Cartas lançadas na expansão Commander Anthology Volume II
- 08/06/2018
- CM2
- 400 cartas
- Commander
The Mimeoplasm
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Damia, Sage of Stone
Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
Vorosh, o Caçador
Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.
Daretti, Sábio da Sucata
[+2]: Discard up to two cards, then draw that many cards. [−2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. [−10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." Daretti, Scrap Savant can be your commander.
Bosh, Golem de Ferro
Trample {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to any target.
Feldon of the Third Path
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Kalemne, Disciple of Iroas
Double strike, vigilance Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
Anya, Merciless Angel
Flying Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
Gisela, Espadachim dos Noite Dourada
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Atraxa, Voz dos Pretores
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Ikra Shidiqi, a Usurpadora
Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.)
Ishai, Porta-voz dos Dragões de Ojutai
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker. Partner (You can have two commanders if both have partner.)
Reyhan, Última dos Abzan
Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)
Artesão de Kozilek
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Falcoeiro Abzan
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.
Anjo da Serenidade
Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
Árbitro da Cordilheira Redonda
Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.
Luz Banidora
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)
Daretti, Scrap Savant Emblem
Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.
Resistir às Areias
Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Experience
(Place your experience counters here.)
Cruzada dos Cátaros
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
Cerco à Cidadela
As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Troca de Berço
Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Custodi Aprisionadores de Almas
Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.
Dawnbreak Reclaimer
Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.
Invocador do Clarão da Aurora
Flying {8}: Tap all creatures target player controls.
Herança de Duelista
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Guarda Escamado de Elite
When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Correntes da Fé
Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Herald of the Host
Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Jareth, Titã Leonino
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.
Kalemne's Captain
Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.
Exploradora de Oreskos
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library.
Trovão de Orim
Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's converted mana cost to target creature.
Advoquista Orzhov
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.
Asas da Alvorada
Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Exalação Sublime
Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures.
Titã de Sol
Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
Arauto da Vitória
Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.
Arraia do Brilho Abissal
When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
Golpe Desdenhoso
Counter target spell with converted mana cost 4 or greater.
Musa Nascida do Sonho
At the beginning of each player's upkeep, that player puts the top X cards of their library into their graveyard, where X is the number of cards in their hand.
Fato ou Ficção
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Garras da Phyresis
Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.
Visões Multifacetadas
Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Erosão de Memória
Whenever an opponent casts a spell, that player puts the top two cards of their library into their graveyard.
Mentes Brilhantes
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Vaga-Pensador
Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Riddlekeeper
Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of their library into their graveyard.
Enguia do Turbilhão
Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
Spell Crumple
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.
Estratagema de Tezzeret
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Colibri Tamborilante
Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Cruzeiro do Tesouro
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Voto de Voo
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.
Sorte Inesperada
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Maravilha
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Avatar da Mágoa
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.
Perdição dos Vivos
Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
Enterrado Vivo
Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.
Carniceiro de Malakir
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Cria das Trevas
Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
Demônio Extrator
Flying Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Pústula Rastejante
Festercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.
Saqueador Saco-de-Carne
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
Pacto da Sepultura
Whenever a creature you control dies, each other player sacrifices a creature.
Coveiro
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Debilitar
All creatures get -4/-4 until end of turn.
Morte Viva
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Mortívoro
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore.
Necroplasma
At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Ladrão de Túmulos Nezumi
{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
Patrono dos Nezumis
Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Ressurgir da Cova
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Scythe Specter
Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.
Sewer Nemesis
As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player puts the top card of their library into their graveyard.
Shared Trauma
Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of their library into their graveyard, where X is the total amount of mana paid this way.
Assinar com Sangue
Target player draws two cards and loses 2 life.
Costurar
Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Syphon Flesh
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Drenar Mente
Each other player discards a card. You draw a card for each card discarded this way.
Acovardar
Each opponent discards two cards.
Vow of Malice
Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Beetleback Chief
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Bitter Feud
As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
Ato Blasfemo
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Dragão Avérneo de Bogardan
Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Behemoth da Fronteira
Trample Borderland Behemoth gets +4/+4 for each other Giant you control.
Bafo de Darigaaz
Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Distorção Caótica
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Maldição da Caçada Noturna
Enchant player Creatures enchanted player controls attack each combat if able.
Gigante da Desolação
Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
Raio do Desastre
As an additional cost to cast this spell, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.
Dream Pillager
Flying Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast nonland cards from among those exiled cards.
