Adric, Mathematical Genius Carta MTG


Adric can significantly increase card advantage by potentially drawing multiple cards each turn. This card allows players to ramp up mana, enabling more complex plays in a single turn. Adric’s instant speed triggers offer flexibility and can shift the game’s dynamics unexpectedly.
Colecciones da cartaLanzado en 4 coleccionesVer todos
El coste de maná
Costo de maná convertido2
RarezaExtraña
TipoLegendary Creature — Human Artificer
Habilidades Doctor's companion,Ultimate Sacrifice
Fuerza 1
Tenacidad 1

Texto de la carta

, : Copy target activated or triggered ability you control. You may choose new targets for the copy. Ultimate Sacrifice — , Sacrifice Adric: Counter target activated or triggered ability. Doctor's companion (You can have two commanders if the other is the Doctor.)


Cartas como Adric, Mathematical Genius

Adric, Mathematical Genius brings a unique twist to the realm of MTG card abilities, something comparable to commanders like Ezuri, Claw of Progress. Just as Ezuri rewards you for playing creatures with power two or less, Adric offers a boon for casting spells with mana value 2. Each time you do, his ability allows you to play with the top card of your library, potentially knitting together a decisive combo through strategic play.

Meanwhile, we have the esteemed Gadwick, the Wizened, another card with a comparable influence on gameplay. While Gadwick also rewards you for casting spells by letting you draw cards, it misses the potential versatility of playing cards from the top of your library that Adric brings to the table. Additionally, Adric’s capability to arrange your library’s top end can be tactically superior, as it provides an edge in planning future turns.

When we gaze across the board, Adric’s combination of immediate access to your deck’s top cards along with the strategic library arrangement ensures its position as a standout card within MTG strategies focused on spell-slinging and library manipulation.

Ezuri, Claw of Progress - Carta Magic versiones
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Card Pros

Card Advantage: Adric, Mathematical Genius lets players potentially draw multiple cards each turn. Each time you cast or copy an instant or sorcery spell, you have the chance to reveal the top card of your library and if it’s a nonland card with lesser mana value, it goes into your hand, thus increasing your grip on the game.

Resource Acceleration: This character not only provides card advantage but also accelerates your resources. Adric’s second ability allows you to add one mana of any color, catalyzing your spell-slinging ability by ramping up your mana pool and allowing for more complex plays in a single turn.

Instant Speed: The inherent value of Adric’s capabilities is amplified because they trigger at instant speed. This dynamism gives players the flexibility to react in the midst of their opponents’ actions, potentially drawing cards and accelerating resources on the fly, which can lead to unexpected and advantageous shifts in the game’s progression.


Card Cons

Discard Requirement: Adric, Mathematical Genius demands a card be discarded to activate one of its abilities. This can be costly when your hand is already depleted, potentially making the ability unusable at crucial moments.

Specific Mana Cost: The casting cost of Adric is precise and includes both blue and white mana. This makes it less flexible and harder to accommodate in decks not tailored to such mana requirements.

Comparatively High Mana Cost: Adric’s presence on the battlefield comes at a significant mana investment, particularly in fast-paced games where efficiency is paramount. This cost can hinder its early game impact compared to other cards with lower mana requirements.


Reasons to Include Adric, Mathematical Genius Mtg Card in Your Collection

Versatility: Adric, Mathematical Genius brings flexibility to a host of deck archetypes with his unique ability to manipulate numbers on the fly. This card shines in decks that leverage counters or damage output tweaks, offering a layer of strategic depth.

Combo Potential: With a knack for crunching numbers, Adric works wonders when paired with cards that care about numerical values, be it power, toughness, or mana cost, setting the stage for potential game-swinging combos.

Meta-Relevance: In an environment where precision and incremental advantages are keys to victory, Adric’s capability to fine-tune board states makes him particularly potent, ensuring his place in the competitive scene.


