Cartas lançadas na expansão Masters 25

  • 16/03/2018
  • A25
  • 249 cartas
  • Master Series

Ato de Heroísmo

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

Akroma, Anjo da Ira

Flying, first strike, vigilance, trample, haste, protection from black and from red

Vingança de Akroma

Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)

Pajem Angelical

Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.

Armagedom

Destroy all lands.

Auramante

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Desvio Nebular

Exile target creature you control, then return that card to the battlefield under your control.

Congregar

Target player gains 2 life for each creature on the battlefield.

Darien, Rei de Kjeldor

Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.

Cátaro Destemido

{1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.

Decreto de Justiça

Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.

Desencantar

Destroy target artifact or enchantment.

Ás da Esgrima

Double strike (This creature deals both first-strike and regular combat damage.)

Caçador de Demônio

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Geist dos Pântanos

Flying

Morph

(You can cover a face-down creature with this reminder card. A card with morph can be turned face up any time for its morph cost.)

Vontade dos Deuses

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Grifo Protetor

Flying Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

Zelote de Karona

Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.

Cavaleiro do Olho Celestial

{3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.

Kongming, "Sleeping Dragon"

Other creatures you control get +1/+1.

Andarilho do Fogo Kor

Protection from red Whenever a player casts a red spell, you may gain 1 life.

Sentinela Leal

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

Ascensão do Luminarca

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Manto do Lunarca

Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."

Templário Nobre

Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.)

Carneiro Velocino-de-Nyx

At the beginning of your upkeep, you gain 1 life.

Provação de Heliode

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. When you sacrifice Ordeal of Heliod, you gain 10 life.

Pacifismo

Enchant creature Enchanted creature can't attack or block.

Caminho da Paz

Destroy target creature. Its owner gains 4 life.

Promessa de Bunrei

When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.

Fé Renovada

You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.

Descanse em Paz

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Leões da Savana

Falcão do Esquadrão

Flying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.

Espadas em Arados

Exile target creature. Its controller gains life equal to its power.

Thalia, Guardiã de Thraben

First strike Noncreature spells cost {1} more to cast.

Protetor Urbano

When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.

Bravura em Ácros

Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Leão de Juba Branca

Flash (You may cast this spell any time you could cast an instant.) When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Conhecimento Acumulado

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Contradição Arcana

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Bidente de Tassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Explosão Elemental do Azul

Choose one — • Counter target red spell. • Destroy target red permanent.

Zênite do Sol Azul

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Borrowing 100,000 Arrows

Draw a card for each tapped creature target opponent controls.

Tempestade Cerebral

Draw three cards, then put two cards from your hand on top of your library in any order.

Elemental de Salmoura

Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips their next untap step.

Correntes Sufocantes

Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature.

Guia de Elmo de Coral

{4}{U}: Target creature can't be blocked this turn.

Contramágica

Counter target spell.

Hussardo Real

Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.

Curiosidade

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Caça-Maldição

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.

Sábios do Olho do Dragão

Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dragon's Eye Savants is turned face up, look at target opponent's hand.

Excluir

Counter target creature spell. Draw a card.

Vidente de Braças

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.

Lampejo

You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.

Libertos da Realidade

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Genju das Cataratas

Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Navio Fantasma

Flying {U}{U}{U}: Regenerate Ghost Ship.

Caranguejo Ferradura

{U}: Untap Horseshoe Crab.

Jace, o Escultor de Mentes

[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [−1]: Return target creature to its owner's hand. [−12]: Exile all cards from target player's library, then that player shuffles their hand into their library.

Jalira, Polimorfista-mestre

{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Physalia

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

Tritão Saqueador

{T}: Draw a card, then discard a card.

Revoada de Corvos

Flying Whenever another creature dies, you may draw a card. If you do, discard a card.

Místico do Caminho Oculto

Mystic of the Hidden Way can't be blocked. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Pacto de Negação

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Urso Fantasmal

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

Reef Worm

When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'"

Hélice de Retração

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Batedor da Orla

Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle your library.)

Peneirar

Draw three cards, then discard a card.

Totalmente Perdido

Put target nonland permanent on top of its owner's library.

