Replenish MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost4
RarityRare
TypeSorcery

Key Takeaways

  1. Generates significant card advantage by reviving enchantments directly to the battlefield.
  2. Boosts mana capabilities and reduces costs, accelerating players towards victory.
  3. Key strategic play in enchantment-heavy decks, vital for recovering board presence.

Text of card

Return all enchantment cards from your graveyard to play. (Local enchantments with no permanent to enchant remain in your graveyard.)

Treasures, trinkets, trash—the relics of the past are brought forth again.


Card Pros

Card Advantage: Replenish is renowned for its ability to generate significant card advantage. This is achieved by returning all enchantment cards from your graveyard straight to the battlefield. For players running enchantment-heavy decks, this can often mean a full restoration of your board presence in one fell swoop, tilting the scales of the game heavily in your favor.

Resource Acceleration: The utility of Replenish extends into resource acceleration when considering enchantments that tap for mana or have cost-reducing effects. By bringing these types of cards back into play, you can dramatically boost your mana capabilities or decrease investment in future spells, potentially turning the game into a rapid victory.

Instant Speed: While Replenish operates at sorcery speed, this actually allows for strategic planning and execution during your main phase. When timed correctly, after your opponent has used resources to clear your board, Replenish can immediately undo their progress, leaving them unprepared for your revived threats and buffs.


Card Cons

Discard Requirement: While Replenish allows you to return all enchantment cards from your graveyard to play, it necessitates that you have a significant number in your graveyard to maximize its potential. This can be a setback if your deck does not consistently fill the graveyard with enchantments, potentially making Replenish less effective or even a dead draw at times.

Specific Mana Cost: Replenish requires a precise mana cost of three generic and one white. This specificity can be restrictive as it demands a dedicated white mana source. Players running multicolored decks or those with a less stable mana base may find it challenging to cast Replenish when needed.

Comparatively High Mana Cost: With a total casting cost of four mana, Replenish might be considered expensive for some players, especially in formats where speed is paramount. In scenarios where tempo is critical, allocating four mana to potentially impact the board in a future turn may not be the most efficient use of resources.


Reasons to Include Replenish in Your Collection

Versatility: Replenish is a potent tool for any deck that leverages enchantments. It has the power to bring back multiple key enchantments from your graveyard to the battlefield, possibly turning the tide of the game in a single turn.

Combo Potential: With its ability to resurrect a whole array of enchantments, Replenish pairs beautifully with cards that have powerful enter-the-battlefield effects or with enchantress-style strategies that reward you for casting enchantments.

Meta-Relevance: In formats where control and graveyard strategies are prevalent, Replenish serves not only as a means of recovery from board wipes but also as a strategic lynchpin in matchups that depend on long-term board presence and value generation.


How to Beat Replenish

Within the arena of Magic: The Gathering, Replenish stands out as a significantly powerful enchantment recovery card. It has the potential to turn the tide by bringing back all enchantments from a player’s graveyard to the battlefield. To tactically defeat this card, thwart your opponent’s graveyard before Replenish can be enacted. Graveyard interaction strategies, such as utilizing cards like Bojuka Bog to exile graveyards, effectively neutralize the benefits of Replenish. Additionally, countering Replenish itself with counter spells or employing hand disruption techniques to remove it before it can be played are both reliable methods to mitigate its impact on the game. Always keep in mind the key window to disrupt this strategy is before enchantments begin to stack in the graveyard or before Replenish can resolve.


BurnMana Recommendations

Diving into the depths of MTG tactics with Replenish can be a game-changer. Its ability to resurrect a multitude of enchantments makes it a formidable force for any strategic deck builder. If you’re looking to capitalize on enchantment synergy or simply want to safeguard against wipeouts, integrating Replenish into your strategy can unlock new levels of gameplay. For those intrigued by the power of graveyard recovery and the dynamics it can introduce to your matches, we’re here to guide you. Ready for a comprehensive understanding of Replenish and its role in enchantment-focused decks? Expand your horizons and discover how to turn your graveyard into a treasure trove of opportunities.


