Coveiro
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
[missing]
Destroy target nonblack creature.
[missing]
Destroy target nonblack creature.
Howling Fury
Target creature gets +4/+0 until end of turn.
King's Assassin
{T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.
Mercenary Knight
When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.
Mind Knives
Target opponent discards a card at random.
Estiolar a Mente
Target player discards two cards.
Muck Rats
Nature's Ruin
Destroy all green creatures.
Noxious Toad
When Noxious Toad dies, each opponent discards a card.
Píton
Chuva de Lágrimas
Destroy target land.
Ressuscitar Morto
Return target creature card from your graveyard to your hand.
Serpent Assassin
When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
Guerreiro Serpente
When Serpent Warrior enters the battlefield, you lose 3 life.
Skeletal Crocodile
Skeletal Snake
Soul Shred
Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
Undying Beast
When Undying Beast dies, put it on top of its owner's library.
Vampiric Feast
Vampiric Feast deals 4 damage to any target and you gain 4 life.
Vampiric Touch
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Virtue's Ruin
Destroy all white creatures.
Wicked Pact
Destroy two target nonblack creatures. You lose 5 life.
Labareda
Blaze deals X damage to any target.
Labareda
Blaze deals X damage to any target.
Mares Fervilhantes
Destroy all Islands.
Burning Cloak
Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
Gigante Covarde
Craven Giant can't block.
Desert Drake
Flying
Devastation
Destroy all creatures and lands.
Terremoto
Earthquake deals X damage to each creature without flying and each player.
Fire Dragon
Flying When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
Fire Imp
When Fire Imp enters the battlefield, it deals 2 damage to target creature.
Fire Snake
When Fire Snake dies, destroy target land.
Fire Tempest
Fire Tempest deals 6 damage to each creature and each player.
Tormenta Ígnea
Destroy all Plains.
Forked Lightning
Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
Goblin Bully
Highland Giant
Gigante da Colina
Cíclope Desajeitado
Hulking Cyclops can't block.
Hulking Goblin
Hulking Goblin can't block.
Last Chance
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Machado de Lava
Lava Axe deals 5 damage to target player or planeswalker.
Lava Flow
Destroy target creature or land.
Lizard Warrior
Minotaur Warrior
Cabrito Montês
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Pillaging Horde
When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
Piroclasma
Pyroclasm deals 2 damage to each creature.
Raging Cougar
Haste
Goblin Enfurecido
Haste (This creature can attack and {T} as soon as it comes under your control.)
Goblin Enfurecido
Haste (This creature can attack and {T} as soon as it comes under your control.)
Raging Minotaur
Haste
Chuva de Sal
Destroy two target lands.
Scorching Spear
Scorching Spear deals 1 damage to any target.
Scorching Winds
Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature.
Golfada de Terra
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Chuva de Pedras
Destroy target land.
Pesadelo Trovejante
Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermare enters the battlefield, tap all other creatures.
Dragão Vulcânico
Flying (This creature can't be blocked except by creatures with flying or reach.) Haste (This creature can attack and {T} as soon as it comes under your control.)
Martelo Vulcânico
Volcanic Hammer deals 3 damage to any target.
Wall of Granite
Defender (This creature can't attack.)
Tempos de Mudança
Each player shuffles the cards from their hand into their library, then draws that many cards.
Alluring Scent
All creatures able to block target creature this turn do so.
Anaconda
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Anaconda
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Bee Sting
Bee Sting deals 2 damage to any target.
Hipopótamo Macho
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Rinoceronte Atacante
Charging Rhino can't be blocked by more than one creature.
Deep Wood
Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.
Elite Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Elite Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Esconderijo dos Elfos
Return target card from your graveyard to your hand.
Patrulheiro Élfico
Fruition
You gain 1 life for each Forest on the battlefield.
Aranha Gigante
Reach (This creature can block creatures with flying.)
Gorila Guerreiro
Ursos Cinzentos
Furacão
Hurricane deals X damage to each creature with flying and each player.
Jungle Lion
Jungle Lion can't block.
Mobilize
Untap all creatures you control.
Crescimento Monstruoso
Target creature gets +4/+4 until end of turn.
Crescimento Monstruoso
Target creature gets +4/+4 until end of turn.
Moon Sprite
Flying
Ordem Natural
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.
Fonte Natural
Target player gains 8 life.
Nature's Cloak
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Sabedoria da Natureza
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Tempestade de Acúleos
Needle Storm deals 4 damage to each creature with flying.
Guerreiros Panteras
Plant Elemental
When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
Força Primeva
When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.
Ents de Redwood
Rowan Treefolk
Vorme Espinhoso
Tigre Caçador
Stalking Tiger can't be blocked by more than one creature.
Floração Estival
You may play up to three additional lands this turn.
Sylvan Tutor
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
Thundering Wurm
When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.
Treetop Defense
Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Regiões Indômitas
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Whiptail Wurm
Willow Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Garras do Inverno
Destroy target land.
Elfos da Floresta
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)