Imagem Distorcida

Switch target creature's power and toughness until end of turn. Draw a card.

Facção Vendilion

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Metamorfo Vesuviano

As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Subjugador da Vontade

Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target.

Ancient Craving

You draw three cards and you lose 3 life.

Morcego Caçador de Sangue

Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

Piche Cáustico

Enchant land Enchanted land has "{T}: Target player loses 3 life."

Ritual Sombrio

Add {B}{B}{B}.

Deadly Designs

{2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.

Busardo Cabeça-da-Morte

Flying When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

Édito Diabólico

Target player sacrifices a creature.

Nênia do Horror

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

Desfigurar

Target creature gets -2/-2 until end of turn.

Dia do Juízo Final

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

Zelote da Legião do Crepúsculo

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Salteadores do Deserto

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Anjo Caído

Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Vigia do Inferno

{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.

Horror das Terras Partidas

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)

A Sombra de Ihsan

Protection from white

Campeão de Laquatus

When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion.

Morte Viva

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Demônio Mesmérico

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Homicídio

Destroy target creature.

Degolador Nezumi

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Nezumi Cutthroat can't block.

Carniçal Phyrexiano

Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.

Obliterador Phyrexiano

Trample Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.

Vento Pestilento

Destroy all creatures you don't control. They can't be regenerated.

Caça-ratos

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle your library.

Chupacabra Voraz

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Ratos Implacáveis

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.

Falange Ressurgida

Defender {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.

Estripadora Impiedosa

Deathtouch Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ruthless Ripper is turned face up, target player loses 2 life.

Aparição de Estrada

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Resistência Sobrenatural

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Triscaidecafobia

At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.

Abominação Distorcida

{B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)

Gladiador Morto-Vivo

{1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Desenterrar

Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Dilacerador Vampiro

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Fogo-fátuo

Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Zumbificar

Return target creature card from your graveyard to the battlefield.

Degolador de Zulaport

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Ato de Traição

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Akroma, Anjo da Fúria

This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Horda Balduviana

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

Esfera de Raios

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.

Lua Sangrenta

Nonbasic lands are Mountains.

Intimidar

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

Ultraje de Chandra

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Puma Dentes-de-Carvão

{R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle your library.)

Cinder Storm

Cinder Storm deals 7 damage to any target.

Mago Escarlate

{R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.)

Eidolon da Grande Festança

Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

Campeão Hipnotizante

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Ladra de Sorte

Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Goblin Ensandecido

Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.

Genju dos Ápices

Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Tambores de Guerra dos Goblins

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Ataque da Mini-horda

Create three 1/1 red Goblin creature tokens.

Desertora Humilde

{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

Imperial Recruiter

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.

Xamã da Ira

Menace (This creature can't be blocked except by two or more creatures.) Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

Quimiomante Izzet

Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.

Filhote de Chacal

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

Inflamar

Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.

Raio

Lightning Bolt deals 3 damage to any target.

Magus of the Wheel

{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

Moggs Confusos

Mogg Flunkies can't attack or block alone.

Pilhagem

Destroy target artifact or land. It can't be regenerated.

Sabujo Pírico

Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

Piroclasma

Pyroclasm deals 2 damage to each creature.

Explosão Elemental do Vermelho

Choose one — • Counter target blue spell. • Destroy target blue permanent.

Espírito-Guia Símio

Exile Simian Spirit Guide from your hand: Add {R}.

Esqueletizar

Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature."

Comando de Skirk

Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Flamíneo Brilhalma

{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.

Goblin Atira-Ferrões

{R}, {T}: Spikeshot Goblin deals damage equal to its power to any target.

Lagarto-raposo

Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.

Soar da Trombeta

Attacking creatures get +2/+0 until end of turn.

Fúria Liberta

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Zada, Moedora de Edros

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Sobrevivencialista Ainok

Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Carvalho Embaixador

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

Agitações do Passado

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Elfo do Arvoredo

{T}: Untap target Forest.

Azusa, Perdida mas Procurando

You may play two additional lands on each of your turns.

