Cartas lançadas na expansão Exodus

  • 15/06/1998
  • EXO
  • 143 cartas
  • Tempest

Minorar

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.

Bêncão Angelical

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Cataclismo

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Paladino Atacante

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Convalescenca

At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.

Dragão Exaltado

Flying Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)

Terreno Elevado

Each creature you control can block an additional creature each combat.

Custódio da Luz

{W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

Canto de Kor

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Recursos Limitados

When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield.

Juramento de Regentes

At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle their library.

Paladino en-Vec

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Paz de Espírito

{W}, Discard a card: You gain 3 life.

Estouro de Pégasos

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.

Contricão

Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.

Colher as Recompensas

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life.

Reconhecimento

{0}: Remove target attacking creature you control from combat and untap it.

Grilhões

Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand.

Escudeiro de Infantaria

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

Visionário Soltariano

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Encarregado das Almas

Whenever another creature enters the battlefield, you gain 1 life.

Tropas Posicionadas

Vigilance

Cacador de Tesouros

When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.

Barreira de Redes

Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.

Falcão do Firmamento

Flying When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.

Zelotes en-Dal

At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.

Maré do éter

As an additional cost to cast this spell, discard X creature cards. Return X target creatures to their owners' hands.

Astúcia

Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.

Curiosidade

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Lícide Dominador

{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature.

Efêmeron

Flying Discard a card: Return Ephemeron to its owner's hand.

Equilibrium

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

Ertai, Mago Graduado

{2}{U}{U}, {T}: Counter target spell.

Desvanecer

For each creature, its controller sacrifices a permanent unless they pay {1}.

Proibir

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell.

Custódio da Mente

{U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.

Baleia Assassina

{U}: Killer Whale gains flying until end of turn.

Brecha de Mana

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Tritão Saqueador

{T}: Draw a card, then discard a card.

Mente sobre Matéria

Discard a card: You may tap or untap target artifact, creature, or land.

Mirozel

Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.

Juramento dos Escolásticos

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.

Túnica de Espelhos

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Místico de Rootwater

{1}{U}: Look at the top card of target player's library.

Cardume de Piranhas

At the beginning of your upkeep, sacrifice School of Piranha unless you pay {1}{U}.

Escrivão

When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

Vagantes de Thalakos

Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Batedor de Thalakos

Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand.

Furto de Sonhos

Draw a card for each tapped creature target opponent controls.

Reintegração do Tesouro

{2}{U}{U}: Draw a card.

Alma Inconstante

Flying {U}: Put Wayward Soul on top of its owner's library.

Sapo Língua-de-chicote

{U}: Whiptongue Frog gains flying until end of turn.

Carnófago

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

Gatuno

{2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Apartar os Fracos

As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.

Carne Amaldiçoada

Enchant creature Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Degolador de Dauth

Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow.

Chacal de Dauth

Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.

Senhor da Guerra de Dauth

Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.

Dueto da Morte

Return two target creature cards from your graveyard to your hand.

Espectro Entrópico

Flying As Entropic Specter enters the battlefield, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card.

Fuga

Target player discards three cards.

Grollub

Whenever Grollub is dealt damage, each opponent gains that much life.

ódio

As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn.

Custódio dos Mortos

{B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.

Parasitas da Mente

When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.

Náusea

All creatures get -1/-1 until end of turn.

Necrologia

Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.

Juramento dos Carnicais

At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.

Prole do Fosso

First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. Whenever Pit Spawn deals damage to a creature, exile that creature.

Portador da Peste

{X}{X}{B}: Destroy target nonblack creature with converted mana cost X.

Pesadelo Recorrente

Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

Estratégia de Terror

Creatures you control get +1/+0 until end of turn.

Chacina

Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target nonblack creature. It can't be regenerated.

Espículo Canibal

Spike Cannibal enters the battlefield with a +1/+1 counter on it. When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.

Cirurgião Thrull

{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Sabujos Vampiros

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

Masmorra de Volrath

Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate this ability only any time you could cast a sorcery.

Anarquista

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Rastejador das Brasas

{R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.

Olhar Estonteante

Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying.

Acasos do Combate

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Inundacão de Rochafluente

Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target land.

Crias da Fornalha

{R}: Target creature can't be regenerated this turn.

Custódio das Chamas

{R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.

Mago il-Vec

{T}, Discard a card at random: Mage il-Vec deals 1 damage to any target.

Fúria Maníaca

Enchant creature Enchanted creature gets +2/+2 and can't block.

Mogg Assassino

{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.

Sabujo Monstruoso

Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player.

Juramento dos Magos

At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.

Xamã dos Ogres

{2}, Discard a card at random: Ogre Shaman deals 2 damage to any target.

Investida Violenta

Whenever you cast a creature spell, tap target creature.

Pandemônio

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.

Paroxismo

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.

Preco do Progresso

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Goblin Enfurecido

Haste (This creature can attack and {T} as soon as it comes under your control.)

Babuínos Vorazes

When Ravenous Baboons enters the battlefield, destroy target nonbasic land.

Ogre Imprudente

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

Wyvern Dente de Sabre

Flying, first strike

Salamandra Escaldante

Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.

Assalto Sísmico

Discard a land card: Seismic Assault deals 2 damage to any target.

Pulso Estilhacador

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact.

Explosão Sônica

As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target.

Choque de Mágica

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

Druida Vingador

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Legacão

Enchant creature When enchanted creature dies, you draw two cards.

Cartógrafo

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

Estouro de Javalis

Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.

Palicada élfica

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

Elfo Enfurecido

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Rebanho de Lebrílopes

When you cast a spell, return Jackalope Herd to its owner's hand.

Custódio das Bestas

{G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.

Elo de Mana

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Mirri, Felina Guerreira

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

Juramento dos Druidas

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Rizowalla de Couraca

{2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.

Fome Predatória

Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.

Trol Pigmeu

Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. {G}: Regenerate Pygmy Troll.

Carcajus Raivosos

Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.

Restituir

Put target card from your graveyard on top of your library.

Ressuscitar

Until end of turn, creatures you control gain "{1}: Regenerate this creature."

Aligátor de Rootwater

Sacrifice a Forest: Regenerate Rootwater Alligator.

Elite de Skyshroud

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Besta de Guerra de Skyshroud

Trample As Skyshroud War Beast enters the battlefield, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Cancão da Serenidade

Creatures that are enchanted can't attack or block.

Espículo Incubador

Spike Hatcher enters the battlefield with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

Espículo Desgarrado

Spike Rogue enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

Espículo Tecelão

Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

Sobrevivência do Mais Apto

{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Elfos da Floresta

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Escudo de Armas

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Portal Errático

{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

Maleta de Remédios

{1}, {T}, Discard a card: Regenerate target creature.

Cristal da Memória

Buyback costs cost {2} less.

Autômato Descuidado

Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card.

Broche da Anulacão

{2}, {T}, Discard your hand: Counter target noncreature spell.

Modelador de Céu

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

Livro de Mágicas

You have no maximum hand size.

Esfera de Resistência

Spells cost {1} more to cast.

Esquadrilha de Tópteros

Flying Thopter Squadron enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate this ability only any time you could cast a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.

Lícide Transmutante

{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types.

Cavalo de Carga

Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {C}.

Cidade de Traidores

When you play another land, sacrifice City of Traitors. {T}: Add {C}{C}.

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