Archon of the Triumvirate Carta MTG


Colecciones da cartaLanzado en 4 coleccionesVer todos
El coste de maná
Costo de maná convertido7
RarezaExtraña
TipoCreature — Archon
Habilidades Detain,Flying
Fuerza 4
Tenacidad 5

Conclusiones clave

  1. Delivers both offense and defense, using its flying and vigilance abilities strategically in MTG.
  2. Locks down multiple targets, offering significant control and synergy in resource-focused decks.
  3. Doubles as a powerful, meta-relevant card, crucial for controlling pace and tempo in games.

Texto de la carta

Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)


Card Pros

Card Advantage: Archon of the Triumvirate not only impacts the board by being a formidable flying creature, but its detain ability can potentially disrupt multiple of your opponent’s permanents. This offers a significant advantage as it maintains pressure and control, without losing card economy.

Resource Acceleration: While the Archon itself doesn’t directly accelerate resources, its detain ability indirectly acts as resource acceleration by locking down the opponent’s resources. This allows you to develop your board further and swing the resource balance in your favor.

Instant Speed: Although not an instant itself, the Archon of the Triumvirate benefits from any instant speed support spells that protect it or hinder your opponent during the critical turn it attacks. This synergistic interaction means your opponents must always play cautiously, respecting the potential for instant speed plays with the Archon on the field.


Card Cons

Discard Requirement: Although Archon of the Triumvirate doesn’t require a discard directly, its high mana cost means you’re likely having to pass on other plays or discard due to hand size limits as you wait to cast it.

Specific Mana Cost: Requiring a distinct combination of blue and white mana, Archon of the Triumvirate may not smoothly fit into multicolored decks that don’t heavily favor these colors.

Comparatively High Mana Cost: With a demanding seven mana cost for its casting, there are instances where other creatures or spells provide more immediate impact on the game at a lower cost, making Archon of the Triumvirate a potentially cumbersome choice in faster-paced matches.


Reasons to Include in Your Collection

Versatility: Archon of the Triumvirate brings a unique mix to your arsenal with its flying and vigilance abilities, allowing it to be a tactical asset in both offensive and defensive plays. Being both a deterrent in the air and capable of joining attacks without leaving you unguarded makes it a flexible card for various gameplay scenarios.

Combo Potential: Its detain ability has significant synergy in decks that capitalize on controlling the opponent’s resources. When Archon of the Triumvirate attacks, it can lock down up to two target nonland permanents, setting up possibilities for various locks and advantageous board states each turn.

Meta-Relevance: As the game leans towards longer, more interactive matches, the Archon’s recurring detain feature can consistently hinder an opponent’s gameplan, affecting the tempo and sway of the battlefield in your favor and ensuring its relevance in numerous meta environments.


How to beat

Archon of the Triumvirate is an intimidating presence on the battlefield in Magic: The Gathering. This formidable creature not only flies high with its 4/5 body, but it also carries a powerful ability that can lockdown opposing resources every time it attacks. Dealing with this card requires a strategic approach since, once it’s in play, it can severely restrict your options. To effectively counter this threat, one should consider utilizing spot removal or board wipes before it has the opportunity to swing in and activate its ability.

Spot removal spells like Terminate or Path to Exile offer an efficient way to remove the Archon before it becomes a recurrent problem. Board wipes such as Wrath of God or Damnation can reset the playing field, effectively mitigating the impact of the Archon’s presence. Another tactic is to prevent the Archon from attacking in the first place by utilizing enchantment-based control elements like Pacifism or temporary measures such as tapping it down with spells like Sleep. Adapting your sideboard to include these types of cards can significantly enhance your odds against the Archon and other similar threats.

In the realm of Magic: The Gathering, understanding how to dismantle formidable cards like Archon of the Triumvirate is crucial. Success hinges on planning and maintaining access to the right solutions within your deck’s configuration.


Cartas como Archon of the Triumvirate

The Archon of the Triumvirate stands as a distinguished creature within Magic: The Gathering, thanks to its ability to detain up to two target nonland permanents. This effect is reminiscent of the control provided by cards like Frost Titan, which also locks down opposition by targeting a single permanent whenever it attacks or enters the battlefield. However, Archon’s reach is broader, affecting two targets instead.

In the realm of aerial domination, Isperia, Supreme Judge offers another parallel. This card also possesses a potent ability, focusing on discouraging opponents from attacking by drawing cards. While Isperia doesn’t directly control the board like Archon, it provides a different kind of strategic advantage. Then we have Lavinia of the Tenth, who protects your board position upon entering the battlefield by detaining each nonland permanent your opponents control with converted mana cost four or less, which differs from Archon’s repeatable effect every attack phase.

To sum up, while there are a handful of cards that exhibit similar detention mechanics, Archon of the Triumvirate’s unique ability to consistently disrupt multiple targets makes it a compelling choice for players looking to maintain control in a game of Magic: The Gathering.

Frost Titan - Carta Magic versiones
Isperia, Supreme Judge - Carta Magic versiones
Lavinia of the Tenth - Carta Magic versiones
Frost Titan - Carta Magic versiones
Isperia, Supreme Judge - Carta Magic versiones
Lavinia of the Tenth - Carta Magic versiones

Cartas similares a Archon of the Triumvirate por color, tipo y coste de maná

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Gosta Dirk - Carta Magic versiones
Iridescent Angel - Carta Magic versiones
Ith, High Arcanist - Carta Magic versiones
Drogskol Reaver - Carta Magic versiones
Ojutai, Soul of Winter - Carta Magic versiones
Millicent, Restless Revenant - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Archon of the Triumvirate de un coleccione específico como Magic Online Promos and Return to Ravnica Promos, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Archon of the Triumvirate y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Impresiones

La carta Archon of the Triumvirate Magic the Gathering se lanzó en 4 colecciones diferentes entre 2012-10-05 y 2019-02-15. Ilustrado por 2 diferentes artistas.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12002-06-24Magic Online PromosPRM 468772003NormalNegraSvetlin Velinov
22012-10-05Return to Ravnica PromosPRTR 142★2003NormalNegraSvetlin Velinov
32012-10-05Return to RavnicaRTR 1422003NormalNegraDavid Rapoza
42019-02-15RNA Guild KitGK2 72015NormalNegraDavid Rapoza

Legalidades

Formatos de Magic the Gathering donde Archon of the Triumvirate tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Archon of the Triumvirate de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2012-10-01 The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained.
2012-10-01 The two nonland permanents can be controlled by the same opponent or by different opponents.
2013-04-15 Activated abilities include a colon and are written in the form “
-ost:
-ffect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
2013-04-15 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.