Dualcaster Mage
Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
Terremoto
Earthquake deals X damage to each creature without flying and each player.
Pilhagem Infiel
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Queda do Martelo
Target creature you control deals damage equal to its power to another target creature.
Fiery Confluence
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.
Kavu de Língua Flamejante
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Fumiko a Sangue Ruim
Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.
Goblin Soldador
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Golias Dorsovila
Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
Gigante Punho de Martelo
{T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
Dragão Fundidor de Tesouro
Flying {3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.
Hostilidade
Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Dragão Caçado
Flying, haste When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
Impact Resonance
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Incite Rebellion
For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
Titã do Inferno
{R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Mastiga-Lingote
When Ingot Chewer enters the battlefield, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Gigante de Magma
When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
Magmamoto
Magmaquake deals X damage to each creature without flying and each planeswalker.
Magus of the Wheel
{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
Meteor Blast
Meteor Blast deals 4 damage to each of X targets.
Rite of the Raging Storm
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
Scrap Mastery
Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.
Bocarras Hostis
When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Tempestade de Estrelas
Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Valentão de Bebumtinga
Giant spells you cast cost {2} less to cast.
Gigante Petrochoque
{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
Soberano do Amanhecer
Other Giant creatures you control get +2/+2 and have trample.
Esmagador Taurino
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
Xamã Cúmulo-Nimbo
When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
Tuktuk, o Explorador
Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Familiar do Tirano
Flying, haste Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
Volcanic Offering
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Warchief Giant
Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Warmonger Hellkite
Flying All creatures attack each combat if able. {1}{R}: Attacking creatures get +1/+0 until end of turn.
Surto da Tempestade Bélica
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
Labareda Açoitadora
Whipflare deals 2 damage to each nonartifact creature.
Palavra de Controle
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
Limo Ácido
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Músculos
Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Campeão de Lambholt
Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
Cultivar
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Testemunha Eterna
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
Ancião Esquecido
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Escamas Endurecidas
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Chamado Inspirador
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
Hidra Kaloniana
Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Colisão de Relíquias
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
Lodo Necrófago
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Solidariedade dos Heróis
Strive — This spell costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Tribute to the Wild
Each opponent sacrifices an artifact or enchantment.
Trol Asceta
Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Troll Ascetic.
Capitão do Marfim de Guarda
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.
Voto de Selvageria
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.
Ancião de Yavimaya
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library. {2}, Sacrifice Yavimaya Elder: Draw a card.
Escavação Antiga
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
Criado para a Caça
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Ameaça Guia de Cadáver
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Bruxa Profanadora
When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
Explosão de Duna
Choose up to one creature. Destroy the rest.
Senhor Escamado Resistente
Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Mago da Compreensão
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
Ghave, Guru dos Esporos
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
Patrulheiro da Ordem do Zimbro
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Biomante Mestre
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
Evicção Impiedosa
Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.
Rota Migratória
Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
Espelho Prolífero
Each other creature becomes a copy of target nonlegendary creature until end of turn.
Mortificar
Destroy target creature or enchantment.
Putrificar
Destroy target artifact or creature. It can't be regenerated.
Skullbriar, the Walking Grave
Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Cuspido e Escarrado
Create a token that's a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Reivindicação Silvestre
Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
Szadek, Senhor dos Segredos
Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of their library into their graveyard.
Vorel da Cepa Casco
{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
Zumbi Predador
Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
Wrexial, a Profundeza Emersa
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
Cornucópia Astral
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Basalt Monolith
Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
Pedra dos Indícios Boros
{T}: Add {R} or {W}. {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.
Sinete Boros
{1}, {T}: Add {R}{W}.
Gnomos de Garrafa
Sacrifice Bottle Gnomes: You gain 3 life.
Sol Engaiolado
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
Catódio
When Cathodion dies, add {C}{C}{C}.
Caldeirão de Almas
{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Coração de Aço Gélido
Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Esfera do Comandante
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
Rastejador Cristalino
Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color. {T}: Put a +1/+1 counter on Crystalline Crawler.
Lingote de Aço Negro
Indestructible {T}: Add one mana of any color.
Sinete Dimir
{1}, {T}: Add {U}{B}.
Edro da Pedra Onírica
{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.
Epocarasita
Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
Cálice do Fluxo Perene
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
A Pedra Fellwar
{T}: Add one mana of any color that a land an opponent controls could produce.
