Emerald Dragon // Dissonant Wave Carta MTG
Colecciones da carta | Lanzado en 2 coleccionesVer todos |
El coste de maná | |
Costo de maná convertido | 6 |
Rareza | Poco común |
Tipo | Instant — Adventure |
Texto de la carta
Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)
Emerald dragons hate prying eyes, and they have a host of ways to deter them.
Cartas como Emerald Dragon // Dissonant Wave
The allure of the Emerald Dragon in Magic: The Gathering lies in its unique combination of abilities that evoke the grandeur of mythical dragons. This green creature card serves as a force to be reckoned with thanks to its flying trait, setting a hurdle for ground-based defenses. When measured up against its kin, the Shivan Dragon, which also touts flying, the Emerald Dragon provides a green mana alternative in your deck, contrasting with the Shivan’s fiery red mana requirement.
Looking across the page of dragon lore, cards like the Glorybringer offer an interesting parallel with exertion to deal direct damage, a tactical maneuver absent in the Emerald Dragon. Nevertheless, the latter does not require a pause in engagement to invoke its power. In the realm of green dragons, the Canopy Dragon comes to mind with its trample ability, enabling excess combat damage to spill over. Yet, unlike the Emerald Dragon, the Canopy Dragon lacks that soaring flight that defines the aerial superiority of dragon cards.
Through the lens of utility and battlefield presence, the Emerald Dragon holds its own, particularly for enchanting forest-themed decks or those seeking the might of winged behemoths without the red mana strings. It confirms that within the pantheon of dragon cards in Magic: The Gathering, there’s always a prized scale for different strategic layers.
Cartas similares a Emerald Dragon // Dissonant Wave por color, tipo y coste de maná
Card Pros
Card Advantage: The Emerald Dragon offers the opportunity to breathe life into your hand by onboarding additional cards. Its abilities often pivot around drawing cards or influencing the battlefield in a way that can tip the scales towards a delightful card advantage.
Resource Acceleration: Part of the Emerald Dragon’s might lies in its resource acceleration capabilities. This grand beast can potentially ramp up your mana, allowing for more flexibility and the opportunity to unleash other potent spells or creatures quicker than your opponents can respond.
Instant Speed: While the Emerald Dragon itself may not be an instant, it often synergizes well with spells of instant speed. This synergy can be critical during gameplay, providing strategic depth and allowing players to adapt to the evolving battlefield at a moment’s notice.
Card Cons
Discard Requirement: To harness the power of the Emerald Dragon, you may find yourself needing to discard cards from your hand, which might strain your resources at critical moments in the game.
Specific Mana Cost: This awe-inspiring creature comes with a color-specific mana requirement that locks it into green-centric decks, potentially limiting its integration with diverse strategies.
Comparatively High Mana Cost: Summoning an Emerald Dragon demands a significant investment of mana. This cost may prove burdensome, as there are other creatures you could deploy with potentially greater impact for the same, or even a lesser, mana expenditure.
Reasons to Include Emerald Dragon in Your Collection
Versatility: Emerald Dragon is a dynamic card that can be effectively used in a variety of Green decks. Its powerful flying ability provides an immediate threat in the air, while its stats make it an excellent blocker against other creatures.
Combo Potential: With the ability to synergize with other dragon-themed cards and any abilities that trigger upon dealing combat damage to a player, Emerald Dragon can be a potent component in numerous combo setups, amplifying both offensive and defensive strategies.
Meta-Relevance: As the game evolves, many players seek sturdy creatures that can handle different threats. Emerald Dragon’s presence on the battlefield can pressure opponents in multiple formats, making it a relevant choice for those looking to remain competitive in the current meta.
How to beat
The Emerald Dragon poses a significant challenge on the battlefield with its blend of aerial superiority and potent combat abilities. Facing this majestic creature in Magic: The Gathering, players need strategic planning and the right arsenal to prevail. An effective tactic is using cards that can bypass the dragon’s defenses, such as those with “destroy target creature” effects that do not rely on power and toughness measurements. This tactic negates the Dragon’s substantial combat stats.