Nantuko Choca-Ninhadas

Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Bocarra Sinistra Colossal

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Centaura-caçadora de Crufix

Play with the top card of your library revealed. You may play lands from the top of your library. Whenever a land enters the battlefield under your control, you gain 1 life.

Cultivar

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Coragem Reverberante

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

Aberração Élfica

{T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand, then shuffle your library.)

Elfo Flautista

{G}, {T}: You may put a creature card from your hand onto the battlefield.

Tecedor de Incandescência

Reach (This creature can block creatures with flying.) As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

Confronto Épico

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Empático Feroz

When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.

Crescimento Desenfreado

Target creature gets +3/+3 until end of turn.

Envigorar

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Iwamori dos Punhos Abertos

Trample When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.

Escalador Kavu

When Kavu Climber enters the battlefield, draw a card.

Kavu Predador

Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.

Colosso Krosano

Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Javali Krosano

Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)

Desejo Vivo

You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.

Calmaria

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Mestre da Caçada Selvagem

At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Sentinela da Urtica

Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel.

Tombar

Destroy target creature with flying.

Presença de Gond

Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."

Brutamontes Multiforme

When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library.

Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Recrescimento

Return target card from your graveyard to your hand.

Condutor do Estouro

{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

Pacto do Invocador

Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Lobo da Alcateia do Arvoredo

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

Árvore da Redenção

Defender {T}: Exchange your life total with Tree of Redemption's toughness.

Propagação da Utopia

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Receptáculo da Nascença

{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.

Invocador do Coração Selvagem

{8}: Target creature gets +5/+5 and gains trample until end of turn.

Loxodonte Lanoso

Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Animar, Soul of Elements

Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.

Baloth Nulo

When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

Detonar

Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.

Amuleto Boros

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Brion Braço D'Aço

Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

Desbravadora das Nuvens

Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

Confluência

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.

Chamado de Eladamri

Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library.

Gisela, Espadachim dos Noite Dourada

Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Grenzo, Dungeon Warden

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

Hanna, Navegadora

{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.

Coatl das Escamas Sábias

Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.

Serpente Mística

Flash When Mystic Snake enters the battlefield, counter target spell.

Nicol Bolas

Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

Niv-Mizzet, o Mente de Fogo

Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card.

Ladrão de Noção

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Ato Pernicioso

{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.

Pelourinho da Insônia

Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."

Prossh, Skyraider of Kher

When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast Prossh. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.

Adaga de Prata Fluente

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."

Ruric Thar, o Imbatível

Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Mago das Sombras Infiltrador

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Stangg

When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

Vindicar

Destroy target permanent.

Lobo Vigia

Operário de Linha de Montagem

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Cálice do Vácuo

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Relíquia da Coalizão

{T}: Add one mana of any color. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

Ponte Traicoeira

Creatures with power greater than the number of cards in your hand can't attack.

Arbaleste Pesado

Equipped creature doesn't untap during its controller's untap step. Equipped creature has "{T}: This creature deals 2 damage to any target." Equip {4}

Magibomba Niilista

{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Myr Temerário

When Perilous Myr dies, it deals 2 damage to any target.

Barro Primordial

As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)

Prisma Profético

When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.

Sai of the Shinobi

Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}

Automontante

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.

Ressonador Estriônico

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Titã Esfacelador

When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

Botas Pé-ligeiro

Equipped creature has hexproof and haste. Equip {1}

Guardião do Tesouro

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Desolação Fumegante

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Ribanceiras da Cascata

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Matagal Fétido

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Bosque Alagado

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Cemitério Pantanoso Assombrado

{T}: Add {C}. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Mikokoro, Centro do Mar

{T}: Add {C}. {2}, {T}: Each player draws a card.

Fábrica de Mishra

{T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Paisagem Infinita

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Pendelhaven

{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.

Areia Movediça

{T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Porto de Rishada

{T}: Add {C}. {1}, {T}: Tap target land.

Prado Pedregoso

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Lodaçal do Crepúsculo

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Caverna Zoética

{T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Tokens 16 cartas
Spirit
Angel
Soldier
Spirit
Fish
Fish
Kraken
Kraken
Whale
Skeleton
Goblin
Kobolds of Kher Keep
Elf Warrior
Insect
Wolf
Stangg Twin