Cartas lançadas na expansão Iconic Masters
- 17/11/2017
- IMA
- 249 cartas
- Reprint Sets
Herdeiro de Ugin
Flying
Sacerdote de Batalha Abzan
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has lifelink.
Falcoeiro Abzan
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.
Ainok Laço-de-honra
Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike.
Companheiro de Bando de Ajani
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Anjo de Misericórdia
Flying When Angel of Mercy enters the battlefield, you gain 3 life.
Acordo Angelical
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Arcanjo de Thune
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.
Campeã dos Aurioques
Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life.
Comando Austero
Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with converted mana cost 3 or less. • Destroy all creatures with converted mana cost 4 or greater.
Avacyn, Anjo da Esperança
Flying, vigilance, indestructible Other permanents you control have indestructible.
Ancestral Benevolente
Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Mago Cegador
{W}, {T}: Tap target creature.
Atendente da Forja de Burrenton
Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
Desencantar
Destroy target artifact or enchantment.
Viajante Condenado
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
Monge do Sino do Dragão
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Elesh Norn, Cenobita-Mor
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Emergir Ileso
Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Anjo de Emeria
Flying Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
Decreto do Grande Mestre
Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Fazer Guarda
Enchant creature Enchanted creature has defender.
Golpe Dirigido
Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
Veterano da Infantaria
{T}: Target attacking creature gets +1/+1 until end of turn.
Julgamento de Iona
Exile target creature or enchantment.
Caminho da Bravura
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Protetor Pentocrata
Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Anjo da Restauração
Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Buscador do Caminho
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
Anjo Serra
Flying, vigilance
Ascendente de Serra
Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
Defensor Aviano
Flying (This creature can't be blocked except by creatures with flying or reach.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Estudante de Ojutai
Whenever you cast a noncreature spell, you gain 2 life.
Esconderijo de Sobrevivência
You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Provedor do Reino
Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Espadas em Arados
Exile target creature. Its controller gains life equal to its power.
Franco-espadachim Topaniano
Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Retalhos de Asas
Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Yosei, a Estrela da Manhã
Flying When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Eterificar
Return all attacking creatures to their owner's hand.
Acumular Componentes
Draw three cards, then put a card from your hand on the bottom of your library.
Visão Ancestral
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards.
Desnortear
Target creature gets -3/-0 until end of turn. Draw a card.
Corretor Cefálida
{T}: Target player draws two cards, then discards two cards.
Claustrofobia
Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Condescender
Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Esfinge Consagrada
Flying Whenever an opponent draws a card, you may draw two cards.
Comando Críptico
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Dia dos Dragões
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Diminuir
Target creature has base power and toughness 1/1 until end of turn.
Dissolver
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Golpe Distorcedor
Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Porteiro
Defender {2}{U}, {T}: Target player puts the top X cards of their library into their graveyard, where X is the number of creatures with defender you control.
Punho-mágico Elusivo
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Flusterstorm
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Banco de Nevoeiro
Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Lince de Gelo
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Illusory Ambusher
Flash (You may cast this spell any time you could cast an instant.) Whenever Illusory Ambusher is dealt damage, draw that many cards.
Anjo Ilusório
Cast this spell only if you've cast another spell this turn. Flying
Fantasma de Jace
Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Ladra Jhessiana
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card.
Jin-Gitaxias, Áugure Principal
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
Keiga, a Estrela da Maré
Flying When Keiga, the Tide Star dies, gain control of target creature.
Gênio Mahamoti
Flying (This creature can't be blocked except by creatures with flying or reach.)
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's converted mana cost.
Fuga de Mana
Counter target spell unless its controller pays {3}.
Barreira Mnemônica
Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Sopro de Ojutai
Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Monstro Fantasma
Flying
Revogar
Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card.
Acrobatas de Roda D'água
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Geist do Grito
Flying Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of their library into their graveyard.
Ensinamentos do Sábio Celeste
Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.
Esfinge de Uthuun
Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Teferi, Mago de Zhalfir
Flash (You may cast this spell any time you could cast an instant.) Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.
Purgar Pensamento
Target player puts the top two cards of their library into their graveyard. Draw a card.
