Cartas lançadas na expansão Duel Decks: Blessed vs. Cursed
- 26/02/2016
- DDQ
- 120 cartas
- Duel Decks
Geist de Santo Traft
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Laços de Fé
Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Santificador da Catedral
When Cathedral Sanctifier enters the battlefield, you gain 3 life.
Campeão da Paróquia
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Geist da Capela
Flying
Queridos Defuntos
Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
Viajante Condenado
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
Interlúdio Espectral
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Cátaro Ancião
When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Anjo da Emancipação
Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
Caçador de Demônio
When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Reunir o Povo
Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Redentor dos Noite Dourada
Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
Devoção Crescente
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Piscadela Momentânea
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Inquisidor do Pântano
{2}{W}: Moorland Inquisitor gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Repreender
Destroy target attacking creature.
Matador dos Perversos
When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
Guardiões Espectrais do Portão
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.
Herege de Thraben
{T}: Exile target creature card from a graveyard.
Geist Desordeiro
Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Sineiro da Aldeia
Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control.
Voz das Províncias
Flying When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.
Capitão das Brumas
Whenever another Human enters the battlefield under your control, untap Captain of the Mists. {1}{U}, {T}: You may tap or untap target permanent.
Vanguarda Grifina
Flying When Gryff Vanguard enters the battlefield, draw a card.
Corvo das Brumas
Flying When Mist Raven enters the battlefield, return target creature to its owner's hand.
Contrabandista de Nefália
{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.
Meditar sobre as Páginas
Draw three cards, untap up to two lands, then discard a card.
Vigilante em Tandem
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
Geist da Torre
Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Cutelo de Açougueiro
Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
Ancinho Afiado
Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}
Santuário dos Serafins
When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.
Angra Tranquila
Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Demônio Arruína-mente
Flying, trample When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Dissuasão Convincente
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Alquimia Proibida
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cosedor Rúnico de Havengul
{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
Esmagador Provisório
As an additional cost to cast this spell, exile a creature card from your graveyard.
Skaabs Implacáveis
As an additional cost to cast this spell, exile a creature card from your graveyard. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Dragonete Remendado
Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying.
Skaab Guinchante
When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
Dragonete Suturado
As an additional cost to cast this spell, exile a creature card from your graveyard. Flying
Carniçal Abatedor
First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Fome de Cérebro
Target opponent reveals their hand. You choose a card from it with converted mana cost 4 or greater and exile that card.
Escambo de Sangue
Each player sacrifices two creatures.
Carniçal Carniceiro
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Carniçal do Cemitério do Terror
Diregraf Ghoul enters the battlefield tapped.
Retorno Aterrorizante
Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Condutor dos Mortos
When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Nobre Falkenrath
Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Gerador de Carniçais
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
Rastejador de Túmulo
Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.
Ceifador de Almas
Deathtouch Whenever another nontoken creature dies, you may draw a card.
Fragilidade Humana
Destroy target Human creature.
Lamento dos Malditos
Create two 2/2 black Zombie creature tokens. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Decepar a Estirpe
Exile target creature and all other creatures with the same name as that creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Colecionador de Dentes
When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
Tributo à Fome
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
Horda Sem Respiro
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Vítima da Noite
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Capitão do Cemitério do Terror
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
Asas Remendadas
Equipped creature has flying. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Remanso Funesto
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)