Cartas lançadas na expansão Duel Decks Anthology: Divine vs. Demonic

  • 04/12/2014
  • DVD
  • 62 cartas
  • Duel Decks

Akroma, Anjo da Ira

Flying, first strike, vigilance, trample, haste, protection from black and from red

Sacerdote Icatiano

{1}{W}{W}: Target creature gets +1/+1 until end of turn.

Pajem Angelical

Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.

Paladino Atacante

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Monge Venerável

When Venerable Monk enters the battlefield, you gain 2 life.

Protetor Angelical

Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

Advogado de Serra

Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn.

Provedor do Reino

Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

Anjo de Misericórdia

Flying When Angel of Mercy enters the battlefield, you gain 3 life.

Anjo Serra

Flying, vigilance

Pastora do Crepúsculo

Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Anjo Luminoso

Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Reya, Portadora da Alvorada

Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Bálsamo Restaurador

Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

Música Angelical

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Jornada de Além-Túmulo

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Pacifismo

Enchant creature Enchanted creature can't attack or block.

Dádiva de Serra

Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

Bendição Angelical

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.

Correntes da Fé

Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Abraço de Serra

Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance.

Causa Justa

Whenever a creature attacks, you gain 1 life.

Pluma de Anjo

Whenever a player casts a white spell, you may gain 1 life.

Diamante de Mármore

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Estepe Remota

Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Senhor das Profundezas

Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

Porteiro Abissal

When Abyssal Gatekeeper dies, each player sacrifices a creature.

Diabrete Abominável

Flying When Foul Imp enters the battlefield, you lose 2 life.

Diabrete Garras de Adaga

Flying Daggerclaw Imp can't block.

Diabrete da Penumbra

Flying

Aprendiz Avidíssimo

Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.

Diabrete de Erva Fétida

Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Diabrete da Fuligem

Flying Whenever a player casts a nonblack spell, that player loses 1 life.

Bufão do Demônio

Flying Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

Sorvealmas

Pay 3 life: Put a +1/+1 counter on Souldrinker.

Espectro Abissal

Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.

Diabrete Gargalhante

Flying {T}: Target player loses 1 life.

Anjo Caído

Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Demônio Saqueador

Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

Kuro, Senhor do Fosso

At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn.

Ritual Sombrio

Add {B}{B}{B}.

Coagir

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Força Profana

Enchant creature Enchanted creature gets +2/+1.

Édito Cruel

Target opponent sacrifices a creature.

Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle your library.

Banimento Sombrio

Destroy target nonblack creature. It can't be regenerated.

Possessão Oni

Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.

Escambo de Sangue

Each player sacrifices two creatures.

Poço de Procriação

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.

Promessa de Poder

Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.)

Corromper

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Consumir o Espírito

Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.

Chifre de Demônio

Whenever a player casts a black spell, you may gain 1 life.

Charneca Estéril

Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Tokens 3 cartas
Spirit
Spirit
Demon
Demon
Thrull
Thrull