Cartas lançadas na expansão Masters Edition
- 10/09/2007
- ME1
- 195 cartas
- Master Series
Turba
Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
Animar Barreira
Enchant Wall Enchanted Wall can attack as though it didn't have defender.
Argivian Archaeologist
{W}{W}, {T}: Return target artifact card from your graveyard to your hand.
Armagedom
Destroy all lands.
Heroína de Benália
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cruzada
White creatures get +1/+1.
Oradores dos Mortos
Protection from black
Proteção contra a Morte
Regenerate target creature.
Transformação Divina
Enchant creature Enchanted creature gets +3/+3.
Pó ao Pó
Exile two target artifacts.
Serpente Terrestre Anciã
Defender, trample When Elder Land Wurm blocks, it loses defender.
Exílio
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Grande Reino de Preservação
{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Solo Sagrado
{W}{W}: Return target nonsnow land you control to its owner's hand.
Hand of Justice
{T}, Tap three untapped white creatures you control: Destroy target creature.
Holy Light
Nonwhite creatures get -1/-1 until end of turn.
Icatian Lieutenant
{1}{W}: Target Soldier creature gets +1/+0 until end of turn.
Cidade Icatiana
Create four 1/1 white Citizen creature tokens.
Knights of Thorn
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Pégaso de Meseta
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Moat
Creatures without flying can't attack.
Order of Leitbur
Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
Petra Sphinx
{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
Preacher
You may choose not to untap Preacher during your untap step. {T}: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
Righteous Avengers
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Serafim
Flying Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
Thunder Spirit
Flying, first strike
Tivadar's Crusade
Destroy all Goblins.
Amnesia
Target player reveals their hand and discards all nonland cards.
Aprendiz de Mago
{U}, {T}: Add {C}{C}{C}.
Contradição Arcana
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Rendimentos Decrescentes
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Força de Vontade
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
Tartaruga Gigante
Giant Tortoise gets +0/+3 as long as it's untapped.
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Homarid Spawning Bed
{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's converted mana cost.
Explosão Hídrica
Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
Forças Ilusórias
Flying Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Barreira Ilusória
Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Ilusões de Grandeza
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life.
Justapor
You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
Rêmora Mística
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Monstro Fantasma
Flying
Kraken Polar
Trample Polar Kraken enters the battlefield tapped. Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Psychic Purge
Psychic Purge deals 1 damage to any target. When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.
Veneno Psíquico
Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
River Merfolk
{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Fada do Mar
Flying, protection from red
Trovador dos Mares
When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
Serendib Efreet
Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Cidade Submersa
At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
Telekinesis
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Elemental do Tempo
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.
Vesuvan Doppelganger
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
Vodalian Knights
First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
Palavra do Desfazer
Return target creature and all white Auras you own attached to it to their owners' hands.
Reviver Cadáver
Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
Barão Sengir
Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire.
Basal Thrull
{T}, Sacrifice Basal Thrull: Add {B}{B}.
Cavaleiro Negro
First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Malogro
Enchant land When enchanted land becomes tapped, destroy it.
Poço de Procriação
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.
Chains of Mephistopheles
If a player would draw a card except the first one they draw in their draw step each turn, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they put the top card of their library into their graveyard.
Contágio
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. Distribute two -2/-1 counters among one or two target creatures.
Cuombajj Witches
{T}: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.
Derelor
Black spells you cast cost {B} more to cast.
Eater of the Dead
{0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.
Salteadores do Deserto
At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
The Fallen
At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
Fartura ou Penúria
Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated.
Hecatombe
When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.
Lêmure Hialóptero
{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.
Hymn to Tourach
Target player discards two cards at random.
Juzám Djinn
At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.
Khabál Ghoul
At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.
Thrull Apunhala-Mentes
Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Vulto Ínfero
Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
Order of the Ebon Hand
Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
Oubliette
When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
Paralizar
Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.
Dádiva Phyrexiana
Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Varíola
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
Thrull Champion
Thrull creatures get +1/+1. {T}: Gain control of target Thrull for as long as you control Thrull Champion.
Lacaio Thrull
Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature.
Artifact Blast
Counter target artifact spell.
Horda Balduviana
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
Esfera de Raios
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.