Diamante de Fogo
Fire Diamond enters the battlefield tapped. {T}: Add {R}.
Golgari Signet
{1}, {T}: Add {B}{G}.
Golgari Signet
{1}, {T}: Add {B}{G}.
Fonte Icorídia
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
Livro de Jalum
{2}, {T}: Draw a card, then discard a card.
Mergulhador da Sucata
Flying When Junk Diver dies, return another target artifact card from your graveyard to your hand.
Grevas Faiscantes
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Revestimento Liquometálico
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
Loreseeker's Stone
{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.
Martelo de Batalha dos Loxodontes
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
Pedra da Mente
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
Fonte do Micossintetizador
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Esfera de Batalha Myr
When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Myr de Busca
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
Senhor Myr
When Myr Sire dies, create a 1/1 colorless Myr artifact creature token.
Pedra do Oblívio
{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Sinete Orzhov
{1}, {T}: Add {W}{B}.
Myr de Paládio
{T}: Add {C}{C}.
Magibomba do Pânico
{T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.
Pentavus
Pentavus enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
Olho do Peregrino
Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Talismã Imaculado
{T}: Add {C}. You gain 1 life.
Ornato de Rubi
Red spells you cast cost {1} less to cast.
Sandstone Oracle
Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Meridiana do Vidente
Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
Sinete Simic
{1}, {T}: Add {G}{U}.
Sinete Simic
{1}, {T}: Add {G}{U}.
Anel Solar
{T}: Add {C}{C}.
Simulacro Solene
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card.
Simulacro Solene
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card.
Espinha Dorsal de Ish Sah
When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
Cajado de Nin
At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target.
Dragão Avérneo de Aço
Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
Botas Pé-ligeiro
Equipped creature has hexproof and haste. Equip {1}
Thought Vessel
You have no maximum hand size. {T}: Add {C}.
Entreposto
{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.
Triscelavus
Flying Triskelavus enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target."
Obelisco Instável
{T}: Add {C}. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.
Incubador de Urza
As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.
Bijuteria do Viajante
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Pedra de Energia Gasta
Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
Máquina a Vorme Espiralado
Deathtouch, lifelink When Wurmcoil Engine dies, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.
Anfiteatro Vetusto
As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.
Arcane Lighthouse
{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Santuário Arcano
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Desolação Fumegante
{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
Chancelaria Azorius
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
Charneca Estéril
Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
Paisagem Devastada
{T}: Add {C}. Cycling {2} ({2}, Discard this card: Draw a card.)
Guarnição Boros
Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.
Portão da Guilda Boros
Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.
Ruína Enterrada
{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
Torre de Comando
{T}: Add one mana of any color in your commander's color identity.
Cidadela de Aço Negro
Indestructible {T}: Add {C}.
Catacumbas de Darkwater
{1}, {T}: Add {U}{B}.
Aqueduto Dimir
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
Vulcão Inativo
Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R}.
Recifes da Nau-Terror
{T}: Add {C}. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
Campina Flutuante
Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)
Terras em Desenvolvimento
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Pomar Exótico
{T}: Add one mana of any color that a land an opponent controls could produce.
Flamekin Village
As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.
Caverna Esquecida
Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Quarteirão Fantasma
{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
Fazenda de Podridão Golgari
Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
Grande Fornalha
{T}: Add {R}.
Refúgio da Ilha de Jwar
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Banco de Areia Isolado
Lonely Sandbar enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
Bosque Murmurante
({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
Palácio de Opala
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Palácio Opulento
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Núcleo de Phyrexia
{T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life.
Torre do Relicário
You have no maximum hand size. {T}: Add {C}.
Cone da Ruptura
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Cidadela da Estepe Arenosa
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
Cidadela à Beira-Mar
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
Estepe Remota
Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Câmara de Crescimento Simic
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
Cratera Fumegante
Smoldering Crater enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
Pradaria de Sungrass
{1}, {T}: Add {G}{W}.
Svogthos, a Tumba Insone
{T}: Add {C}. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Templo do Falso Deus
{T}: Add {C}{C}. Activate this ability only if you control five or more lands.
Templo do Falso Deus
{T}: Add {C}{C}. Activate this ability only if you control five or more lands.
Vastidão Morfoterrena
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Bosque Sereno
Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
Rio Subterrâneo
{T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
Penhasco Vívido
Vivid Crag enters the battlefield tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
Prado Vívido
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Penhasco Marcado pelo Vento
Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)