Culpa de Urza Carta MTG


Culpa de Urza - Planeshift
El coste de maná
Costo de maná convertido4
RarezaExtraña
Tipo
Liberado2001-02-05
Coleccione símbolo
Coleccione nombrePlaneshift
Coleccione códigoPLS
Número130
Frame1997
DisposiciónNormal
BorderNegra
Ilustrado porPaolo Parente

Conclusiones clave

  1. Grants card advantage by equalizing hand size and refilling your own at instant speed.
  2. Enables graveyard strategies by discarding cards, which can lead to powerful combos.
  3. Mana requirements and cost may limit playability, calling for careful deck integration.

Donde comprar

Si estás buscando comprar una carta MTG Culpa de Urza de un coleccione específico como Planeshift, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Culpa de Urza y otras cartas MTG:

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Texto de la carta

Each player draws two cards, then discards three cards from his or her hand, then loses 4 life.

Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?"


Card Pros

Card Advantage: Urza’s Guilt enables players to force each player to draw cards, leveling the playing field while potentially providing a way to refill your own hand. This can be tactical in decks that benefit from drawing or have ways to mitigate the disadvantages of allowing your opponent the same opportunity.

Resource Acceleration: In a strategy where discarding can be turned into an advantage, Urza’s Guilt can act as a catalyst for graveyard-based synergies, propelling your game plan forward by filling the graveyard with valuable resources to be leveraged later.

Instant Speed: The ability to play Urza’s Guilt at instant speed offers flexibility, allowing the player to adapt to the flow of the game. This can be crucial when looking to disrupt an opponent’s strategy or when waiting for the optimal moment to execute your own plan without sacrificing tempo.


Card Cons

Discard Requirement: Urza’s Guilt forces players to discard two cards, which can be detrimental, especially when your hand is crucial for your strategy.

Specific Mana Cost: This card’s casting cost requiring both blue and black mana makes it less flexible, being a better fit only in decks that can reliably produce both types of mana.

Comparatively High Mana Cost: At four mana to play, Urza’s Guilt may come into play too late against fast-paced decks, and other cards might provide more immediate or powerful effects for the same cost.


Reasons to Include Urza’s Guilt in Your Collection

Versatility: Urza’s Guilt offers a range of applications in various deck builds. Its ability to force each player to discard and draw cards opens up strategic plays in control and tempo decks alike.

Combo Potential: This card has a natural synergy with graveyard mechanics and can be pivotal in decks focused on reanimation or leveraging discard effects for advantage, such as with Madness or Flashback abilities.

Meta-Relevance: In environments where hand-size matters or where disrupting opponent strategies is key, Urza’s Guilt can be a game-changer, potentially disrupting well-laid plans and giving you the upper hand.


How to beat

Approaching the challenge of overcoming Urza’s Guilt in MTG demands a strategic plan centered around timing and resource management. As a potent blue and black spell capable of whittling down both players’ hand sizes and life totals, your best defense is to play around its casting cost and its symmetrical effect.

One effective method is to maintain a low hand count, utilizing cards at instant speed to keep your hand nimble and flexible. Implementing graveyard retrieval allows you to recover from the discard while leveraging the life-loss impact. Consider using life-gain strategies or cards that benefit from discard mechanics to turn the tables on Urza’s Guilt. Holding up counterspells when you anticipate your opponent might be casting it can also negate the threat entirely.

Remember, turning Urza’s Guilt into an advantage requires forethought and situational awareness. By mastering the timing of your plays and maintaining card and life advantage, you can readily make Urza’s Guilt a tool for your own victory rather than an obstacle to be feared.


Cartas como Culpa de Urza

Urza’s Guilt stands out in the pantheon of MTG blue and black spells, with a unique mixture of effects that can shift the battlefield’s dynamics. Its closest relative in terms of gameplay could be Whispering Madness, which also forces each player to discard their hand and draw cards, though it has the added advantage of cipher to be cast multiple times. While Urza’s Guilt deals damage to each player equal to the number of cards in their hand, Whispering Madness does not deal damage directly.

Another card with a semblance of similarity is Syphon Mind, offering both player hand disruption and card draw in a single package, albeit without inflicting damage like Urza’s Guilt. Painful Quandary is another contender, consistently penalizing opponents for playing spells rather than being a one-time event, but it lacks the card draw component. These comparisons show that while there are other cards that share aspects of hand disruption or card draw, few blend the two with direct damage, setting Urza’s Guilt apart in MTG strategies.

Considering the combination of card draw, hand disruption, and direct damage, Urza’s Guilt claims its unique place in a player’s arsenal, especially for those looking to control the pace and power of the game.

Whispering Madness - Carta Magic versiones
Syphon Mind - Carta Magic versiones
Painful Quandary - Carta Magic versiones
Whispering Madness - Carta Magic versiones
Syphon Mind - Carta Magic versiones
Painful Quandary - Carta Magic versiones

Cartas similares a Culpa de Urza por color, tipo y coste de maná

Lobotomy - Carta Magic versiones
Barrin's Spite - Carta Magic versiones
River's Grasp - Carta Magic versiones
Brainbite - Carta Magic versiones
Whispering Madness - Carta Magic versiones
Call of the Nightwing - Carta Magic versiones
Reap Intellect - Carta Magic versiones
Covetous Urge - Carta Magic versiones
Lobotomy - Carta Magic versiones
Barrin's Spite - Carta Magic versiones
River's Grasp - Carta Magic versiones
Brainbite - Carta Magic versiones
Whispering Madness - Carta Magic versiones
Call of the Nightwing - Carta Magic versiones
Reap Intellect - Carta Magic versiones
Covetous Urge - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Culpa de Urza tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal