Cartas lançadas na expansão Planeshift

  • 05/02/2001
  • PLS
  • 143 cartas
  • Invasion

Explosão de Aura

Destroy target enchantment. Draw a card.

Grifo da Aurora

Flying {W}: Target permanent becomes white until end of turn.

Discípulo de Kangee

{U}, {T}: Target creature gains flying and becomes blue until end of turn.

Julgamento de Dominária

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Cães de Vigia

{2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

Desafio Heróico

Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

Rasteira

Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.

Batedor Honrado

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

Barreira de Facas Açoitadoras

When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

Marcha de Almas

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Canto de Orim

Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.

Ironia do Planinauta

{3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's converted mana cost.

Tratamento de Pólen

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.

Ancião Samita

{T}: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Peregrino Samita

Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Mago de Batalha de Sunscape

Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.

Familiar de Sunscape

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Posição Surpresa

Cast this spell only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

Porta-voz

Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color.

Estratégias Aliadas

Domain — Target player draws a card for each basic land type among lands they control.

Tritão do Ártico

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

Confundir

Counter target spell that targets a creature. Draw a card.

Mascote de Dralnu

Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost.

Travessura de Ertai

Counter target spell if it was kicked.

Rotas de Fuga

{2}{U}: Return target white or black creature you control to its owner's hand.

Contestação

Counter target blue spell.

Dragonete Caçador

Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.

Sobreposição Planar

Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.

Malícia do Planinauta

{3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.

Rio Bravo

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

Snidd do Mar

{T}: Target land becomes the basic land type of your choice until end of turn.

Atmosfera Mutavel

As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.

Engenhosidade de Sisay

Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."

Poção do Sono

Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Mago de Batalha de Stormscape

Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.

Familiar de Stormscape

Flying White spells and black spells you cast cost {1} less to cast.

Esperança Submersa

At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.

Elemental da Voragem

Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

Atolar

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Suspeitas Tenebrosas

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Bomba da Morte

As an additional cost to cast this spell, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

Intento Diabólico

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library.

Doença Exótica

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

Senhor dos Mortos-Vivos

Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.

Portadores de Vermes

When Maggot Carrier enters the battlefield, each player loses 1 life.

Sapo do Necrotério

Sacrifice Morgue Toad: Add {U}{R}.

Mago de Combate de Nightscape

Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.

Familiar de Nightscape

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar.

Vapores Venenosos

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

Cria de Sangue Phyrexiana

When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.

Scuta Phyrexiano

Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.

Desprezo do Planinauta

{3}{B}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.

Grito Aterrorizante

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Força Sinistra

Enchant creature Enchanted creature gets +3/+1 and is black.

Matar

Destroy target green creature. It can't be regenerated. Draw a card.

Diabrete do Vulcão

Flying {1}{R}: Volcano Imp gains first strike until end of turn.

Devoção Destroçada

Whenever a permanent is returned to a player's hand, that player discards a card.

Kavu da Caldeira

{1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn.

Catapulta da Morte

{R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

Kavu de Língua Flamejante

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Jogo Goblin

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

Implodir

Destroy target land. Draw a card.

Insolência

Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

Kavu Recluso

{T}: Target land becomes a Forest until end of turn.

Manto Keldoniano

Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.

Explosão de Magma

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.

Kavu do Lamaçal

Mire Kavu gets +1/+1 as long as you control a Swamp.

Carcereiro Mogg

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Sentinela Mogg

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

Fúria do Planinauta

{3}{R}: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.

Chamuscar

Singe deals 1 damage to target creature. That creature becomes black until end of turn.

Goblin de Atiradeira

{R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.

Rajada

Strafe deals 3 damage to target nonred creature.

Tahngarth, Héroi de Talruum

Vigilance {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Tahngarth, Héroi de Talruum

Vigilance {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Mago de Batalha de Thunderscape

Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.

Familiar de Thunderscape

First strike Black spells and green spells you cast cost {1} less to cast.

Kavu Alfa

{1}{G}: Target Kavu creature gets -1/+1 until end of turn.

Kavu Anfíbio

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

Desmatamento

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

Arauto de Gaia

Creature spells can't be countered.

Poder de Gaia

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Ent Magnigote

Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)

Ent de Mirrorwood

{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.

Harmonia de Multani

Enchant creature Enchanted creature has "{T}: Add one mana of any color."

Nemata, A Guardiã do Bosque

{2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

Favor do Planinauta

{3}{G}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.

Crescimento Primordial

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.

Kavu Pigmeu

When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.

Dríade Quirion

Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.

Explorador Quirion

{T}: Add one mana of any color that a land an opponent controls could produce.

Greevil das Raízes

{2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

Benção de Skyshroud

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.

Kavu de Pedra

{R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn.

Mago de Batalha de Thornscape

Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.

Familiar de Thornscape

Red spells and white spells you cast cost {1} less to cast.

Aranha Anciã

First strike; reach (This creature can block creatures with flying.)

Harpia da Caverna

Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand.

Cobertura de Nuvens

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Medalhão de Crosis

Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact.

Medalhão de Darigaaz

Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to any target. • Target creature gets +3/+3 until end of turn.

Salto Ousado

Target creature gets +1/+1 and gains flying and first strike until end of turn.

Fluxo Destruidor

At the beginning of each player's upkeep, that player sacrifices a nonbasic land.

Espectro do Juízo

Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

Cruzada de Dralnu

Goblin creatures get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.

Medalhão de Dromar

Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.

Chamado de Eladamri

Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library.

Ertai, O Devasso

{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.

Ertai, O Devasso

{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.

Pantera Ágil

Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.

Comando de Gerrard

Untap target creature. It gets +3/+3 until end of turn.

Kavu de Chifres

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

Brecha na Quilha

Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.

Crepúsculo Keldoniano

At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.

Zumbi de Lava

When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn.

Aviso Malicioso

Tap X target artifacts, creatures, and/or lands. You lose X life.

Crocodilo do Pântano

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card.

Mago Interferidor

As Meddling Mage enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.

Emergência Natural

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

Tirania Phyrexiana

Whenever a player draws a card, that player loses 2 life unless they pay {2}.

Phelddagrif Farejador

{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

Kavu Radiante

{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.

Snidd Arrasador

When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. When Razing Snidd enters the battlefield, each player sacrifices a land.

Medalhão de Rith

Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn.

Alca de Dentes Serrilhados

Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

Vorme de Shiv

Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.

Dragonete Prateado

Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.

Arremessador de Centelhas

When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.

Paladino da Lâmina de Aço

First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.

Findar

Destroy target creature. It can't be regenerated.

Medalhão de Treva

Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card.

Culpa de Urza

Each player draws two cards, then discards three cards, then loses 4 life.

Draco

Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.

Cálice de Mana

{1}, {T}: Add one mana of any color.

Nau Voadora Bons Ventos

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Nau Voadora Bons Ventos

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Bússola Estelar

Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.

Estratadonte

Domain — This spell costs {1} less to cast for each basic land type among lands you control. Trample

Catacumba de Crosis

When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.

Caldeira de Darigaaz

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.

Caverna de Dromar

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.

Cidade Esquecida

Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. {T}: Add one mana of any color.

Cratera de Meteoro

{T}: Choose a color of a permanent you control. Add one mana of that color.

Bosque de Rith

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.

Moraina Terminal

{T}: Add {C}. {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Ruínas de Treva

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

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