Sorte Inesperada
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Perseguidor Abissal
Flying, trample You can't win the game and your opponents can't lose the game.
Escorpião de Bala Ged
When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.
Espião de Balaustrada
Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Escravo do Asas Laminadas
Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
Terror Sanguinário
Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
Bruxa da Poção Pantanosa
{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.
Exaltação do Carniceiro
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Filha da Noite
Lifelink
Farrista Morto
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Lâmina da Destruição
Destroy target nonblack creature.
Coagir
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sede Eterna
Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Salamandra Purulenta
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Invocação na Língua Vil
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.
Espetáculo Aterrador
Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of their library into their graveyard.
Hino Assombrado
Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
Algoz Indulgente
Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
Kokusho, a Estrela Vespertina
Flying When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Senhor das Profundezas
Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Lâmina Noturna de Mer-Ek
Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch.
Necropotência
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Noite da Traição das Almas
All creatures get -1/-1.
Dragão Nóxio
Flying When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.
Ob Nixilis, o Caído
Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
Raivoso Phyrexiano
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
Dragonete Rakdos
Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Despojar Alma
Destroy target creature with power 3 or less.
Larva Putrívora
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Demônio das Cicatrizes Rúnicas
Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
Pacto de Sangue
Whenever you gain life, target opponent loses that much life.
Sheoldred, o Sussurrador
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
Vigarista da Taverna
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Capturar Pensamento
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Assassino Hedonista
Deathtouch Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Ulcerar
Target creature gets -3/-3 until end of turn. You lose 3 life.
Pancada Virulenta
Target creature gets +2/+0 and gains deathtouch until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Monstro da Jurisdição Seis
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Retorcer a Mente
Target player discards two cards unless they discard an artifact card.
Fúria dos Deuses
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Xamã do Chocalho-de-Guerra
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Dragão Avérneo de Bogardan
Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Saqueador da Fronteira
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Demônios Quebradores de Encanto
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Assalto Coordenado
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Crisol de Fogo
Dragon creatures you control get +3/+3.
Rugido Dragônico
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
Ovo de Dragão
Defender (This creature can't attack.) When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
Tempestade Dragônica
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
Servo do Soberano Dragão
Dragon spells you cast cost {1} less to cast.
Elemental da Terra
Bola de Fogo
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Filhote da Fornalha
Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn.
Medalhão da Fúria
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
Atirador da Sarjeta
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Mão de Martelo
Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)
Raio de Calor
Heat Ray deals X damage to target creature.
Dragão do Tesouro
Flying When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
Alabardeiro Keldoniano
First strike Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Kiki-Jiki, o Estilhaçador de Espelhos
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Demônio Fornalha
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
Magus da Lua
Nonbasic lands are Mountains.
Marca de Rebelião
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Lança Veloz do Monastério
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Pilar de Chamas
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Piromante Pródigo
{T}: Prodigal Pyromancer deals 1 damage to any target.
Raio da Fenda
Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Ryusei, a Estrela Cadente
Flying When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
Flagelo de Valkas
Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn.
Rufião Esguichador
First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Tonto-choque
Staggershock deals 2 damage to any target. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Memórias Surreais
Return an instant card at random from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Dragão Avérneo Trovejante
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Voz Atormentadora
As an additional cost to cast this spell, discard a card. Draw two cards.
Soar da Trombeta
Attacking creatures get +2/+0 until end of turn.
Urabrask, o Oculto
Creatures you control have haste. Creatures your opponents control enter the battlefield tapped.
Sentinela de Fendas
Defender {1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures with defender you control.
Predação Aérea
Destroy target creature with flying. You gain 2 life.
Formação de Ataque
Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
Cariátide Esculpida
Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card.
Canal
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Ceratok Coroado
Trample Each creature you control with a +1/+1 counter on it has trample.
Curse of Predation
Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
Baloth de Durkwood
Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Vorme Crepuscular
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Aumentar
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Hidra da Gênese
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.
Onda de Gênese
Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Basilisco Maior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Perdição dos Heróis
Heroes' Bane enters the battlefield with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.
Caçar os Fracos
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Matilha de Caça
Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Chamado Inspirador
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
Elemental de Hera
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
Ramificação de Jaddi
Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
Jugan, a Estrela Ascendente
Flying When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
Guiar o Estouro
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Cobra de Lótus
Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color.
