Cartas lançadas na expansão Kaldheim
- 05/01/2021
- KHM
- 405 cartas
Axgard Braggart
Boast — {1}{W}: Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate this ability only if this creature attacked this turn and only once each turn.)
Battershield Warrior
Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Battlefield Raptor
Flying, first strike
Beskir Shieldmate
When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.
Bound in Gold
Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Clarion Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Codespell Cleric
Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
Divine Gambit
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Doomskar
Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Doomskar Oracle
Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Giant Ox
Giant Ox crews Vehicles using its toughness rather than its power.
Glorious Protector
Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W}
Gods' Hall Guardian
Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Goldmaw Champion
Boast — {1}{W}: Tap target creature. (Activate this ability only if this creature attacked this turn and only once each turn.)
Invoke the Divine
Destroy target artifact or enchantment. You gain 4 life.
Iron Verdict
Iron Verdict deals 5 damage to target tapped creature. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Kaya's Onslaught
Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Master Skald
When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
Rally the Ranks
As Rally the Ranks enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1.
Resplendent Marshal
Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
Revitalize
You gain 3 life. Draw a card.
Righteous Valkyrie
Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Rune of Sustenance
Enchant permanent When Rune of Sustenance enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has lifelink. As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."
Runeforge Champion
When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it. You may pay {1} rather than pay the mana cost for Rune spells you cast.
Search for Glory
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle your library. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)
Shepherd of the Cosmos
Flying When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sigrid, God-Favored
Flash First strike, protection from God creatures When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Spectral Steel
Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
Stalwart Valkyrie
You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying
Starnheim Courser
Flying Artifact and enchantment spells you cast cost {1} less to cast.
Starnheim Unleashed
Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Story Seeker
Lifelink
Usher of the Fallen
Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
Valkyrie's Sword
When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. Equipped creature gets +2/+1. Equip {3}
Valor of the Worthy
Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
Warhorn Blast
Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Wings of the Cosmos
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Alrund's Epiphany
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Annul
Counter target artifact or enchantment spell.
Ascendant Spirit
{S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Augury Raven
Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Avalanche Caller
{2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Behold the Multiverse
Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Berg Strider
When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.)
Bind the Monster
Enchant creature When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step.
Brinebarrow Intruder
Flash When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Cosmos Charger
Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Cyclone Summoner
When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Depart the Realm
Return target nonland permanent to its owner's hand. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Draugr Thought-Thief
When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.
Frost Augur
{S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
Frostpeak Yeti
{1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.)
Frostpyre Arcanist
This spell costs {1} less to cast if you control a Giant or a Wizard. When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle your library.
Giant's Amulet
When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) Equip {2}
Glimpse the Cosmos
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.
Graven Lore
Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)
Icebind Pillar
{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)
Icebreaker Kraken
This spell costs {1} less to cast for each snow land you control. When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
Inga Rune-Eyes
When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
Karfell Harbinger
{T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.
Littjara Kinseekers
Changeling (This card is every creature type.) When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.
Mists of Littjara
Flash Enchant creature or Vehicle Enchanted creature gets -3/-0.
Mistwalker
Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn.
Mystic Reflection
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Orvar, the All-Form
Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Pilfering Hawk
Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.)
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Reflections of Littjara
As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Run Ashore
Choose one or both — • The owner of target nonland permanent puts it on the top or bottom of their library. • Return target nonland permanent to its owner's hand.
Rune of Flight
Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."
Saw It Coming
Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Undersea Invader
Flash Undersea Invader enters the battlefield tapped.
Blood on the Snow
Choose one — • Destroy all creatures. • Destroy all planeswalkers. Then return a creature or planeswalker card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
Bloodsky Berserker
Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Burning-Rune Demon
Flying When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.
Crippling Fear
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Deathknell Berserker
When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.
Demonic Gifts
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Dogged Pursuit
At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Draugr Necromancer
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Draugr Recruiter
Boast — {3}{B}: Return target creature card from your graveyard to your hand. (Activate this ability only if this creature attacked this turn and only once each turn.)
Draugr's Helm
When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {4}
Dread Rider
{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.
Dream Devourer
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
Duskwielder
Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate this ability only if this creature attacked this turn and only once each turn.)
Elderfang Disciple
When Elderfang Disciple enters the battlefield, each opponent discards a card.
Eradicator Valkyrie
Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate this ability only if this creature attacked this turn and only once each turn.)
Feed the Serpent
Exile target creature or planeswalker.
Grim Draugr
{1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.)
Hailstorm Valkyrie
Flying, trample {S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.)
