Anticognition MTG Card


Anticognition - Zendikar Rising
Mana cost
Converted mana cost2
RarityCommon
TypeInstant
Abilities Scry
Released2020-09-25
Set symbol
Set nameZendikar Rising
Set codeZNR
Number45
Frame2015
Layoutnormal
Borderblack
Illustred byIgor Kieryluk

Key Takeaways

  1. Counter effectively with Anticognition at low cost and potentially gain advantageous scry when the opponent’s hand is full.
  2. Flexibility at instant speed allows players to better manage the game and strategize effectively during an opponent’s turn.
  3. Anticognition’s blue mana requirement may limit its use, but its strategic value in the right deck cannot be overstated.

Text of card

Counter target creature or planeswalker spell unless its controller pays . If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.

"I think not." —Flekon the Mindcensor


Card Pros

Card Advantage: Anticognition enhances your strategic depth by providing the possibility to counter your opponent’s spell unless they pay two more mana. If the opponent’s hand contains seven or more cards, you additionally get to scry 2, potentially setting you up for better draws.

Resource Acceleration: While Anticognition itself does not accelerate resources directly, its low cost and potential scry effect can help you find the lands or ramp spells necessary to accelerate your resources in subsequent turns.

Instant Speed: As with many of the strongest spells in Magic, Anticognition’s instant speed means you can stay flexible, responding to threats on your opponent’s turn. This flexibility allows for better control of the game pace and can be a key factor in outmaneuvering opponents.


Card Cons

Discard Requirement: The necessity to discard when you cast Anticognition can be a setback, especially if you’re already behind in card advantage. Being forced to shed a potentially useful card out of your hand can sometimes lead to unfavorable trades and diminished strategic options.

Specific Mana Cost: Anticognition requires a blue mana, which makes it exclusive to blue-themed decks or those with a sufficient mana base to accommodate blue spells. This specificity restricts its versatility in various deck builds that might not be able to support a blue mana requirement efficiently.

Comparatively High Mana Cost: With a casting cost that might be considered steep for the effect it offers, Anticognition can be outperformed by other lower mana counter spells or card draw options. Players often seek more impactful spells with a similar or lower cost to maximize their gameplay efficiency.


Reasons to Include Anticognition in Your Collection

Versatility: Anticognition is a flexible counterspell that can serve a dual function. Not only can it counter key spells when your opponent has seven or more cards in graveyard, but it also allows you to scry 2, sharpening your game plan and improving your draw quality.

Combo Potential: This card fits well in decks that capitalize on the opponent’s full graveyard, working in tandem with mechanics like delve or threshold. Additionally, its scry ability helps set up the pieces for your own combo executions firmly in place.

Meta-Relevance: In environments where graveyard strategies are prevalent, Anticognition gains extra value. It’s a smart addition to sideboards or main decks anticipating opponents running high-synergy graveyard-based decks, keeping you one step ahead in the match-up.


How to beat

Anticognition is an intriguing counter spell in the rich tapestry of Magic: The Gathering’s control cards. With its special kicker ability, it offers a dual benefit – countering standard spells or peeking at an opponent’s hand when conditions are right. However, even the most daunting spells have their vulnerabilities, and Anticognition is no exception.

To successfully navigate around this card, consider employing strategies that don’t rely solely on spells that could be countered. Creatures with flash or abilities that can be activated without casting spells could circumvent Anticognition’s effect. Additionally, baiting out the counter with a less crucial spell before playing something critical can be an effective tactic. Including cards that can’t be countered, or that have abilities that trigger upon casting, will also minimize Anticognition’s disruption.

Remember, Anticognition’s strength lies in its flexibility and the information it can potentially provide when kicked. By diversifying your strategy and maintaining pressure with uncounterable threats, you’ll weaken the impact of Anticognition and keep control of the game on your side. Just be mindful of your plays and remember that timing is everything when facing off against control tools in Magic: The Gathering.


BurnMana Recommendations

Understanding the nuances of Anticognition can be a game-changer in your MTG journey. With its strategic benefits and ability to shape your future plays through scrying, this card is not to be underestimated. Armed with the knowledge of how to maximize its strengths and circumvent its weaknesses, you’re well on your way to dominating the playing field. If you’re looking to delve further into card evaluation, fine-tune your deck, or just learn more about leveraging cards like Anticognition in various gameplay scenarios, we’re here to guide you. Enhance your skills, broaden your MTG horizons, and let’s pave the path to victory together.