Cards like Replenish

Replenish is a truly compelling card in MTG for its unique ability to return all enchantment cards from the graveyard to the battlefield. Its closest relative is Open the Vaults, which acts in a very similar manner but with a broader effect; it not only targets one’s own enchantments but all players’ enchantments, as well as artifacts. This can drastically shift the board state and has the potential to benefit opponents as well as yourself.

Another card that echoes the spirit of Replenish is Retether, which also brings enchantments back into play, specifically Aura cards. While not quite as encompassing as Replenish since it doesn’t target all enchantment types, Retether shines in focused Aura strategies. Crystal Chimes serves a similar utility, allowing the retrieval of all enchantment cards into your hand, though its effect is less immediate since the enchantments are returned to hand rather than straight onto the battlefield.

Evaluating these options, Replenish holds a commanding position for players looking to recover quickly and decisively from board wipes or other removals, making it a staple in enchantment-centric MTG decks that aim to leverage a game-winning advantage from their graveyard.

Open the Vaults - MTG Card versions
Retether - MTG Card versions
Crystal Chimes - MTG Card versions
Open the Vaults - Magic 2010 (M10)
Retether - Planar Chaos (PLC)
Crystal Chimes - Urza's Saga (USG)

Cards similar to Replenish by color, type and mana cost

Wrath of God - MTG Card versions
Armageddon - MTG Card versions
Resurrection - MTG Card versions
Cleanse - MTG Card versions
Breath of Life - MTG Card versions
Vengeance - MTG Card versions
False Defeat - MTG Card versions
Ravages of War - MTG Card versions
Gerrard's Wisdom - MTG Card versions
Decree of Justice - MTG Card versions
Presence of the Wise - MTG Card versions
Retether - MTG Card versions
Windborne Charge - MTG Card versions
Day of Judgment - MTG Card versions
Excoriate - MTG Card versions
Battle Screech - MTG Card versions
Cataclysm - MTG Card versions
Great Teacher's Decree - MTG Card versions
Dawn to Dusk - MTG Card versions
Spectral Reserves - MTG Card versions
Wrath of God - Commander Masters (CMM)
Armageddon - 30th Anniversary Edition (30A)
Resurrection - Ultimate Masters (UMA)
Cleanse - Legends (LEG)
Breath of Life - Seventh Edition (7ED)
Vengeance - Eighth Edition (8ED)
False Defeat - Portal Three Kingdoms (PTK)
Ravages of War - Fallout (PIP)
Gerrard's Wisdom - Seventh Edition (7ED)
Decree of Justice - Jumpstart 2022 (J22)
Presence of the Wise - Saviors of Kamigawa (SOK)
Retether - Planar Chaos (PLC)
Windborne Charge - Mystery Booster (MB1)
Day of Judgment - Strixhaven Mystical Archive (STA)
Excoriate - The List (PLST)
Battle Screech - Commander Masters (CMM)
Cataclysm - From the Vault: Annihilation (V14)
Great Teacher's Decree - The List (PLST)
Dawn to Dusk - Commander 2015 (C15)
Spectral Reserves - Eldritch Moon (EMN)

Where to buy

If you're looking to purchase Replenish MTG card by a specific set like Urza's Destiny and World Championship Decks 2000, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Replenish and other MTG cards:

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Printings

The Replenish Magic the Gathering card was released in 2 different sets between 1999-06-07 and 2000-08-02. Illustrated by Jim Nelson.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
11999-06-07Urza's DestinyUDS 151997normalblackJim Nelson
22000-08-02World Championship Decks 2000WC00 tvdl151997normalgoldJim Nelson

Legalities

Magic the Gathering formats where Replenish has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Replenish card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2004-10-04 It determines what enchantments to return when its resolution starts. If more enchantments go to the graveyard during the resolution, those additional enchantments are ignored.
2005-08-01 Auras can only be placed on permanents that were on the battlefield before this effect started to resolve. You can’t put an enchantment onto the battlefield with Replenish and put an Aura that is also entering the battlefield onto one of those enchantments.
2005-08-01 You must return Auras if possible, even if this means enchanting an opponent’s permanent with a good enchantment.

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