Haunting Voyage
Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Infernal Pet
Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.
Jarl of the Forsaken
Flash When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Karfell Kennel-Master
When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Koma's Faithful
Lifelink When Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Poison the Cup
Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Priest of the Haunted Edge
{T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate this ability only any time you could cast a sorcery.
Raise the Draugr
Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.
Return Upon the Tide
Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Rise of the Dread Marn
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Rune of Mortality
Enchant permanent When Rune of Mortality enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."
Skemfar Avenger
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
Skemfar Shadowsage
When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
Skull Raid
Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Tergrid's Shadow
Each player sacrifices two creatures. Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Varragoth, Bloodsky Sire
Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles their library and puts that card on top of it. (Activate this ability only if this creature attacked this turn and only once each turn.)
Vengeful Reaper
Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Village Rites
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Weigh Down
As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn.
Withercrown
Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
Arni Brokenbrow
Haste Boast — {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Axgard Cavalry
{T}: Target creature gains haste until end of turn.
Basalt Ravager
When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Breakneck Berserker
Haste
Calamity Bearer
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Cinderheart Giant
Trample When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.
Craven Hulk
Craven Hulk can't block alone.
Crush the Weak
Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Demon Bolt
Demon Bolt deals 4 damage to target creature or planeswalker. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Doomskar Titan
When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Dragonkin Berserker
First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate this ability only if this creature attacked this turn and only once each turn.)
Dual Strike
When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Dwarven Hammer
When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3}
Dwarven Reinforcements
Create two 2/1 red Dwarf Berserker creature tokens. Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Fearless Liberator
Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
Fearless Pup
First strike Boast — {2}{R}: Fearless Pup gets +2/+0 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Frenzied Raider
Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.
Frost Bite
Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
Goldspan Dragon
Flying, haste Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Hagi Mob
Boast — {1}{R}: Hagi Mob deals 1 damage to any target. (Activate this ability only if this creature attacked this turn and only once each turn.)
Immersturm Raider
When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library.
Open the Omenpaths
Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
Provoke the Trolls
Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
Quakebringer
Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell {2}{R}{R}
Reckless Crew
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
Run Amok
Target attacking creature gets +3/+3 and gains trample until end of turn.
Rune of Speed
Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Seize the Spoils
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Shackles of Treachery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
Smashing Success
Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Squash
This spell costs {3} less to cast if you control a Giant. Squash deals 6 damage to target creature or planeswalker.
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Tormentor's Helm
Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Tundra Fumarole
Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)
Tuskeri Firewalker
Boast — {1}: Exile the top card of your library. You may play that card this turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Vault Robber
{1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Arachnoform
Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.
Battle Mammoth
Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Blessing of Frost
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Blizzard Brawl
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Boreal Outrider
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Elderleaf Mentor
When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Elven Bow
When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3}
Elvish Warmaster
Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.
Esika's Chariot
When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4
Fynn, the Fangbearer
Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Glittering Frost
Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Gnottvold Recluse
Reach
Grizzled Outrider
Guardian Gladewalker
Changeling (This card is every creature type.) When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.
Horizon Seeker
Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. (Activate this ability only if this creature attacked this turn and only once each turn.)
Icehide Troll
{S}{S}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.)
In Search of Greatness
At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1.
Jaspera Sentinel
Reach {T}, Tap an untapped creature you control: Add one mana of any color.
King Harald's Revenge
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
Littjara Glade-Warden
Changeling (This card is every creature type.) {2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery.
Mammoth Growth
Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Masked Vandal
Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Old-Growth Troll
Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"
Path to the World Tree
When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Ravenous Lindwurm
When Ravenous Lindwurm enters the battlefield, you gain 4 life.
Realmwalker
Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.
Rootless Yew
When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle your library.
Roots of Wisdom
Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Rune of Might
Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Sarulf's Packmate
When Sarulf's Packmate enters the battlefield, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sculptor of Winter
{T}: Untap target snow land.
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Spirit of the Aldergard
When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle your library. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
Struggle for Skemfar
Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Toski, Bearer of Secrets
This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.
Tyvar Kell
Elves you control have "{T}: Add {B}." [+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a 1/1 green Elf Warrior creature token. [−6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Vorinclex, Monstrous Raider
Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Aegar, the Freezing Flame
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Arni Slays the Troll
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.
Ascent of the Worthy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Battle for Bretagard
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
Battle of Frost and Fire
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card.
The Bears of Littjara
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 blue Shapeshifter creature token with changeling. II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library. III — Creatures you control gain deathtouch until end of turn.