How to Beat Adric, Mathematical Genius

Adric, Mathematical Genius can be a challenging card to face in Magic: The Gathering due to his ability to manipulate counters and streamline combos. Dealing with this card effectively requires strategic planning. One approach is to limit the number of counters that can accumulate on permanents. This could be achieved through cards that prevent counters from being placed or by removing counters already present. Controlling the board state by eliminating creatures that would benefit from Adric’s abilities is also crucial.

Instant speed removal spells are particularly useful against Adric, as they allow you to disrupt your opponent’s plans on their turn. This can prevent them from gaining the critical mass of counters needed to execute their strategy. Cards like Fatal Push or Path to Exile can provide an efficient answer to Adric before his abilities overwhelm the game. Moreover, cards that negate abilities or counter spells are instrumental in hindering Adric’s impact; a well-timed Counterspell or Disallow can be game-changing.

In essence, overcoming the challenge of Adric in MTG entails a strategy that emphasizes control and disruption. By staying one step ahead, you can prevent your opponent from leveraging Adric’s full potential.


Donde comprar

Si estás buscando comprar una carta MTG Adric, Mathematical Genius de un coleccione específico como Doctor Who and Doctor Who, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Adric, Mathematical Genius y otras cartas MTG:

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Impresiones

La carta Adric, Mathematical Genius Magic the Gathering se lanzó en 1 colecciones diferentes entre 2023-10-13 y 2023-10-13. Ilustrado por Billy Christian.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12023-10-13Doctor WhoWHO 9422015NormalNegraBilly Christian
22023-10-13Doctor WhoWHO 332015NormalNegraBilly Christian
32023-10-13Doctor WhoWHO 3512015NormalNegraBilly Christian
42023-10-13Doctor WhoWHO 6382015NormalNegraBilly Christian

Legalidades

Formatos de Magic the Gathering donde Adric, Mathematical Genius tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Reglas e información

La guía de referencia para las reglas de las cartas Adric, Mathematical Genius de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2023-10-13 Activated abilities contain a colon. They're generally written "
-ost:
-ffect]." Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text.
2023-10-13 Adric, Mathematical Genius can copy any activated or triggered ability on the stack, not just one with targets.
2023-10-13 Adric, Mathematical Genius's first ability targets an activated or triggered ability that is on the stack and creates another instance of that ability on the stack. It doesn't cause any object to gain an ability.
2023-10-13 Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13 Any choices made when the ability resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves. Most notably, if a triggered ability asks its controller to pay a cost, you pay that cost for the copy if you wish to have it paid.
2023-10-13 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13 If an ability is linked to a second ability, copies of that first ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by the first ability and the copy. For example, if Fiend Hunter's enters-the-battlefield ability is copied and two creatures are exiled, they both return when Fiend Hunter leaves the battlefield.
2023-10-13 If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13 If the ability has damage divided as it was put onto the stack, the division can't be changed, although the targets receiving that damage still can. The same is true of abilities that distribute counters.
2023-10-13 If the ability that's copied has an X whose value was determined as it was activated, the copy will have the same value of X.
2023-10-13 If the ability that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
2023-10-13 If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13 Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13 The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
2023-10-13 The copy is created on the stack, so it's not "activated." Creating the copy won't cause abilities that trigger when a player activates an ability to trigger. Abilities that say that a triggered ability triggers additional times won't apply to copying a triggered ability.
2023-10-13 The copy will have the same targets as the ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2023-10-13 The copy will resolve before the original ability does.
2023-10-13 The source of the copy from Adric, Mathematical Genius's first ability is the same as the source of the original ability.
2023-10-13 Triggered abilities use the word "when," "whenever," or "at." They're often written as "
-rigger condition],
-ffect]." Some keywords (such as prowess) are triggered abilities and will use "when," "whenever," or "at" in their reminder text.
2023-10-13 You can't choose to pay any activation costs for the copy. However, effects based on those costs that were paid for the original ability are copied as though those same costs were paid for the copy.