Additionally, control players may resort to counter spells, ensuring that the Emerald Dragon never touches the playing field. Spells with exile effects are equally valuable, as they provide a permanent solution to prevent graveyard recovery strategies that could bring the dragon back into play. On the other end of the spectrum, imposing swift pressure with an aggressive deck can outpace the dragon’s impact, especially if it’s unable to stabilize the board state in time. In conclusion, overcoming the Emerald Dragon requires a prescient blend of removal, countermeasures, and tempo control to emerge victorious in your MTG matches.
BurnMana Recommendations
The Emerald Dragon isn’t just a card; it’s a formidable force in your MTG collection. Recognizing its strengths, like card advantage and resource acceleration, alongside its cons, such as its hefty mana cost and color specificity, is essential. Whether it’s optimizing your green deck’s aerial assault or strategizing a perfect combo, this creature can greatly enhance your gameplay. If you’re ready to master the intricacies of this card and want to keep a dragon’s dominance on your side, absorb our detailed insights on how to maximize the Emerald Dragon’s potential or how to adeptly counter it. Visit us and soar to victory in your future matches.
Donde comprar
Si estás buscando comprar una carta MTG Emerald Dragon // Dissonant Wave de un coleccione específico como Commander Legends: Battle for Baldur's Gate and Alchemy Horizons: Baldur's Gate, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Emerald Dragon // Dissonant Wave y otras cartas MTG:
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Impresiones
La carta Emerald Dragon // Dissonant Wave Magic the Gathering se lanzó en 2 colecciones diferentes entre 2022-06-10 y 2022-07-07. Ilustrado por Diego Gisbert.
# | Liberado | Nombre | Código | Símbolo | Número | Marco | Disposición | Borde | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 229 | 2015 | Aventura | Negra | Diego Gisbert | |
2 | 2022-07-07 | Alchemy Horizons: Baldur's Gate | HBG | 210 | 2015 | Aventura | Negra | Diego Gisbert |
Legalidades
Formatos de Magic the Gathering donde Emerald Dragon // Dissonant Wave tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Restringido |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Gladiator | Legal |
Timeless | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Emerald Dragon // Dissonant Wave de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2022-06-10 | Abilities that create replacement effects, such as a permanent entering the battlefield tapped or with counters on it, can't be targeted. Abilities that apply “as -his creature] enters the battlefield” are also replacement effects and can't be targeted. |
2022-06-10 | Activated abilities are written in the form “Cost: Effect.” Some keyword abilities, such as equip, are activated abilities and will have colons in their reminder texts. |
2022-06-10 | Activated and triggered abilities from noncreature sources include abilities of noncreature cards that can be activated or triggered from other zones, such as cycling abilities. |
2022-06-10 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2. |
2022-06-10 | An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure. |
2022-06-10 | Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
2022-06-10 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later. |
2022-06-10 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell. |
2022-06-10 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile. |
2022-06-10 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
2022-06-10 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure. |
2022-06-10 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. |
2022-06-10 | If you counter a delayed triggered ability that triggers at the beginning of the “next” occurrence of a specified step or phase, that ability won't trigger again the following time that phase or step occurs. |
2022-06-10 | Mana abilities can't be targeted. An activated mana ability is one that could produce mana as it resolves, doesn't require a target, and isn't a loyalty ability. A triggered mana ability is one that could produce mana as it resolves, triggers on the resolution of an activated mana ability or on mana being added, and doesn't require a target. |
2022-06-10 | Triggered abilities use the word “when,” “whenever,” or “at.” They're often written as “ -rigger condition], -ffect].” Some keyword abilities, such as prowess and myriad, are triggered abilities and will have “when,” “whenever,” or “at” in their reminder texts. |
2022-06-10 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
2022-06-10 | You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty. |