Fúria Bestial
Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
Irmãos do Fogo
{1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you.
Crookshank Kobolds
Catapulta dos Anões
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Anão Soldado
Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
Fissura
Destroy target creature or land. It can't be regenerated.
Goblin Chirurgeon
Sacrifice a Goblin: Regenerate target creature.
Granada Goblin
As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
Mutante Goblin
Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater.
Goblin Wizard
{T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn.
Goblins of the Flarg
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice Goblins of the Flarg.
Granite Gargoyle
Flying {R}: Granite Gargoyle gets +0/+1 until end of turn.
Jokulhaups
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Senhor da Guerra de Keldon
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
Raio
Lightning Bolt deals 3 damage to any target.
Fulgor de Mana
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Márton Stromgald
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald. Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Mountain Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Protection from white
Orcish Mechanics
{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.
Explosão de Chamas
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Spinal Villain
{T}: Destroy target blue creature.
Gigante de Pedra
{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Ginetes Guerreiros de Varchild
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Tempos de Mudança
Each player shuffles the cards from their hand into their library, then draws that many cards.
Ydwen Efreet
Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.
Sálix do Outono
Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
Berserk
Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Planta Carnivora
Defender
Sapo Papão
Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
Eureka
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Elfos de Fyndhorn
{T}: Add {G}.
Gorila Gargantuano
At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you. {T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
Ogre Ghazbán
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.
Bruma Faminta
At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
Ice Storm
Destroy target land.
Ifh-Bíff Efreet
Flying {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
Sabedoria da Natureza
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Ordem Primordial
At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
Vombate Raivoso
Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it.
Raízes
Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Sílfides da Scryb
Flying
Guaribo Trôpego
{R}{G}: Shambling Strider gets +1/-1 until end of turn.
Singing Tree
{T}: Target attacking creature has base power 0 until end of turn.
Ursos Espectrais
Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
Storm Seeker
Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
Grimório Silvestre
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Basilisco do Bosque
Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Thorn Thallid
At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.
Tornado
Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.
Anseio por Viagem
Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
Maldição de Inverno
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Lobo de Wyluli
{T}: Target creature gets +1/+1 until end of turn.
Formigas de Yavimaya
Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Adun Oakenshield
{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.
Arqueiro Centauro
{T}: Centaur Archer deals 1 damage to target creature with flying.
Dakkon Blackblade
Dakkon Blackblade's power and toughness are each equal to the number of lands you control.
Arco de Energia
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Pacto de Fogo
As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.
Hino de Renascimento
Put target creature card from a graveyard onto the battlefield under your control.
Jacques le Vert
Green creatures you control get +0/+2.
Cofre de Lim-Dûl
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.
Senhor de Tresserhorn
When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. {B}: Regenerate Lord of Tresserhorn.
Phelddagrif
{G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
Ankh de Mishra
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Transmutador de Ashnod
{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
Besta Mecânica
Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.
Copper Tablet
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Ecúleo Amaldiçoado
As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four.
Dragão Mecânico
{2}: Dragon Engine gets +1/+0 until end of turn.
Forcefield
{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Torre de Marfim
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Mirror Universe
{T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.
Disco de Nevinyrral
Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.
Onuleto
When Onulet dies, you gain 2 life.
Besta de Guerra Phyrexiana
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
Ring of Ma'rûf
{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.
Gerador de Serpentes
{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
Escudo das Eras
{2}: Prevent the next 1 damage that would be dealt to you this turn.
Esfera de Escudos
Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it.
Stone Calendar
Spells you cast cost up to {1} less to cast.
Su-Chi
When Su-Chi dies, add {C}{C}{C}{C}.
Tawnos's Coffin
You may choose not to untap Tawnos's Coffin during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
Bijuteria de Urza
{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Urza's Chalice
Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.
Barreira Ambulante
Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.
Orbe Hibernal
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Orbe Zurana
Sacrifice a land: You gain 2 life.
Diamond Valley
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Island of Wak-Wak
{T}: Target creature with flying has base power 0 until end of turn.
Lagoa dos Mortos
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
Fábrica de Mishra
{T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Rainbow Vale
{T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
Geleiras Minguantes
Thawing Glaciers enters the battlefield tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)