Isca
Enchant creature All creatures able to block enchanted creature do so.
Xamã Nantuko
When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Reivindicação da Natureza
Destroy target artifact or enchantment. Its controller gains 4 life.
Aranha Lançadora de Rede
Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Baloth Obstinado
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Ameia Encoberta
Defender {T}: Add {G} for each creature with defender you control.
Tigre Fantasma
Phantom Tiger enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.
Vingança da Presa
Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Titã Primordial
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Baloths Enfurecidos
Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
Buscar pelo Amanhã
Search your library for a basic land card, put it onto the battlefield, then shuffle your library. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Esfolador Sultai
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
Guia das Matas
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
Trol do Submundo
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Vorinclex, Voz da Fome
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Barreira de Raízes
Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate this ability only once each turn.
Crescimento Asqueroso
Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
Amuleto Azorius
Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.
Asas Laminadas, o Ressurgido
Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.
Espectro da Nevasca
Flying Whenever Blizzard Specter deals combat damage to a player, choose one — • That player returns a permanent they control to its owner's hand. • That player discards a card.
Barão Sangrento de Vizkopa
Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Cronista de Heróis
When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
Ameaça Guia de Cadáver
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Eletrolisar
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
Anjo Cabeleira de Fogo
Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.
Vislumbre do Inimaginável
Target player puts the top ten cards of their library into their graveyard.
Dragão Hipersônico
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Barreira da Selva
Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card.
Cavaleiro do Relicário
Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.
Hélice de Raios
Lightning Helix deals 3 damage to any target and you gain 3 life.
Malfegor
Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
Rosheen Logorréia
{T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}.
Hidra Selvagem
Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Engolidor de Céu Simic
Flying, trample Shroud (This creature can't be the target of spells or abilities.)
Vendilhão de Espíritos
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn.
Veredito Supremo
This spell can't be countered. Destroy all creatures.
Mago de Guilda de Vizkopa
{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
Frasco do Éter
At the beginning of your upkeep, you may put a charge counter on Aether Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Caldeirão Borbulhante
{1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
Machado de Aço Negro
Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2}
Ídolo Drago-flutuante
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
Ídolo Guardião
Guardian Idol enters the battlefield tapped. {T}: Add {C}. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.
Monumento a Kolaghan
{T}: Add {B} or {R}. {4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Manekim
{T}: Add {C}.
Pedra da Mente
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
Manivela Mental
Whenever an opponent loses life, that player puts that many cards from the top of their library into their graveyard. (Damage dealt by sources without infect causes loss of life.)
Bijuteria de Mishra
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Extrato de Luvalua
Sacrifice Moonglove Extract: It deals 2 damage to any target.
Pedra do Oblívio
{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Myr de Paládio
{T}: Add {C}{C}.
Talismã Imaculado
{T}: Add {C}. You gain 1 life.
Serviçal Rúnico
When Runed Servitor dies, each player draws a card.
Sandstone Oracle
Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Pó de Soro
{T}: Add {C}. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
Bússola Estelar
Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Dínamo Thran
{T}: Add {C}{C}{C}.
Espada de Trepanação
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. Equip {2}
Chancelaria Azorius
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
Guarnição Boros
Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.
Aqueduto Dimir
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
Terras em Desenvolvimento
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Fazenda de Podridão Golgari
Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
Caerne Esculpido
{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
Bosque dos Salgueiros Ígneos
{T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.
Gleba Gruul
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
Copas do Horizonte
{T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice Horizon Canopy: Draw a card.
Fábrica de Caldeira Izzet
Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}.
Labirinto Nimboso
{T}: Add {C}. {T}: Add {W}. Activate this ability only if you control an Island. {T}: Add {U}. Activate this ability only if you control a Plains.
Basílica Orzhov
Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
Fonte Radiante
When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.
Carnarium Rakdos
Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.
Rio de Lágrimas
{T}: Add {U}. If you played a land this turn, add {B} instead.
Santuário Selesnya
Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.
Gruta Cintilante
{T}: Add {C}. {1}, {T}: Add one mana of any color.
Câmara de Crescimento Simic
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.