Cartas lançadas na expansão Commander Anthology

  • 09/06/2017
  • CMA
  • 320 cartas
  • Commander

Experience

(Place your experience counters here.)

Místicos Altívolos

Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Vingança de Akroma

Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)

Angel of Finality

Flying When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.

Árbitro Angelical

Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells.

Archangel of Strife

Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.

Banho de luz

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

Congregar

Target player gains 2 life for each creature on the battlefield.

Curse of the Forsaken

Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life.

Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Caçador de Demônio

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Forma Intermitente

Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Asas da Inexistência

Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Guia Cármico

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Ira de Kirtar

Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Guardiã da Luz de Emeria

Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.

Entidade do Espelho

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Madre das Runas

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Trovão de Orim

Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's converted mana cost to target creature.

Caminho para o Exílio

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

Voltar ao Pó

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Causa Justa

Whenever a creature attacks, you gain 1 life.

Anjo Serra

Flying, vigilance

Anjo Estilhaçado

Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.

Armadilha para Almas

{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

Petroprotetor

Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.

Tempt with Glory

Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.

Unexpectedly Absent

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Porta-voz

Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color.

Vow of Duty

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.

Contradição Arcana

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Azami, Dama dos Pergaminhos

Tap an untapped Wizard you control: Draw a card.

Zênite do Sol Azul

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Borrowing 100,000 Arrows

Draw a card for each tapped creature target opponent controls.

Controlar Mágica

Enchant creature You control enchanted creature.

Curse of Inertia

Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

Exarca Enganador

Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls.

Diviner Spirit

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.

Djinn of Infinite Deceits

Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.

Geists da Masmorra

Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Patrulha Espiã de Hada

Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) Hada Spy Patrol can't be blocked.

Lu Xun, Scholar General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Fadas do Vento Cortante

Flying {T}: Thornwind Faeries deals 1 damage to any target.

Solapamento

Return all permanents of the color of your choice to their owners' hands.

Maravilha

Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Colheita do Altar

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Custo da Ambição

You draw three cards and you lose 3 life.

Banshee of the Dread Choir

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

Escambo de Sangue

Each player sacrifices two creatures.

Criança Sanguinária

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

Carniceiro de Malakir

Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

Campeão das Almas Perdidas

{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.

Áugure Cadáver

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Servidão Diabólica

When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand. When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.

Tutor Diabólico

Search your library for a card and put that card into your hand. Then shuffle your library.

Dread Cacodemon

When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.

Dread Summons

Each player puts the top X cards of their library into their graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

Devorador de Esperança

Flying {B}, Sacrifice another creature: Regenerate Eater of Hope. {2}{B}, Sacrifice two other creatures: Destroy target creature.

Justiça do Evincar

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player.

Demônio Extrator

Flying Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Anjo Caído

Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Senhor da Praga Phyrexiano

{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn.

Raivoso Phyrexiano

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

Oni Mandíbula-de-Navalha

Black creatures can't block.

Demônio Saqueador

Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

Ressurgir da Cova

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Scourge of Nel Toth

Flying You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Decepar a Estirpe

Exile target creature and all other creatures with the same name as that creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Bocarra Ululante

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Syphon Flesh

Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.

Drenar Mente

Each other player discards a card. You draw a card for each card discarded this way.

Thief of Blood

Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.

Vitimar

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Vow of Malice

Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Wretched Confluence

Choose three. You may choose the same mode more than once. • Target player draws a card and loses 1 life. • Target creature gets -2/-2 until end of turn. • Return target creature card from your graveyard to your hand.

Akroma, Anjo da Fúria

This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Ira

Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Avatar of Slaughter

All creatures have double strike and attack each combat if able.

Raio Purificador

Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

Tempestade de Cometas

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Death by Dragons

Each player other than target player creates a 5/5 red Dragon creature token with flying.

Filhote de Dragão

Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Terremoto

Earthquake deals X damage to each creature without flying and each player.

Filhote da Fornalha

Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Furnace Whelp gets +1/+0 until end of turn.

Mana-Charged Dragon

Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Oni dos Lugares Selvagens

Haste At the beginning of your upkeep, return a red creature you control to its owner's hand.

Pirohematólise

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player.

Stranglehold

Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.

Explosão Sulfurosa

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Vow of Lightning

Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.

Limo Ácido

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Bane of Progress

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

Ascensão do Senhor das Feras

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Bloodspore Thrinax

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

Caller of the Pack

Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Centauro das Lianas Esmagadoras

Trample Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.

Nubidebulhador

Flash Reach When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Inconsciente Coletivo

Draw a card for each creature you control.

Creeperhulk

Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

Curse of Predation

Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Ciclone do Deserto

Destroy target permanent.