The Bloodsky Massacre
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Fall of the Impostor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Firja, Judge of Valor
Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Firja's Retribution
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn.
Forging the Tyrite Sword
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library.
Harald, King of Skemfar
Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Harald Unites the Elves
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Immersturm Predator
Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it.
Invasion of the Giants
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker. III — The next Giant spell you cast this turn costs {2} less to cast.
Kardur, Doomscourge
When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Kardur's Vicious Return
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
Kaya the Inexorable
[+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." [−3]: Exile target nonland permanent. [−7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
King Narfi's Betrayal
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
Koll, the Forgemaster
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.
Koma, Cosmos Serpent
This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn.
Maja, Bretagard Protector
Other creatures you control get +1/+1. Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.
Moritte of the Frost
Changeling (This card is every creature type.) You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Narfi, Betrayer King
Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)
Niko Aris
When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") [+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. [−1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. [−1]: Create a Shard token.
Niko Defies Destiny
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You gain 2 life for each foretold card you own in exile. II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. III — Return target card with foretell from your graveyard to your hand.
The Raven's Warning
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library.
Sarulf, Realm Eater
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with converted mana cost less than or equal to the number of counters removed this way.
Showdown of the Skalds
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Svella, Ice Shaper
{3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
The Three Seasons
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.
The Trickster-God's Heist
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.
Vega, the Watcher
Flying Whenever you cast a spell from anywhere other than your hand, draw a card.
Waking the Trolls
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Bloodline Pretender
Changeling (This card is every creature type.) As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
Colossal Plow
Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Cosmos Elixir
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Funeral Longboat
Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Goldvein Pick
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Pyre of Heroes
{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has converted mana cost equal to 1 plus that creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
Raiders' Karve
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Raven Wings
Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Replicating Ring
{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
Runed Crown
When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it. Equipped creature gets +1/+1. Equip {2}
Scorn Effigy
Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Weathered Runestone
Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
Alpine Meadow
({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped.
Arctic Treeline
({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.
Axgard Armory
Axgard Armory enters the battlefield tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle your library.
Bretagard Stronghold
Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery.
Faceless Haven
{T}: Add {C}. {S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)
Gates of Istfell
Gates of Istfell enters the battlefield tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
Glacial Floodplain
({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.
Gnottvold Slumbermound
Gnottvold Slumbermound enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Great Hall of Starnheim
Great Hall of Starnheim enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate this ability only any time you could cast a sorcery.
Highland Forest
({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped.
Ice Tunnel
({T}: Add {U} or {B}.) Ice Tunnel enters the battlefield tapped.
Immersturm Skullcairn
Immersturm Skullcairn enters the battlefield tapped. {T}: Add {B}. {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate this ability only any time you could cast a sorcery.
Littjara Mirrorlake
Littjara Mirrorlake enters the battlefield tapped. {T}: Add {U}. {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery.
Port of Karfell
Port of Karfell enters the battlefield tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Rimewood Falls
({T}: Add {G} or {U}.) Rimewood Falls enters the battlefield tapped.
Shimmerdrift Vale
Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Skemfar Elderhall
Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery.
Snowfield Sinkhole
({T}: Add {W} or {B}.) Snowfield Sinkhole enters the battlefield tapped.
Sulfurous Mire
({T}: Add {B} or {R}.) Sulfurous Mire enters the battlefield tapped.
Surtland Frostpyre
Surtland Frostpyre enters the battlefield tapped. {T}: Add {R}. {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery.
Tyrite Sanctum
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
Volatile Fjord
({T}: Add {U} or {R}.) Volatile Fjord enters the battlefield tapped.
Woodland Chasm
({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped.
The World Tree
The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle your library.
Snow-Covered Plains
({T}: Add {W}.)
Snow-Covered Plains
({T}: Add {W}.)
Snow-Covered Island
({T}: Add {U}.)
Snow-Covered Island
({T}: Add {U}.)
Snow-Covered Swamp
({T}: Add {B}.)
Snow-Covered Swamp
({T}: Add {B}.)
Snow-Covered Mountain
({T}: Add {R}.)
Snow-Covered Mountain
({T}: Add {R}.)
Snow-Covered Forest
({T}: Add {G}.)
Snow-Covered Forest
({T}: Add {G}.)
Tyvar Kell
Elves you control have "{T}: Add {B}." [+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a 1/1 green Elf Warrior creature token. [−6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Kaya the Inexorable
[+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." [−3]: Exile target nonland permanent. [−7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
Niko Aris
When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") [+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. [−1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. [−1]: Create a Shard token.
