Cartas lançadas na expansão Duels of the Planeswalkers

  • 03/06/2010
  • DPA
  • 113 cartas
  • Standalone

Elemental do Ar

Flying

Bumerangue

Return target permanent to its owner's hand.

Cancelar

Counter target spell.

Sílfide das Nuvens

Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying.

Nuliperfurador

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles their library.

Dilúvio

Tap all creatures without flying.

Habitante das Profundezas

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

Espalhar Essência

Counter target creature spell.

Evacuação

Return all creatures to their owners' hands.

Gênio Mahamoti

Flying (This creature can't be blocked except by creatures with flying or reach.)

Controle da Mente

Enchant creature You control enchanted creature.

Esguicho Mental

Draw X cards.

Negar

Counter target noncreature spell.

Guerreiro Fantasma

Phantom Warrior can't be blocked.

Dragonete Trinchador

Flying (This creature can't be blocked except by creatures with flying or reach.)

Gralha Larápia

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, draw a card.

Esconjurar

Return target creature to its owner's hand.

Espectro Abissal

Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.

Evincar Ascendente

Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.

Consumir o Espírito

Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.

Multidão de Cinzeríneos

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Esqueletos de Carga

{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Diabrete da Penumbra

Flying

Drenar Essência

Essence Drain deals 3 damage to any target and you gain 3 life.

Fim do Seca-Olho

Destroy target non-Elf creature.

Enxaqueca

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Estiolar a Mente

Target player discards two cards.

Despedaça-Mente

Target player discards X cards at random.

Peneirador Luvalua

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Mortívoro

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore.

Ratos Vorazes

When Ravenous Rats enters the battlefield, target opponent discards a card.

Vampiro de Sengir

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Legião Apartada

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Terror

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Sonhos do Submundo

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

Força Profana

Enchant creature Enchanted creature gets +2/+1.

Ato de Traição

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Fogo Devastador

Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Labareda

Blaze deals X damage to any target.

Mentor Mancha-Sangrenta

Red creatures you control have first strike.

Piromante Cinzeríneo

{T}: Cinder Pyromancer deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap Cinder Pyromancer.

Elemental da Terra

Enfurecer

Target creature gets +X/+0 until end of turn.

Fornalha de Rath

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Goblin Piqueiro

Goblin Atacante Celeste

Flying (This creature can't be blocked except by creatures with flying or reach.)

Gigante da Colina

Incinerar

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

Kamahl, Lutador da Liça

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to any target.

Elemental do Relâmpago

Haste (This creature can attack and {T} as soon as it comes under your control.)

Piromante Pródigo

{T}: Prodigal Pyromancer deals 1 damage to any target.

Reflexo de Cólera

Creatures you control have double strike.

Dragão de Shiva

Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn.

Choque

Shock deals 2 damage to any target.

Armadura de Blanchwood

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Guia Urbano

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Bando de Elfos

Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.

Vorme Crepuscular

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ginetes Élficos

Elven Riders can't be blocked except by Walls and/or creatures with flying.

Campeão Élfico

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Elogiadora Élfica

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

Passo Élfico

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Visionário Élfico

When Elvish Visionary enters the battlefield, draw a card.

Guerreiro Élfico

Arauto de Gaia

Creature spells can't be countered.

Crescimento Desenfreado

Target creature gets +3/+3 until end of turn.

Aranha Gigante

Reach (This creature can block creatures with flying.)

Druida Trança-Verde

{T}: Add {G}{G}.

Uivo da Matilha Noturna

Create a 2/2 green Wolf creature token for each Forest you control.

Magistrado Imaculado

{T}: Put a +1/+1 counter on target creature for each Elf you control.

Perfeita Imperiosa

Other Elf creatures you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

Arqueiros da Cicatriz Dentada

Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.

Mestre de Caça de Lys Alana

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Molimo, Feiticeiro-Maro

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Fonte Natural

Target player gains 8 life.

Naturalizar

Destroy target artifact or enchantment.

Espiral da Natureza

Return target permanent card from your graveyard to your hand.

Ultrapassar

Creatures you control get +3/+3 and gain trample until end of turn.

Crescimento Exuberante

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Jiboia

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate River Boa.

Mentor Grosseirão

Green creatures you control have trample.

Urso Garra de Runa

Vorme Espinhoso

Batalhão de Talara

Cast this spell only if you've cast another green spell this turn. Trample

Armodonte Adestrado

Trol Asceta

Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Troll Ascetic.

Força Verdejante

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Vigor

Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Barreira de Madeira

Defender (This creature can't attack.)

Escudo de Armas

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Chifre de Demônio

Whenever a player casts a black spell, you may gain 1 life.

Garra de Dragão

Whenever a player casts a red spell, you may gain 1 life.

Olho de Kraken

Whenever a player casts a blue spell, you may gain 1 life.

Martelo de Batalha dos Loxodontes

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

O Ecúleo

As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.

Barreira de Lanças

Defender (This creature can't attack.) First strike

Dente de Vorme

Whenever a player casts a green spell, you may gain 1 life.

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

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