Bando de Elfos

Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.

Arqueodruida Elfo

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Místico Élfico

{T}: Add {G}.

Patrulha Celeste Élfica

{4}{G}, Sacrifice a creature: Destroy target creature with flying.

Visionário Élfico

When Elvish Visionary enters the battlefield, draw a card.

Encarregada da Essência

Whenever another creature enters the battlefield, you gain 1 life.

Testemunha Eterna

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Ezuri, Líder Renegado

{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.

Elfo Porto-Longínquo

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Carne Fresca

Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.

Freyalise, Llanowar's Fury

[+2]: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." [−2]: Destroy target artifact or enchantment. [−6]: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.

Grave Sifter

When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.

Great Oak Guardian

Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

Florescência Sombria

Draw a card for each creature card in your graveyard.

Estorrar

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.

Tríade Caçadora

Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)

Magistrado Imaculado

{T}: Put a +1/+1 counter on target creature for each Elf you control.

Perfeita Imperiosa

Other Elf creatures you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

Uivossauro Indrik

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

Invocador de Guerra de Joraga

Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

Convocador de Elefante de Kazandu

Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.

Rompedores de Jaula de Kessig

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

Garra Krosana

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Lifeblood Hydra

Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

Elfos de Llanowar

{T}: Add {G}.

Mestre de Caça de Lys Alana

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Admiradores Mascarados

When Masked Admirers enters the battlefield, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.

Palha

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Micoloth

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

Ultrapassar

Creatures you control get +3/+3 and gain trample until end of turn.

Estouro Esmagador

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Pathbreaker Ibex

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

Nantuko Fantasma

Trample Phantom Nantuko enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. {T}: Put a +1/+1 counter on Phantom Nantuko.

Conselho do Pretor

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

Presença de Gond

Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."

Sacerdote de Titânia

{T}: Add {G} for each Elf on the battlefield.

Crescimento Primordial

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.

Sábio Primordial

Whenever you cast a creature spell, you may draw a card.

Baloths Enfurecidos

Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Sábio da Reivindicação

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Restore

Put target land card from a graveyard onto the battlefield under your control.

Ancião da Tribo Sakura

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Sátiro Trilheiro

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Siege Behemoth

Hexproof As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

Aranha do Chicote de Seda

Reach {X}{G}{G}: Silklash Spider deals X damage to each creature with flying.

Skullwinder

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Song of the Dryads

Enchant permanent Enchanted permanent is a colorless Forest land.

Alma da Colheita

Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

Procriação de Aranha

Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sylvan Offering

Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

Patrulheiro Silvestre

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Preservador Silvestre

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Terastodon

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Arqueiro de Espinoflora

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Baloth dos Pés de Trovão

Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

Elfo Vigia dos Pinheiros

{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Eleito de Titânia

Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.

Elemental do Tornado

When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. You may have Tornado Elemental assign its combat damage as though it weren't blocked.

Tribute to the Wild

Each opponent sacrifices an artifact or enchantment.

Força Verdejante

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Emissário Viridiano

When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Zelote Viridiano

{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.

Barreira de Flores

Defender When Wall of Blossoms enters the battlefield, draw a card.

Wave of Vitriol

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles it.

Desejador do Bem

{T}: You gain 1 life for each Elf on the battlefield.

Tufão

Destroy all creatures with flying.

Elemental do Covil de Espinhos

Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

Wolfcaller's Howl

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Elfos da Floresta

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Caçador da Toca da Corruíra

Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) {2}{G}: Create a 2/2 green Wolf creature token. Wolves you control have deathtouch.

Toque da Maga Etérea

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Anjo do Desespero

Flying When Angel of Despair enters the battlefield, destroy target permanent.

Basandra, Battle Seraph

Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able.

Asas Laminadas, o Ressurgido

Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.

Derevi, Empyrial Tactician

Flying Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.

Amuleto Golgari

Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.

Salvamento Macabro

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Jarad, Senhor Lich dos Golgari

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

Kaalia of the Vast

Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

Mago de Guilda de Korozda

{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

Poleiro do Dragonete Foliforme

Enchant land Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."

Trol Lotleth

Trample Discard a creature card: Put a +1/+1 counter on Lotleth Troll. {B}: Regenerate Lotleth Troll.

Malfegor

Flying When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

Mazirek, Kraul Death Priest

Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

Meren of Clan Nel Toth

Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

Mortificar

Destroy target creature or enchantment.

Oros, o Vingador

Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.

Putrificar

Destroy target artifact or creature. It can't be regenerated.

Roon of the Hidden Realm

Vigilance, trample {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Rubinia Soulsinger

You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

Amuleto Selesnya

Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.

Profetas do Olho Celestial

Vigilance {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

Tariel, Reckoner of Souls

Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.

