Cartas lançadas na expansão Duel Decks: Speed vs. Cunning
- 05/09/2014
- DDN
- 120 cartas
- Duel Decks
Zurgo Quebra-elmo
Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
Goblin Ensandecido
Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.
Veterano da Infantaria
{T}: Target attacking creature gets +1/+1 until end of turn.
Lançador de Armadilhas Leonino
When Leonin Snarecaster enters the battlefield, you may tap target creature.
Zumbi do Vale das Escórias
Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Atacantes Letais Goblin
Trample
Goblin Arruaceiro
Creatures you control have haste and attack each combat if able.
Saqueador Saco-de-Carne
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
Comandante de Guerra Goblin
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
Trovão Infernal
Flying, haste At the beginning of the end step, sacrifice Hell's Thunder. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Bombardeiro Kathari
Flying When Kathari Bomber deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice Kathari Bomber. Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Resquícios Trôpegos
Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Perfurador de Corações Mardu
Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
Beetleback Chief
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Krenko, Chefe da Turba
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Ogro Guia de Batalha
Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)
Zelote do Clã das Chamas
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Diabo do Açoite
When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Oni dos Lugares Selvagens
Haste At the beginning of your upkeep, return a red creature you control to its owner's hand.
Renúncia Imprudente
As an additional cost to cast this spell, sacrifice a creature. Reckless Abandon deals 4 damage to any target.
Choque
Shock deals 2 damage to any target.
Estacas Ósseas
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
Trilha de Arco Elétrico
Arc Trail deals 2 damage to any target and 1 damage to another target.
Bombardeio Goblin
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Comando de Krenko
Create two 1/1 red Goblin creature tokens.
Ato de Traição
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Investida Destemida
Up to two target creatures each get +2/+2 until end of turn.
Bombardeio Orc
Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card.
Queda Ardente
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
Fúria da Horda
You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Fogo Devastador
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Terras em Desenvolvimento
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Acampamento Ghitu
Ghitu Encampment enters the battlefield tapped. {T}: Add {R}. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Posto Avançado Nômade
Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Planície
({T}: Add {W}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Arcanis, o Onipotente
{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
Fada Impostora
Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Trapaceira dos Corais
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent.
Vidente de Braças
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.
Ancião Jeskai
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
Subjugador da Vontade
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target.
Aprendiz de Mago de Centelhas
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Missionário Solitário
When Lone Missionary enters the battlefield, you gain 4 life.
Chamariz Magistral
{W}, {T}: Tap target creature.
Investigador do Eco
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand.
Mestre em Arpéu Kor
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Petroprotetor
Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.
Entidade Aquamórfica
As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Patrulha Hussarda
Flash (You may cast this spell any time you could cast an instant.) Vigilance
Anjo do Relâmpago
Flying, vigilance, haste
Invasores Feéricos
Flash (You may cast this spell any time you could cast an instant.) Flying
Mil Ventos
Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
Esfinge de Uthuun
Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Distração Efêmera
Target creature gets -1/-0 until end of turn. Draw a card.
Manter Distância
Target creature gains protection from the color of your choice until end of turn.
Justiça Veloz
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Impulso
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Fuga de Mana
Counter target spell unless its controller pays {3}.
Hélice de Raios
Lightning Helix deals 3 damage to any target and you gain 3 life.
Manter a Linha
Blocking creatures get +7/+7 until end of turn.
Armadilha do Inferno
If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. Inferno Trap deals 4 damage to target creature.
Augúrio Vaporoso
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Visões Traumáticas
Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
Armadilha de Chicotada
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.
Armadilha de Salva de Flechas
If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Revogar
Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card.
Monastério Místico
Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
Vastidão Morfoterrena
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Montanha
({T}: Add {R}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)