Cartas lançadas na expansão Duel Decks: Knights vs. Dragons

  • 01/04/2011
  • DDG
  • 120 cartas
  • Duel Decks

Cavaleiro do Relicário

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

Escolta de Caravana

Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2 LEVEL 5+ 5/5 First strike

Dissidente Coração de Leão

Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn.

Cavaleiro de Porto Altivo

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance

Cavaleiro de Campinagrão

First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Cavaleiro da Orquídea Branca

First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Caçadora Celeste Leonina

Flying

Cavaleiro Prateado

First strike, protection from red

Cavaleiro Branco

First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Paladino de Vinha Nodosa

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Intendente de Valeron

Vigilance {T}: Add {G}.

Lanceiro de Benália

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

Comandante Zhalfiriano

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.

Exemplar Cavaleiro

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Cavaleiros de Folha Seca

Vigilance

Vingador de Kabira

Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2.

Cavaleiro de Kinsbaile

Knight creatures you control have double strike.

Alaborn Cavalier

Whenever Alaborn Cavalier attacks, you may tap target creature.

Patrulha Caçadora Celeste

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Cavaleiros de Tarambola

Flying, first strike

Patrulheiro da Ordem do Zimbro

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

Paladino de Prahv

Whenever Paladin of Prahv deals damage, you gain that much life. Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.)

Caminho do Perigo

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

Reciprocar

Exile target creature that dealt damage to you this turn.

Confim Outonal

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Salto Poderoso

Target creature gets +2/+2 and gains flying until end of turn.

Represália

Destroy target creature with power 4 or greater. It can't be regenerated.

Teste de Fé

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Reunião de Heróis

Target player gains 7 life.

Bênção da insígnia

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Martelo de Batalha dos Loxodontes

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Armadura Seda de Aranha

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Guia Grifo

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Anel do Esquecimento

When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Pastagem

Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle your library.

Estepe de Sejiri

Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.

Santuário Selesnya

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Aldeia nas Copas

Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Dragão Avérneo de Bogardan

Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.

Barreira de Brasas

Defender When Cinder Wall blocks, destroy it at end of combat.

Prospector de Skirk

Sacrifice a Goblin: Add {R}.

Mentor Mancha-Sangrenta

Red creatures you control have first strike.

Morfolóide Ventre-de-Fogo

Changeling (This card is every creature type.) {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Tocheiro de Brotolama

When Mudbutton Torchrunner dies, it deals 3 damage to any target.

Xamã Dracontófilo

Dragon spells you cast cost {2} less to cast.

Filhote de Dragão

Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Guardião do Dólmen

{2}: Henge Guardian gains trample until end of turn.

Dragão Voraz

Flying Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.

Raivoso de Bogardan

Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.

Dragão Mordaz

Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

Dragão Boca de Fornalha

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

Dragão Avérneo de Shiv

Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to any target.

Thunder Dragon

Flying When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.

Esfera Armilar

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.

Garra de Dragão

Whenever a player casts a red spell, you may gain 1 life.

Bafo de Darigaaz

Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Forragem de Dragão

Create two 1/1 red Goblin creature tokens.

Fogo Punidor

Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.

Golfada de Terra

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Chama Cativa

{R}: Target creature gets +1/+0 until end of turn.

Lumespectro

Ghostfire is colorless. Ghostfire deals 3 damage to any target.

Canção Fervilhante

Add {R}{R}{R}{R}{R}.

Golpe Sísmico

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Garras de Valakut

Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

Insanidade Temporária

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

Abraço de Shiv

Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.

Cone de Chamas

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Queda Ardente

Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Mandíbulas de Pedra

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Tokens 1 cartas
Goblin