Cartas lançadas na expansão Explorers of Ixalan

  • 24/11/2017
  • E02
  • 47 cartas
  • Standalone

Guia da Imortalidade

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

Dia do Julgamento

Destroy all creatures.

Caminho para o Exílio

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Reflexos do Veterano

Target creature gets +1/+1 until end of turn. Untap that creature.

Vow of Duty

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.

Vendaval Etéreo

Return six target nonland permanents to their owners' hands.

Furto Espalhafatoso

For each opponent, gain control of target permanent that player controls.

Concentrar

Draw three cards.

Tritão Soberano

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

Fios de Deslealdade

Enchant creature with converted mana cost 2 or less You control enchanted creature.

Distorção Temporal

Target player takes an extra turn after this one.

Esconjurar

Return target creature to its owner's hand.

Voto de Voo

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

Vampiro do Elo de Sangue

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Filha da Noite

Lifelink

Revestir de Veneno

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Lâmina da Destruição

Destroy target nonblack creature.

Sangue dos Inocentes

Each player sacrifices a creature.

Regente da Necrópole

Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Apetite Insaciável

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Vampiro Intruso

Flying Vampire Interloper can't block.

Vampiro Falcão-da-Noite

Flying, deathtouch, lifelink

Nobre Vampira

Assalto Agravado

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.

Raio do Desastre

As an additional cost to cast this spell, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.

Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Ímpeto de Adrenalina

Target creature gets +2/+1 and gains trample until end of turn.

Animosidade Compartilhada

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Vow of Lightning

Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.

Patrulheiro de Fronteira

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Crescimento Desenfreado

Target creature gets +3/+3 until end of turn.

Maestria do Caçador

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Apresar

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Alma da Colheita

Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

Voto de Selvageria

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

Barreira da Selva

Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card.

Hélice de Raios

Lightning Helix deals 3 damage to any target and you gain 3 life.

Mortificar

Destroy target creature or enchantment.

Perseguição Fervorosa

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

Autômato Adaptável

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Lente Prismática

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Amuleto de Prata Fluída

{4}, {T}: You may put a creature card from your hand onto the battlefield.

Necrópole Despedaçada

Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.

Sacrário da Selva

Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.

Campo Contaminado

{T}: Add {C}. {T}: Add {W} or {B}. Activate this ability only if you control a Swamp.

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