Cartas lançadas na expansão Nemesis

  • 14/02/2000
  • NEM
  • 143 cartas
  • Masques

Favor Angelical

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

Vingador en-Dal

{2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.

Anjo Ofuscante

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

Líder en-Dal

Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.

Defensor en-Vec

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

Falcão Desafiador

Flying {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Vanguarda Desafiadora

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Devoção Fanática

Sacrifice a creature: Regenerate target creature.

Faca Chicote

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike.

Instaurador da Lei

{T}, Sacrifice Lawbringer: Exile target red creature.

Instaurador da Luz

{T}, Sacrifice Lightbringer: Exile target black creature.

Lin Sivvi, Heroína Rebelde

{X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. {3}: Put target Rebel card from your graveyard on the bottom of your library.

Redeira en-Dal

{W}, {T}, Discard a card: Target creature can't attack this turn.

Defesa Honrada

Whenever a creature you control blocks, you gain 2 life.

Desequilibrado

Target creature can't attack or block this turn.

Ajudantes do Oráculo

{T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

Onda de Paralaxe

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.

Selo da Purificação

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

Combatentes do Punho de Seda

Whenever Silkenfist Fighter becomes blocked, untap it.

Ordem do Punho de Seda

Whenever Silkenfist Order becomes blocked, untap it.

Estratagema de Sivvi

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn to creatures you control.

Valor de Sivvi

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. All damage that would be dealt to target creature this turn is dealt to you instead.

Asilo Espiritual

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.

Derrubar

Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)

Voz da Verdade

Flying, protection from white

Conhecimento Acumulado

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Barreira de Éter

Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.

Câmara de Ar

Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying.

Deslizador das Nuvens

Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Pasmar

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.

Dominar

Gain control of target creature with converted mana cost X or less.

Enleio

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Infiltrar

Target creature can't be blocked this turn.

Tritão Sacudidor

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Jolting Merfolk: Tap target creature.

Oraxid

Protection from red

Lua Pálida

Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.

Maré de Paralaxe

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.

Águas Crescentes

Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.

Comando de Rootwater

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Ladrão de Rootwater

{U}: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles their library.

Caçador do Mar

{3}, {T}: Search your library for a Merfolk permanent card and put it onto the battlefield. Then shuffle your library.

Selo da Remoção

Sacrifice Seal of Removal: Return target creature to its owner's hand.

Serpente do Turbilhão

{3}{U}: Return Sliptide Serpent to its owner's hand.

Homúnculo Furtivo

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Biólogo da Fortaleza

{U}{U}, {T}, Discard a card: Counter target creature spell.

Maquinista da Fortaleza

{U}{U}, {T}, Discard a card: Counter target noncreature spell.

Zepelim da Fortaleza

Flying Stronghold Zeppelin can block only creatures with flying.

Submergir

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.

Mago Trapaceiro

{U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.

Olho Errante

Flying Players play with their hands revealed.

Evincar Ascendente

Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.

Pérchero do Campo de Batalha

Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn.

Pérchero de Belbe

Flying Belbe's Percher can block only creatures with flying.

Barreira de Carniça

Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall.

Triunfo Sombrio

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Creatures you control get +2/+0 until end of turn.

Oferenda do Fosso da Morte

When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.

Bruxo Adivinho

{1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Massacre

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn.

Golpe Mental

{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Espadas Mentais

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Each player exiles two cards from their hand.

Rufia Vacilante

{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.

Demência de Paralaxe

Enchant creature Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Enchanted creature gets +3/+2. When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.

Nexo de Paralaxe

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery. When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.

Condutor Phyrexiano

When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.

Espreitador Phyrexiano

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

Bruxa da Praga

{B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.

Assassino de Rath

{1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Demônio de Rath

When Rathi Fiend enters the battlefield, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Intimidador de Rath

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

Selo do Destino

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

Rufia Vacilante

Spineless Thug can't block.

Fanfarrão Rancoroso

At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.

Disciplina da Fortaleza

Each player loses 1 life for each creature they control.

Fome Mórbida

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

Volrath, o Caído

{1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost.

Hidra Anciã

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

Mago Voltaico

{2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

Guerreiro de Boleadeira

{R}, {T}, Discard a card: Target creature can't block this turn.

Carga Morro Abaixo

You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Fenda de Chamas

Flame Rift deals 4 damage to each player.

Esmagador de Rochafluente

{R}: Flowstone Crusher gets +1/-1 until end of turn.

Intendente de Rochafluente

{R}{R}: Target creature gets +1/-1 until end of turn.

Deslize de Rochafluente

All creatures get +X/-X until end of turn.

Ataque de Rochafluente

Target creature gets +1/-1 and gains haste until end of turn.

Surto de Rochafluente

Creatures you control get +1/-1.

Barreira de Rochafluente

Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn.

Recruta Lacólito

Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.

Apetrecho Lacólito

Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

Titã Lacólito

Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.

Guerreiro Lacólito

Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.

Filhote Lacólito

Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.

Esconderijo de Mana

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add {C}. Any player may activate this ability but only during their turn before the end step.

Alarme Mogg

You may sacrifice two Mountains rather than pay this spell's mana cost. Create two 1/1 red Goblin creature tokens.

Salvados Mogg

If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.

Mogg Desprezível

Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player.

Apanhador de Moggs

{3}, {T}: Search your library for a Goblin permanent card and put it onto the battlefield. Then shuffle your library.

Ruptura

Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.

Selo do Fogo

Sacrifice Seal of Fire: It deals 2 damage to any target.

Mogg Guinchador

Haste When Shrieking Mogg enters the battlefield, tap all other creatures.

Lance da Fortaleza

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.

Animar Terreno

Until end of turn, target land becomes a 3/3 creature that's still a land.

Blastoderma

Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Serricórneo Serpejante

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

Nesga de Neblina

Cast this spell only during the declare blockers step. Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)

Mago da Colheita

{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

Cão de Musgo

Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.

Vorme Aninhado

Trample When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library.

Terreno Coberto

As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."

Grupo de Caça

Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.

Chuva Refrescante

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.

Silêncio Reverente

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. Destroy all enchantments.

Rhox

You may have Rhox assign its combat damage as though it weren't blocked. {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Explosão de Saprófitas

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.

Núcleo de Saprófitas

{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Selo da Força

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

Behemoth de Skyshroud

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Skyshroud Behemoth enters the battlefield tapped.

Reivindicação de Skyshroud

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle your library.

Cortador de Skyshroud

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

Invasor de Skyshroud

{3}, {T}: Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.

Escarpidorso de Skyshroud

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Sentinela de Skyshroud

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.

Condutor do Estouro

{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

Braceletes das Copas

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.

Mamute Selvagem

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

Dilacerador de Madeira

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Woodripper: Destroy target artifact.

Armadura de Belbe

{X}, {T}: Target creature gets -X/+X until end of turn.

Portal de Belbe

As Belbe's Portal enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.

Autômato Complexo

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

Olho de Yawgmoth

{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.

Golem de Silex

Whenever Flint Golem becomes blocked, defending player puts the top three cards of their library into their graveyard.

Armadura de Rochafluente

You may choose not to untap Flowstone Armor during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Tóptero de Rochafluente

{1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Interruptor Mortal

{2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.

Inibidor de Paralaxe

{1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.

Predador, Nau Capitânia

{2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.

Eculídeo

At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand.

Câmara de Rejuvenescimento

Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life.

Golem Enferrujado

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it.

Arame Emaranhado

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.

Prensilídeo

At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.

Refúgio Kor

{T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.

Orla de Rath

{T}: Add {C}. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.

Gerador de Terrenos

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

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