Adulteración de rasgos Carta MTG


Adulteración de rasgos - Dragon's Maze
El coste de maná
Costo de maná convertido1
RarezaExtraña
TipoConjuro
Habilidades Cipher
Liberado2013-05-03
Coleccione símbolo
Coleccione nombreDragon's Maze
Coleccione códigoDGM
Número18
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porClint Cearley

Conclusiones clave

  1. Enables recurring strategy disruption by encoding on a creature and altering permanent traits multiple times.
  2. Instant speed allows for adaptable play, responding to opponents’ moves to shift game dynamics.
  3. Despite its narrower impact, versatility and combo potential may justify inclusion in specific decks.

Texto de la carta

Cambia el texto del permanente objetivo reemplazando cada mención de un color o un tipo de tierra básica por otro hasta el final del turno. Cifrar. (Luego puedes exiliar esta carta de hechizo, cifrándola en una criatura que controles. Siempre que esa criatura haga daño de combate a un jugador, su controlador puede lanzar una copia de la carta cifrada sin pagar su coste de maná.)


Card Pros

Card Advantage: Trait Doctoring may not directly allow you to draw cards, but it facilitates card advantage through its cipher ability. Once encoded on a creature, it can potentially be recast each time that creature deals combat damage to a player, allowing you to continue altering the traits of permanents without expending additional cards from your hand.

Resource Acceleration: While Trait Doctoring doesn’t produce additional resources in the form of mana or tokens, it accelerates your game by enabling more efficient use of your existing resources. By changing the color or land type words on a permanent, it can help fix your mana or disrupt your opponent’s mana base, effectively giving you a resource advantage.

Instant Speed: As an instant, Trait Doctoring gives you the flexibility to alter a permanent on your terms. You can cast it during your turn, but also during your opponent’s turn in response to their actions, keeping your strategy adaptable and keeping your opponent on their toes.


Card Cons

Discard Requirement: Players must discard a card to unleash its effect, a steep price if your hand is already dwindling or you’re strategizing for future turns.

Specific Mana Cost: Trait Doctoring demands a precise mana setup—both blue and a hybrid of blue/black—posing a challenge for decks that run on a diverse color palette.

Comparatively High Mana Cost: The initial cost may seem low, but for its narrow ability, it competes with other spells that could potentially offer more impactful game changes or versatility for the same, or less, mana investment.


Reasons to Include in Your Collection

Versatility: Trait Doctoring’s ability to permanently change one attribute of a card makes it a versatile tool in decks that exploit specific vulnerabilities or color strengths.

Combo Potential: Its cipher ability allows it to be repeatedly cast, offering a consistent way to enable triggers or synergize with cards that benefit from casting spells.

Meta-Relevance: In scenarios where certain colors or card types dominate, Trait Doctoring can subtly shift the tide of the game, potentially rendering opponents’ strategies less effective.


How to Beat Trait Doctoring

Trait Doctoring, while not seen as a powerhouse in competitive play, does have niche uses in the world of Magic: The Gathering. This blue spell allows players to change the text of a card by replacing a color or basic land type until end of turn. However, if you’re planning to tackle a deck utilizing this card, there are strategies to consider.

One effective method is to minimize the impact of Trait Doctoring by using cards with less color-specific text or land types, thus giving it fewer targets. You could also counter it with instant-speed spells like Negate or Dispel, which are low-cost ways to prevent its effect from ever occurring. Alternatively, focusing your strategy on robust creatures and spells that don’t hinge on specific colors or land types can also diminish Trait Doctoring’s potential influence on your game plan.

Focusing on a resilient, adaptive playstyle will often make Trait Doctoring less disruptive to your game. With the right mix of versatile spells and creatures, along with a few carefully timed counterspells, you can ensure that Trait Doctoring never dictates the flow of the match in your opponent’s favor.


BurnMana Recommendations

Exploring the nuances of Trait Doctoring can open up innovative strategies, enhancing your gameplay in subtle but powerful ways. As you weigh the pros and cons, remember that this card’s true strength lies in its cipher ability, offering repeat value in the right circumstances. If you’re intrigued by the potential to sway combat and leverage color-based tactics, Trait Doctoring might be the missing puzzle piece for your deck. Harness its unique abilities to gain an edge over your opponents and refine your approach to the game. Curious to see it in action or integrate it into your own strategies? Dive deeper with us and discover how Trait Doctoring can be more than just a card—it can be a game-changer.


Cartas como Adulteración de rasgos

Trait Doctoring is a unique card in Magic: The Gathering, standing out in the niche category of color and type modification spells. It bears similarity to cards like Artificial Evolution, which allows players to change creature types within a spell or on a permanent. While Artificial Evolution has the potential to impact tribal synergies significantly, Trait Doctoring offers a more subtle approach, altering color words or basic land types for a single turn.

Another card in the conversation is Sleight of Mind, an older spell that tweaks wordings on cards. Like Trait Doctoring, this can be pivotal in certain matchups, especially when dealing with protection from specific colors. However, Sleight of Mind offers a permanent change, whereas Trait Doctoring’s effects, despite being fleeting, come with the added bonus of cipher. This means it can be encoded on a creature to cast repeatedly as long as that creature continues to deal combat damage to a player.

In sum, while there are other cards with similar abilities, Trait Doctoring’s cipher ability offers a unique opportunity for recurring strategic advantages. This sets it apart in the ecosystem of Magic: The Gathering customization spells, particularly for players who can capitalize on its repeatable nature.

Artificial Evolution - Carta Magic versiones
Sleight of Mind - Carta Magic versiones
Artificial Evolution - Carta Magic versiones
Sleight of Mind - Carta Magic versiones

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Merfolk Secretkeeper // Venture Deeper - Carta Magic versiones
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Donde comprar

Si estás buscando comprar una carta MTG Adulteración de rasgos de un coleccione específico como Dragon's Maze, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Adulteración de rasgos y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Legalidades

Formatos de Magic the Gathering donde Adulteración de rasgos tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Adulteración de rasgos de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2013-04-15 If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.
2013-04-15 If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.
2013-04-15 If the basic land type of a land is changed, the associated mana ability of that land will also change, but its name will not. For example, if you’ve changed “Plains” to “Island,” a card named Plains will have the basic land type Island and can be tapped for , and it can no longer be tapped for .
2013-04-15 If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.
2013-04-15 If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.
2013-04-15 If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time.
2013-04-15 If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.
2013-04-15 The copy of the card with cipher is created in and cast from exile.
2013-04-15 The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.
2013-04-15 The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.
2013-04-15 The type-changing effect can change part of a word such as “nonblack” or “swampwalk” if the part of the word is being used to refer to a color or basic land type.
2013-04-15 Trait Doctoring changes the color word or basic land type each time it appears in the permanent’s type line and/or rules text. It doesn’t change the name of the card or any instances of the word being used as part of a card’s name.
2013-04-15 Trait Doctoring’s effect changes only the text printed on the permanent. It can’t change words found in abilities it’s been granted. For example, if you’ve changed “green” to “blue,” and the permanent gains protection from green (as opposed to having protection from green printed on it), that protection ability is unaffected. The permanent will have protection from green.
2013-04-15 You can target any permanent with Trait Doctoring, including one with no color words or basic land types on it.
2013-04-15 You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.
2013-04-15 You choose the creature as the spell resolves. The cipher ability doesn’t target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities.
2013-04-15 You choose what word you’re changing and what word you’re changing it to as Trait Doctoring resolves.