Movimiento de reagrupación Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido3
RarezaPoco común
TipoInstantáneo

Conclusiones clave

  1. Offers combat advantage by boosting power and providing choice of protection or creature retrieval.
  2. Acts as a resource accelerator, aiding graveyard-focused decks with creature card ‘draw.’
  3. Instant speed allows surprise tactics, fitting various strategy curves for offense or defense.

Texto de la carta

La criatura objetivo obtiene +2/+0 y gana la habilidad de dañar primero hasta el final del turno. Hasta una otra criatura objetivo obtiene +0/+2 y gana la habilidad de vínculo vital hasta el final del turno.

"¡No te rindas! Eres acero y fuego y la victoria es tuya".


Card Pros

Card Advantage: Rally Maneuver is a unique choice for players looking to gain an edge in combat scenarios. It not only boosts your creatures’ power, but also provides the benefit of either protection or bringing a creature back from the graveyard to your hand. This effectively gives you access to additional resources and can turn the tide of battle in your favor.

Resource Acceleration: This card can act as a resource accelerator in decks that thrive on recurring creatures from the graveyard. By returning a creature from the graveyard to your hand, you’re effectively ‘drawing’ a creature card, which can then be replayed. This mechanism works extremely well with decks that have a focus on enter-the-battlefield effects or sacrifice synergies.

Instant Speed: Rally Maneuver operates at instant speed, granting you the flexibility to react during your opponent’s turn. This can lead to significant combat tricks, allowing you to surprise your opponent by saving a key creature or buffing your team unexpectedly during the heat of battle. Its instant nature means it can neatly fit into a deck’s curve, pulling double duty as both a defensive measure and an offensive enhancer.


Card Cons

Discard Requirement: The card necessitates players to discard a card, potentially depleting crucial hand resources, especially in strategies looking to maintain card advantage.

Specific Mana Cost: Rally Maneuver’s casting cost includes both white and red mana, presenting a slight deck-building obstacle for those not running these colors synergistically.

Comparatively High Mana Cost: A casting cost of three mana, including two that are color-specific, can be demanding, particularly when you need to maintain a tempo or play multiple spells in a turn.


Reasons to Include in Your Collection

Versatility: Rally Maneuver offers a dual mode flexibility that can be a game changer in both offensive and defensive situations, making it suitable for a variety of deck archetypes.

Combo Potential: The card can be pivotal in strategies that revolve around creature-based synergies, being able to save a key piece from removal or turn a stalemate into a winning swing.

Meta-Relevance: As the MTG scene evolves, having cards that adapt to the shifting dynamics of play and counter widely used tactics keep your deck competitive, and Rally Maneuver does just that.


How to beat

Rally Maneuver is a card that can surprise opponents in Magic: The Gathering with its swift, game-turning effects. To effectively navigate against this card, the key is to minimize its impact. Always be cautious when your opponent has mana available and cards in hand during the combat phase, as Rally Maneuver can abruptly change the tide of battle by providing both a boost in power and protection from harm. It’s advisable to hold back removal spells until after attackers are declared or use instant-speed responses that can neutralize creatures buffed by Rally Maneuver.

Moreover, you can undermine Rally Maneuver by maintaining stronger board presence, placing your opponent in a position where playing the card won’t lead to significant advantage. Counterspells are also highly effective against this kind of trickery, so having them ready can dissuade the opposition from attempting to cast it altogether, thus negating its potential effect. Lastly, don’t overextend into it; play conservatively when Rally Maneuver could be on the line and force your opponent to use it in a less-than-ideal situation. By limiting its effectiveness, you keep the upper hand in the match.


Cartas como Movimiento de reagrupación

Rally Maneuver joins the roster of combat trick cards in Magic: The Gathering, offering a mix of offense and defense capabilities in a single spell. Similar kinds of cards can be found in the game, such as Make a Stand, which also provides an instant boost by giving creatures +1/+0 and indestructible until end of turn. Although Make a Stand does not allow for lifegain, it affects all creatures you control, making it a powerful shield in a more populated battlefield.

Examining Inspired Charge, another card that operates in this space, we see a different approach. Inspired Charge provides a substantial power and toughness boost, with +2/+1 to all attacking creatures, albeit without the tactical flexibility or lifegain that Rally Maneuver provides. This card shines in more aggressive strategies that aim for a wide and decisive attack.

In essence, Rally Maneuver stands out for its versatility, capable of swinging both lifetotals and combat outcomes. It strategically blends the roles of its counterparts into a unique offering, one that can both shield a key creature and bolster the offense at a critical juncture. This adaptability potentially provides players with a pivotal edge in tightly contested matches.

Make a Stand - Carta Magic versiones
Inspired Charge - Carta Magic versiones
Make a Stand - Carta Magic versiones
Inspired Charge - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Movimiento de reagrupación de un coleccione específico como Adventures in the Forgotten Realms and Alchemy Horizons: Baldur's Gate, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Movimiento de reagrupación y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Impresiones

La carta Movimiento de reagrupación Magic the Gathering se lanzó en 2 colecciones diferentes entre 2021-07-23 y 2022-07-07. Ilustrado por Vincent Proce.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12021-07-23Adventures in the Forgotten RealmsAFR 362015NormalNegraVincent Proce
22022-07-07Alchemy Horizons: Baldur's GateHBG 1002015NormalNegraVincent Proce

Legalidades

Formatos de Magic the Gathering donde Movimiento de reagrupación tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
PioneerLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Movimiento de reagrupación de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-07-23 The first target will always get +2/+0 and first strike. If you target only one creature, you cannot choose to give it +0/+2 and lifelink.
2021-07-23 You cannot target the same creature twice.