Findar

Destroy target creature. It can't be regenerated.

Zumbi Predador

Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Coatl Alado

Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Baile Devastador

Destroy target creature or land.

Maga da Guilda Boros

{1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.

Mago Rural Duergar

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Maga Rural Gwyllion

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Plano de Guerra Magistral

Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.

Bruxa de Nevoplanície

{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Soberano Demônio das Trevas

Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

Mago da Guilda Orzhov

{2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life.

Mago da Guilda Selesnya

{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.

Esfera Armilar

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.

Traje de Assalto

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

Chave Rúnica Azorius

{T}: Add {W} or {U}. {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Basalt Monolith

Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.

Aglomerado de Ossos

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}

Sinete Boros

{1}, {T}: Add {R}{W}.

Esfera do Comandante

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Armário do Conjurador

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Lingote de Aço Negro

Indestructible {T}: Add one mana of any color.

Monumento de Eldrazi

Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

Ornato de Esmeralda

Green spells you cast cost {1} less to cast.

Sinete Golgari

{1}, {T}: Add {B}{G}.

Armadilha de Lâminas dos Leoninos

Flash (You may cast this spell any time you could cast an instant.) {2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying.

Grevas Faiscantes

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Loreseeker's Stone

{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.

Diamante de Limo

Moss Diamond enters the battlefield tapped. {T}: Add {G}.

Sinete Orzhov

{1}, {T}: Add {W}{B}.

Olho do Peregrino

Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Predador, Nau Capitânia

{2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.

Sinete Rakdos

{1}, {T}: Add {B}{R}.

Meridiana do Vidente

Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.

Sinete Selesnya

{1}, {T}: Add {G}{W}.

Sinete Simic

{1}, {T}: Add {G}{U}.

Pinça Craniana

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Anel Solar

{T}: Add {C}{C}.

Surveyor's Scope

{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.

Botas Pé-ligeiro

Equipped creature has hexproof and haste. Equip {1}

Espada dos Paruns

As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}

Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Elixir Milenário

You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.

Cajado do Trovão

As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn.

Refúgio de Akoum

Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.

Chancelaria Azorius

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Portão da Guilda Azorius

Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.

Panorama de Bant

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.

Charneca Estéril

Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Pântano de Bojuka

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B}.

Guarnição Boros

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

Torre de Comando

{T}: Add one mana of any color in your commander's color identity.

Veio de Cristal

{T}: Add {C}. {T}, Sacrifice Crystal Vein: Add {C}{C}.

Terras em Desenvolvimento

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Conclave Feérico

Faerie Conclave enters the battlefield tapped. {T}: Add {U}. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Caverna Esquecida

Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Castelo de Gárgula

{T}: Add {C}. {5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.

Quarteirão Fantasma

{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.

Portão da Guilda Golgari

Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.

Fazenda de Podridão Golgari

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.

Mata Sinistra

{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

Cemitério Pantanoso Assombrado

{T}: Add {C}. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Campo de Batalha de Havenwood

Havenwood Battleground enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Havenwood Battleground: Add {G}{G}.

Mercado Alto

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Bacia Selvática

Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Clareira na Selva

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Escória Fundida

{T}: Add {C}. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.

Paisagem Infinita

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Palácio de Opala

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Oran-Rief, a Matavasta

Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Basílica Orzhov

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.

Lamaçal Poluído

Polluted Mire enters the battlefield tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)

Carnarium Rakdos

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.

Cone da Ruptura

Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Estepe Salina

{T}: Add {C}. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.

Cidadela à Beira-Mar

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Estepe Remota

Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Refúgio de Sejiri

Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Portão da Guilda Selesnya

Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.

Santuário Selesnya

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Portão da Guilda Simic

Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.

Carste Escorregadio

Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Floresta Contaminada

{T}: Add {C}. {T}: Add {B} or {G}. Activate this ability only if you control a Swamp.

Templo do Falso Deus

{T}: Add {C}{C}. Activate this ability only if you control five or more lands.

Vastidão Morfoterrena

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Bosque Sereno

Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Passeio Transguildas

Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Bosque Vívido

Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.

Pântano Vívido

Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.

Prado Vívido

Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Caverna Zoética

{T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Planície

({T}: Add {W}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Ilha

({T}: Add {U}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Pântano

({T}: Add {B}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Montanha

({T}: Add {R}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Floresta

({T}: Add {G}.)

Tokens 19 cartas
Kithkin Soldier
Knight
Spirit
Germ
Zombie
Dragon
Beast
Beast
Elemental
Elephant
Elf Druid
Elf Warrior
Saproling
Spider
Treefolk
Wolf
Wolf
Drake
Gargoyle