Cards like Anticognition

Anticognition stands out in the arena of counter spells in Magic: The Gathering. It’s somewhat akin to the classic card Negate which also counters noncreature spells. However, Anticognition ramps up the ante by offering the potential to scry 2 if an opponent has eight or more cards in their graveyard, enhancing your foresight and deck manipulation.

When we look at other comparables, Drown in the Loch emerges as an interesting counterpart. This card not only counters spells but can also serve as a removal spell, depending on the number of cards in an opponent’s graveyard. While it’s more versatile than Anticognition, it lacks the scry bonus. There’s also the factor of mana cost; Anticognition is cheaper if you’re purely countering a spell in the early game.

Drawing a parallel to another familiar card, Didn’t Say Please also has a mill component, exiling three cards from the opponent’s library into their graveyard, potentially fueling the requirements for Anticognition’s conditional scry. Although it comes at a constant three mana cost, it doesn’t offer the scry advantage that can set up future plays like Anticognition does.

Comparing these elements reveals how Anticognition holds a unique position within MTG’s suite of counter spells by providing both reactive and proactive gameplay opportunities.

Negate - MTG Card versions
Drown in the Loch - MTG Card versions
Didn't Say Please - MTG Card versions
Negate - Morningtide (MOR)
Drown in the Loch - Throne of Eldraine (ELD)
Didn't Say Please - Throne of Eldraine (ELD)

Cards similar to Anticognition by color, type and mana cost

Counterspell - MTG Card versions
Hurkyl's Recall - MTG Card versions
Hypnotic Sprite // Mesmeric Glare - MTG Card versions
Lat-Nam's Legacy - MTG Card versions
Flash - MTG Card versions
Boomerang - MTG Card versions
Updraft - MTG Card versions
Impulse - MTG Card versions
Rebound - MTG Card versions
Memory Lapse - MTG Card versions
Hoodwink - MTG Card versions
Tidal Bore - MTG Card versions
Accumulated Knowledge - MTG Card versions
Teferi's Response - MTG Card versions
Aether Burst - MTG Card versions
Cyclonic Rift - MTG Card versions
Thassa's Intervention - MTG Card versions
Snap - MTG Card versions
Metamorphose - MTG Card versions
Flash Counter - MTG Card versions
Counterspell - Commander Masters (CMM)
Hurkyl's Recall - Antiquities (ATQ)
Hypnotic Sprite // Mesmeric Glare - Throne of Eldraine (ELD)
Lat-Nam's Legacy - Alliances (ALL)
Flash - Classic Sixth Edition (6ED)
Boomerang - Masters Edition III (ME3)
Updraft - Fifth Edition (5ED)
Impulse - Game Night: Free-for-All (GN3)
Rebound - Stronghold (STH)
Memory Lapse - Strixhaven Mystical Archive (STA)
Hoodwink - Mercadian Masques (MMQ)
Tidal Bore - Mercadian Masques (MMQ)
Accumulated Knowledge - Masters 25 (A25)
Teferi's Response - World Championship Decks 2001 (WC01)
Aether Burst - Odyssey (ODY)
Cyclonic Rift - Commander Masters (CMM)
Thassa's Intervention - Theros Beyond Death (THB)
Snap - Magic Online Promos (PRM)
Metamorphose - Scourge (SCG)
Flash Counter - Eighth Edition (8ED)

Where to buy

If you're looking to purchase Anticognition MTG card by a specific set like Zendikar Rising, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Anticognition and other MTG cards:

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Legalities

Magic the Gathering formats where Anticognition has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Anticognition card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2020-09-25 An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
2020-09-25 Anticognition can target a spell that can’t be countered. You’ll still scry 2 if an opponent has eight or more cards in their graveyard.
2020-09-25 Anticognition will counter the spell and let you scry 2 if any opponent has eight or more cards in their graveyard, not just that spell’s controller.
2020-09-25 If an opponent has eight or more cards in their graveyard, Anticognition can still target only a creature or planeswalker spell.
2020-09-25 In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.

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