Marca de asilo Carta MTG


Marca de asilo - Conflux
El coste de maná
Costo de maná convertido2
RarezaExtraña
TipoEncantamiento
Liberado2009-02-06
Coleccione símbolo
Coleccione nombreConflux
Coleccione códigoCON
Número10
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porSal Villagran

Conclusiones clave

  1. Provides continuous protection, potentially leading to card advantage by preserving creatures on the battlefield.
  2. Its protective nature allows for strategic allocation of resources and aggressive play without fear of damage.
  3. Instant protection effect creates a strategic edge, countering damage-dealing threats as they occur.

Donde comprar

Si estás buscando comprar una carta MTG Marca de asilo de un coleccione específico como Conflux, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Marca de asilo y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Texto de la carta

Prevén todo el daño que no sea de combate que se le fuera a hacer a las criaturas que controles.

Un ejemplar de honor, Galo Aher cayó bajo una ráfaga de fuego. La Orden de la Orquídea Blanca estaba tan entristecida que forjaron un nuevo sello a su imagen.


Card Pros

Card Advantage: Mark of Asylum provides a lasting effect that can preserve your creatures from damage spells and abilities. This continual protection can indirectly translate to card advantage, as it prevents loss of your valuable creature cards on the battlefield.

Resource Acceleration: Though Mark of Asylum doesn’t generate mana or tokens, it accelerates your strategy by allowing you to allocate resources elsewhere. Knowing your creatures are safe from certain effects means you can invest more into your offensive tactics without fear of retaliation via damage.

Instant Speed: While Mark of Asylum itself is an enchantment played at sorcery speed, the protection it offers applies instantly and continuously. This means any damage-dealing effects at instant speed, whether during your turn or your opponents’, will be negated, giving you a strategic advantage in managing threats on the fly.


Card Cons

Discard Requirement: While Mark of Asylum provides protection, it doesn’t replace itself in your hand, which could lead to a card disadvantage when facing decks not focused on dealing noncombat damage.

Specific Mana Cost: Mark of Asylum’s need for white mana can be restrictive, requiring a commitment to white mana in a player’s deck, thereby limiting its flexibility in multicolored deck builds.

Comparatively High Mana Cost: With a casting cost of two mana, Mark of Asylum may appear affordable, but its specialized role in protecting creatures from noncombat damage can sometimes be seen as a luxury rather than a necessity, especially if the meta-game doesn’t heavily feature such threats.


Reasons to Include in Your Collection

Versatility: Mark of Asylum offers a broad protective shield to creatures you control, making it an asset in decks that focus on creature survival. Its ability to prevent all non-combat damage to creatures can complement a wide array of strategies, from aggro to control builds.

Combo Potential: When integrated with cards that have beneficial effects from damage, like “Stuffy Doll” or “Swans of Bryn Argoll,” Mark of Asylum can be a key component in a combo that turns potential weaknesses into strengths without risking the loss of your creatures.

Meta-Relevance: In environments where sweepers and burn spells dominate, Mark of Asylum’s presence can significantly shift the odds in your favor. It keeps your creatures safe from many common board wipes and damage-based removal, allowing for persistence through an opponent’s attempts to clear the board.


How to Beat Mark of Asylum

Mark of Asylum is a unique enchantment in Magic: The Gathering, offering robust protection by preventing noncombat damage to creatures you control. This card can be a serious obstacle when you’re counting on spells like Lightning Bolt or Pyroclasm to control the board. To effectively disarm the resilient shield Mark of Asylum provides, you’ll need to pivot your strategy towards combat-based removal or enchantment destruction.

Direct damage spells won’t help here, but there are other options. Look for cards that can bypass the protection, such as Wrath of God, which can clear the board without dealing damage. Enchantment removal spells like Disenchant or Naturalize are crucial, allowing you to directly target and destroy Mark of Asylum without affecting your creatures. If enchantment removal isn’t available, using creatures with deathtouch or those that can fight target creatures, like Thorn Mammoth, will serve as a practical workaround.

In essence, overcoming Mark of Asylum’s defenses requires adaptability and a well-thought sideboard. Incorporating versatile removal options in your deck can ensure that you handle this and similar protective cards without derailing your overall strategy in a game of MTG.


Cartas como Marca de asilo

Mark of Asylum holds a unique position in the realm of damage prevention in Magic: The Gathering. It bears resemblance to cards like Rune of Protection: Red which also provides a shield against a specific type of damage. Mark of Asylum offers broader protection, warding off noncombat damage from all colors affecting creatures you control, whereas Rune of Protection: Red is limited to red sources and requires mana to activate each turn.

We also have the card Story Circle, which shares the protective ideology but allows for customization against a color of your choice. However, it’s important to note that, unlike Mark of Asylum, Story Circle’s protection isn’t inherently blanket coverage and requires mana investment per instance of damage prevention. Finally, there’s Avacyn, Guardian Angel as a high-cost creature alternative that can also protect other permanents and has an activation cost associated with its ability.

When weighing their utility and efficiency, Mark of Asylum stands out for its broad, cost-effective shield, enabling players to craft strategies that remain robust against a slew of damage-dealing threats in the MTG universe.

Rune of Protection: Red - Carta Magic versiones
Story Circle - Carta Magic versiones
Avacyn, Guardian Angel - Carta Magic versiones
Rune of Protection: Red - Carta Magic versiones
Story Circle - Carta Magic versiones
Avacyn, Guardian Angel - Carta Magic versiones

Cartas similares a Marca de asilo por color, tipo y coste de maná

Blessing - Carta Magic versiones
Circle of Protection: Red - Carta Magic versiones
Island Sanctuary - Carta Magic versiones
Circle of Protection: White - Carta Magic versiones
Crusade - Carta Magic versiones
Circle of Protection: Blue - Carta Magic versiones
Hallowed Ground - Carta Magic versiones
Circle of Protection: Artifacts - Carta Magic versiones
Energy Storm - Carta Magic versiones
Circle of Protection: Black - Carta Magic versiones
Ward of Lights - Carta Magic versiones
Gossamer Chains - Carta Magic versiones
I'm Rubber, You're Glue - Carta Magic versiones
Absolute Grace - Carta Magic versiones
Serenity - Carta Magic versiones
Mageta's Boon - Carta Magic versiones
Seal of Cleansing - Carta Magic versiones
Absolute Law - Carta Magic versiones
Sacred Ground - Carta Magic versiones
Pacifism - Carta Magic versiones
Blessing - Carta Magic versiones
Circle of Protection: Red - Carta Magic versiones
Island Sanctuary - Carta Magic versiones
Circle of Protection: White - Carta Magic versiones
Crusade - Carta Magic versiones
Circle of Protection: Blue - Carta Magic versiones
Hallowed Ground - Carta Magic versiones
Circle of Protection: Artifacts - Carta Magic versiones
Energy Storm - Carta Magic versiones
Circle of Protection: Black - Carta Magic versiones
Ward of Lights - Carta Magic versiones
Gossamer Chains - Carta Magic versiones
I'm Rubber, You're Glue - Carta Magic versiones
Absolute Grace - Carta Magic versiones
Serenity - Carta Magic versiones
Mageta's Boon - Carta Magic versiones
Seal of Cleansing - Carta Magic versiones
Absolute Law - Carta Magic versiones
Sacred Ground - Carta Magic versiones
Pacifism - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Marca de asilo tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Marca de asilo de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2009-02-01 “Noncombat damage” is damage dealt as the result of a spell or ability. (In unusual cases involving a card like Words of War, noncombat damage can also be dealt as the result of a turn-based action.)