Cartas lançadas na expansão Archenemy: Nicol Bolas

  • 15/06/2017
  • E01
  • 106 cartas
  • Casual

Anjo da Égide

Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Socorrista Aéreo

Flying, vigilance, lifelink

Ungidor dos Campeões

{T}: Target attacking creature gets +1/+1 until end of turn.

Viajante Condenado

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

Escoriar

Exile target tapped creature.

Raptor da Expedição

Flying When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Ás da Esgrima

Double strike (This creature deals both first-strike and regular combat damage.)

Paladino Demonicida

First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Asas da Inexistência

Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Gideon Jura

[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [−2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Guardião da Lei de Gideon

{W}, {T}: Tap target creature.

Abolidor-Mor

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Garra do Hieromante

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

Paladino Portaluz

First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

Mentor dos Humildes

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Momento de Heroísmo

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Odric, Estrategista Mestre

First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Capitão da Jurisdição

First strike Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.

Capitão do Socorro

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

Ombro a Ombro

Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.

Titã de Sol

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

Jovem Cavaleiro

First strike

Pesquisa Compulsiva

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Regente da Cascata de Gelo

Flying When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. Spells your opponents cast that target Icefall Regent cost {2} more to cast.

Expedição à Ruína de Ior

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Esfinge Prognóstica

Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Erudito Incauto

{T}: Target player draws a card, then discards a card.

Esfinge da Ilha de Jwar

Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time.

Mixórdia Visionária

Each player draws two cards.

Enguia Galopa-Vento

Flying Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

Arquidemônio da Depravação

Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Regente da Morte Iminente

Flying When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Lâmina da Destruição

Destroy target nonblack creature.

Ceifador de Almas

Deathtouch Whenever another nontoken creature dies, you may draw a card.

Familiar de Nightscape

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar.

Overseer of the Damned

Flying When Overseer of the Damned enters the battlefield, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.

Rancor Imprudente

Destroy two target nonblack creatures. You lose 5 life.

Vampiro Falcão-da-Noite

Flying, deathtouch, lifelink

Avatar da Fúria

If an opponent controls seven or more lands, this spell costs {6} less to cast. Flying {R}: Avatar of Fury gets +1/+0 until end of turn.

Xamã do Chocalho-de-Guerra

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Ogre de Sangue

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.)

Chandra, Piromestra

[+1]: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn. [0]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Ultraje de Chandra

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Fênix de Chandra

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Assalto Coordenado

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Dualcaster Mage

Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Queda Ardente

Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Kavu de Língua Flamejante

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Minotauros dos Chifres Escorneadores

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Lavamante Implacável

{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

Atirador da Sarjeta

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

Mão de Martelo

Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)

Titã do Inferno

{R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Raio

Lightning Bolt deals 3 damage to any target.

Alma Avérnea de Obsidiana

{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)

Lança Cauterizante

Searing Spear deals 3 damage to any target.

Pássaro de Fogo de Skarrgan

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.

Amoque do Sangue Tempestuoso

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.)

Sudden Demise

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

Tochalídeo

{R}: Untap Torchling. {R}: Target creature blocks Torchling this turn if able. {R}: Change the target of target spell that targets only Torchling. {1}: Torchling gets +1/-1 until end of turn. {1}: Torchling gets -1/+1 until end of turn.

Gêiser Vulcânico

Volcanic Geyser deals X damage to any target.

Cultivar

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Explorar

You may play an additional land this turn. Draw a card.

Fertilídio

Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles their library.

Ancião Esquecido

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Maestria do Caçador

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Expedição ao Coração de Khalni

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Nissa, Despertadora do Mundo

[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Hidra de Oran-Rief

Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Aproveitar Vantagem

Up to two target creatures each get +2/+2 and gain trample until end of turn.

Baloths Enfurecidos

Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Retirada para Kazandu

Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.

Multidão de Cascudos

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

Generosidade Silvestre

Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Thragueopresa

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Basilisco de Virapau

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.

Zendikon de Matavasta

Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.

Vinhas do Recluso

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

Behemot Lígneo

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Estrige Maligna

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Tirano do Sangue

Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Ultimato Cruel

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Perfuração Letal

Destroy target creature or planeswalker.

Extract from Darkness

Each player puts the top two cards of their library into their graveyard. Then you put a creature card from a graveyard onto the battlefield under your control.

Nicol Bolas, Planeswalker

[+3]: Destroy target noncreature permanent. [−2]: Gain control of target creature. [−9]: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.

Escravo de Nicol Bolas

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Resgate de Alma

Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Obelisco de Grixis

{T}: Add {U}, {B}, or {R}.

Espada da Animista

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Equip {2}

Talismã da Dominação

{T}: Add {C}. {T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.

Talismã da Indulgência

{T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.

Necrópole Despedaçada

Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.

Pico da Caveira de Dragão

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Catacumba Submersa

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Panorama de Grixis

{T}: Add {C}. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

Cumes Ardentes

Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. {T}: Add {R}.

Planície

({T}: Add {W}.)

Ilha

({T}: Add {U}.)

Pântano

({T}: Add {B}.)

Montanha

({T}: Add {R}.)

Floresta

({T}: Add {G}.)

Planície

({T}: Add {W}.)

Ilha

({T}: Add {U}.)

Pântano

({T}: Add {B}.)

Montanha

({T}: Add {R}.)

Floresta

({T}: Add {G}.)

Tokens 5 cartas
Soldier
Soldier
Spirit
Spirit
Horror
Horror
Beast
Beast
Beast
Beast