Hojacolmillo yuan-ti Carta MTG


Hojacolmillo yuan-ti - Adventures in the Forgotten Realms
El coste de maná
Costo de maná convertido3
RarezaComún
TipoCriatura — Bribón víbora
Habilidades Deathtouch,Venture into the dungeon
Liberado2021-07-23
Coleccione símbolo
Coleccione nombreAdventures in the Forgotten Realms
Coleccione códigoAFR
Fuerza 2
Tenacidad 2
Número128
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porSimon Dominic

Conclusiones clave

  1. Gaining a card advantage, Yuan-Ti Fang-Blade disrupts opponents while providing personal deck enrichment.
  2. Its deathtouch at instant speed allows for nuanced control and tactical play on the battlefield.
  3. Despite some limitations, its versatility makes it a valuable asset for various deck archetypes.

Texto de la carta

Toque mortal. Siempre que la Hojacolmillo yuan-ti haga daño de combate a un jugador, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.)

"El aire está dulce por el sabor de tu miedo".


Card Pros

Card Advantage: The Yuan-Ti Fang-Blade allows you to subtly disrupt your opponent’s deck while enriching your hand with additional cards. This subtle card advantage can tilt the game in your favor as you remove key pieces from their strategy.

Resource Acceleration: In resource acceleration, this serpent rogue shines by potentially exiling cards with mana value three or greater, thus helping you ramp in colors or strategies that might otherwise lack such capabilities.

Instant Speed: With its deathtouch ability, Yuan-Ti Fang-Blade thrives at instant speed. This characteristic enables crafty playmaking, allowing you to navigate the battlefield with precision and make decisive moves during your opponent’s turn.


Card Cons

Discard Requirement: One of the drawbacks of the Yuan-Ti Fang-Blade is its reliance on having to discard a card to activate certain abilities. For players without a sufficient hand size, this can present a challenge, sometimes forcing difficult decisions about resource management.

Specific Mana Cost: The specific mana cost of the Yuan-Ti Fang-Blade requires a solid commitment to black mana in your deck’s color scheme. This can be a restriction for multi-colored decks that need a perfectly balanced mana base to efficiently play a variety of cards.

Comparatively High Mana Cost: When compared to other creatures in its class, the Fang-Blade has a high mana cost. This can be a considerable setback, particularly in fast-paced games where early momentum and board presence are crucial. Alternative creatures might provide similar benefits at a lower mana investment, leading players to evaluate the cost-benefit ratio of including it in their deck.


Reasons to Include Yuan-Ti Fang-Blade in Your Collection

Versatility: Yuan-Ti Fang-Blade is the kind of card that can easily find its place in various deck archetypes due to its ability to disrupt opponent strategies while being a decent creature on the board.

Combo Potential: With its deathtouch ability, this card can be an essential component in combos that involve dealing damage or removing opposing creatures, enhancing strategies that capitalize on creature control.

Meta-Relevance: As creature-heavy decks continue to populate the meta, having a card like Yuan-Ti Fang-Blade can be crucial for gaining the upper hand against opponents by efficiently handling potential threats.


How to beat

Overcoming the challenge presented by Yuan-Ti Fang-Blade in MTG requires tactical finesse and an understanding of its mechanics. This serpent warrior can be a thorn in any player’s side, primarily due to its deathtouch ability, meaning any creature it damages could be instantly destroyed. To beat it, consider using removal spells that don’t require direct combat, such as “Murder” or “Path to Exile,” to safely handle the Fang-Blade without risking your own creatures.

Additionally, since Yuan-Ti Fang-Blade aims to attack each turn if able, employing creatures with high toughness or those that can regenerate can be effective roadblocks. Ensnaring this serpent with enchantments that prevent it from attacking or blocking also diminishes its impact, giving you control over the game’s pace. Lastly, effects that grant your creatures indestructibility or protection from creatures for a turn ensure that battling the Fang-Blade won’t result in devastating losses. Plan wisely, and your encounters with this stealthy adversary can become simple hiccups on your path to victory.


BurnMana Recommendations

A deeper look into the Yuan-Ti Fang-Blade reveals a card that could be a staple in your MTG arsenal. Commanding the board with subtlety and leveraging every discard as an opportunity for dominance could clinch victories in tight matches. Whether used in resource acceleration or simply as a creature with excellent control potential, the Yuan-Ti Fang-Blade invites complex strategic plays. Consider how this serpent can slither into your deck and exploit your opponent’s weaknesses. Keen to refine your deck and make the most of this rogue’s abilities? Immerse yourself in the tactical depth of MTG and turn your next duel into a demonstration of cunning and mastery with the addition of the Yuan-Ti Fang-Blade.


Cartas como Hojacolmillo yuan-ti

The silhouette of Yuan-Ti Fang-Blade shoulders its way into the rogue-themed decks of Magic: The Gathering. This creature card has its own merits when positioned against peers like Thieves’ Guild Enforcer. Notably, both cards cater to a strategy that leverages the opponent’s cards in their graveyard to gain advantage—Yuan-Ti Fang-Blade does this by dealing direct damage to a player whenever certain conditions are met.

A comparable card might be Vampire Nighthawk. Although Yuan-Ti Fang-Blade lacks flying, it compensates with its potential for unblockable attacks. Meanwhile, Vampire Nighthawk offers lifelink and deathtouch, a classic combination for maintaining board control. The decisions between using either can often pivot on the tactical needs of lifegain versus direct damage output.

Consequently, delving further into rogue synergies, we come across Soaring Thought-Thief. While not a direct damage dealer, this card accentuates the mill strategy, boosting the damage Yuan-Ti Fang-Blade can potentially inflict. Within the rogue archetype, when weighing the attributes of these similar cards, Yuan-Ti Fang-Blade stands as a formidable option for players looking to exploit their opponent’s graveyard for damage-driven victory.

Thieves' Guild Enforcer - Carta Magic versiones
Vampire Nighthawk - Carta Magic versiones
Soaring Thought-Thief - Carta Magic versiones
Thieves' Guild Enforcer - Carta Magic versiones
Vampire Nighthawk - Carta Magic versiones
Soaring Thought-Thief - Carta Magic versiones

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Razortooth Rats - Carta Magic versiones
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Dross Prowler - Carta Magic versiones
Nim Abomination - Carta Magic versiones
Vesper Ghoul - Carta Magic versiones
Hypnotic Specter - Carta Magic versiones
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Donde comprar

Si estás buscando comprar una carta MTG Hojacolmillo yuan-ti de un coleccione específico como Adventures in the Forgotten Realms, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Hojacolmillo yuan-ti y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Legalidades

Formatos de Magic the Gathering donde Hojacolmillo yuan-ti tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Hojacolmillo yuan-ti de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-07-23 A player may only have one dungeon in the command zone at a time.
2021-07-23 Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23 Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23 Dungeons are removed from the game as a state-based action.
2021-07-23 If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23 Moving into a dungeon room will cause its room ability to trigger.
2021-07-23 Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23 The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23 To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23 You can only move forward (well, downward) in a dungeon, never backwards or sideways.