Starnheim Unleashed
Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Alrund's Epiphany
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Haunting Voyage
Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Quakebringer
Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell {2}{R}{R}
Battle Mammoth
Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sigrid, God-Favored
Flash First strike, protection from God creatures When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Inga Rune-Eyes
When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
Orvar, the All-Form
Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Varragoth, Bloodsky Sire
Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles their library and puts that card on top of it. (Activate this ability only if this creature attacked this turn and only once each turn.)
Arni Brokenbrow
Haste Boast — {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.)
Magda, Brazen Outlaw
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library.
Esika's Chariot
When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4
Fynn, the Fangbearer
Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Toski, Bearer of Secrets
This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.
Vorinclex, Monstrous Raider
Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Aegar, the Freezing Flame
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Firja, Judge of Valor
Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Harald, King of Skemfar
Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Kardur, Doomscourge
When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Koll, the Forgemaster
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.
Koma, Cosmos Serpent
This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn.
Maja, Bretagard Protector
Other creatures you control get +1/+1. Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.
Moritte of the Frost
Changeling (This card is every creature type.) You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Narfi, Betrayer King
Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)
Sarulf, Realm Eater
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with converted mana cost less than or equal to the number of counters removed this way.
Svella, Ice Shaper
{3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Vega, the Watcher
Flying Whenever you cast a spell from anywhere other than your hand, draw a card.
Vorinclex, Monstrous Raider
Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Doomskar
Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Glorious Protector
Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W}
Rally the Ranks
As Rally the Ranks enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1.
Resplendent Marshal
Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
Righteous Valkyrie
Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Runeforge Champion
When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it. You may pay {1} rather than pay the mana cost for Rune spells you cast.
Search for Glory
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle your library. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)
Ascendant Spirit
{S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Cosmos Charger
Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Cyclone Summoner
When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Graven Lore
Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)
Icebreaker Kraken
This spell costs {1} less to cast for each snow land you control. When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
Mystic Reflection
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Reflections of Littjara
As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Blood on the Snow
Choose one — • Destroy all creatures. • Destroy all planeswalkers. Then return a creature or planeswalker card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
Burning-Rune Demon
Flying When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.
Crippling Fear
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Draugr Necromancer
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Dream Devourer
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
Eradicator Valkyrie
Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate this ability only if this creature attacked this turn and only once each turn.)
Rise of the Dread Marn
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Skemfar Avenger
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
Calamity Bearer
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Dragonkin Berserker
First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate this ability only if this creature attacked this turn and only once each turn.)
Goldspan Dragon
Flying, haste Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Reckless Crew
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Tundra Fumarole
Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)
Blessing of Frost
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Elvish Warmaster
Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.
In Search of Greatness
At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1.
Old-Growth Troll
Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"
Realmwalker
Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.
Immersturm Predator
Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it.
Cosmos Elixir
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Pyre of Heroes
{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has converted mana cost equal to 1 plus that creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
Faceless Haven
{T}: Add {C}. {S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)
Tyrite Sanctum
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
The World Tree
The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle your library.
Valkyrie Harbinger
Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
Surtland Elementalist
As an additional cost to cast this spell, reveal a Giant card from your hand or pay {2}. Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Cleaving Reaper
Flying, trample Pay 3 life: Return Cleaving Reaper from your graveyard to your hand. Activate this ability only if you had an Angel or Berserker enter the battlefield under your control this turn.
Surtland Flinger
Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.
Canopy Tactician
Other Elves you control get +1/+1. {T}: Add {G}{G}{G}.
Armed and Armored
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Starnheim Aspirant
Angel spells you cast cost {2} less to cast.
Warchanter Skald
Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.
Youthful Valkyrie
Flying Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie.
Absorb Identity
Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Giant's Grasp
Enchant Giant you control When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
Elderfang Ritualist
When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.
Renegade Reaper
Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)
Thornmantle Striker
When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
Bearded Axe
Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2}
Fire Giant's Fury
Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
Gilded Assault Cart
Trample Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand.
Elven Ambush
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Gladewalker Ritualist
Changeling (This card is every creature type.) Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card.
Rampage of the Valkyries
When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature.
Plains
({T}: Add {W}.)
Island
({T}: Add {U}.)
Swamp
({T}: Add {B}.)
Mountain
({T}: Add {R}.)
Forest
({T}: Add {G}.)
Realmwalker
Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.
Reflections of Littjara
As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Usher of the Fallen
Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate this ability only if this creature attacked this turn and only once each turn.)
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Poison the Cup
Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Frost Bite
Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
Masked Vandal
Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.