Final Fortune MTG Card


Card setsReleased in 5 setsSee all
Mana cost
Converted mana cost2
RarityRare
TypeInstant

Key Takeaways

  1. Final Fortune offers a game-changing extra turn, perfect for players on the verge of winning.
  2. Its instant speed allows for strategic, flexible play, making it a powerhouse surprise move.
  3. The cost of losing the game adds a thrilling risk to this aggressive card’s use.

Text of card

Take another turn after this one. You lose the game at the end of that turn.

Want all, lose all. —Zhalfirin aphorism


Card Pros

Card Advantage: While Final Fortune doesn’t directly allow you to draw cards, it offers a unique kind of advantage by granting you an extra turn. This extra turn can be leveraged to maximize board presence, attack with creatures again, or activate abilities an additional time, which could lead to gaining a critical edge over your opponent.

Resource Acceleration: Final Fortune itself doesn’t provide traditional resource acceleration. However, by taking an immediate extra turn, it effectively accelerates your resources by giving you an additional land drop, another round of mana untapping, and further opportunities to play spells, catalyzing a potential win before your adversary can stabilize.

Instant Speed: As a spell that can be played at instant speed, Final Fortune allows you to wait until the last possible moment before committing to the daring strategy of taking an extra turn. This flexibility lets players keep their options open and respond to an opponent’s actions with the powerful surprise of an additional turn where they can deploy unexpected plays or finish a game that’s hanging in the balance.


Card Cons

Discard Requirement: Although not a typical discard card, Final Fortune presents a steep cost of a different sort: losing the game at the end of the extra turn. This demands a precise plan to capitalize on the additional turn or face a rapid defeat.

Specific Mana Cost: Final Fortune’s mana cost requires two red mana, making it a tricky fit for multicolored decks that may not consistently produce the necessary red mana when it’s most needed.

Comparatively High Mana Cost: Final Fortune’s ultimate cost—a lost game if you fail to win during the granted turn—poses a much higher risk than many cards with a simple mana requirement. This can deter players from including it in a deck when less risky options that can also turn the tide of a game are available.


Reasons to Include in Your Collection

Versatility: Final Fortune is a dynamic card that can adapt to different deck styles. It’s especially useful in strategies that are on the brink of victory but need just that extra turn to close out the game.

Combo Potential: With this card, savvy players can create devastating combinations by seizing that additional turn to manipulate the game in their favor. The possibilities for setting up game-winning sequences or enabling powerful synergies with Instant speed make it a potent addition to combo decks.

Meta-Relevance: Understanding the contemporary competitive scene is crucial. Final Fortune can be utterly game-changing, especially in environments where players are least expecting an extra turn to upset the board state or finish the game before the opponent’s defenses are ready.


How to beat

Final Fortune is a powerful card that gives players an extra turn to swing the game in their favor in Magic: The Gathering. This red instant comes with a risky drawback—if you can’t claim victory during that additional turn, the game ends for you. To counteract Final Fortune, strategic foresight is essential.

Effective counters include instant spells that can interrupt or neutralize the extra turn advantage. Cards such as Time Stop can end the turn immediately, rendering the extra turn useless. Alternatively, leveraging removal spells or abilities that disrupt the opponent’s board before they can make use of their additional turn can mitigate the impact of Final Fortune.

Furthermore, ensuring you maintain a healthy life total and a robust board presence can reduce the odds of your opponent being able to capitalize on the extra turn. Planning ahead and maintaining control of the game state is crucial when facing the unexpected surge that Final Fortune can provide.

In summation, while Final Fortune can be a game-changer, a combination of instant-speed interaction, board control, and life management can help ensure that this card doesn’t spell your doom in a duel.


BurnMana Recommendations

Understanding the risks and rewards of playing cards like Final Fortune is essential to mastering MTG. The extra turn it grants could be the linchpin in your strategy, tipping the scales in your favor. However, with high stakes at play, employing this card demands tactical prowess and the courage to make bold moves at critical junctures. Whether you’re a seasoned player or looking to add some flair to your deck, we encourage you to deepen your game with a keen eye on seizing the right moment. Curious to see how Final Fortune can revolutionize your play? Dive into our detailed insights and embrace the thrill of the gamble in your next match.


Exploring the Peculiar Allure of Final Fortune

Final Fortune stands out in Magic: The Gathering as one of those cards that can completely flip the script of a game. This red instant allows players to take an extra turn after the current one, at the steep price of losing the game at the end of that additional turn. It’s an all-or-nothing gambit that can snatch victory from the clutches of defeat if played at precisely the right moment. Unlike Time Walk, an iconic and far more costly card both in mana and market value, which also grants an extra turn without immediate repercussions, Final Fortune demands a boldness and a keen sense for timing.

Cards like Final Fortune

Examining cards akin to Final Fortune, we find that its thrilling style is mirrored in strategies like that of Chance for Glory. This card also grants an extra turn, but with the added boon of making creatures indestructible for the remainder of the game. The price is again the player’s eventual loss, painting it as another do-or-die challenge. Then there’s Warrior’s Oath, an echo from the past with the same cost and effect as Final Fortune, a testament to MTG’s history of risky “extra turn” cards. While not as renowned as Final Fortune, it is a noteworthy counterpart.

When considering the daredevil niche that Final Fortune occupies, it’s clear that there are few other cards that can match the pure adrenaline and potential for a dramatic finish that it represents in the game.

Chance for Glory - MTG Card versions
Warrior's Oath - MTG Card versions
Chance for Glory - Guilds of Ravnica (GRN)
Warrior's Oath - Portal Three Kingdoms (PTK)

Cards similar to Final Fortune by color, type and mana cost

Shatter - MTG Card versions
Word of Blasting - MTG Card versions
Incinerate - MTG Card versions
Guerrilla Tactics - MTG Card versions
Orcish Catapult - MTG Card versions
Blood Frenzy - MTG Card versions
Falter - MTG Card versions
Shattering Pulse - MTG Card versions
Flowstone Strike - MTG Card versions
Starstorm - MTG Card versions
First Volley - MTG Card versions
Surging Flame - MTG Card versions
Psychotic Fury - MTG Card versions
Sudden Shock - MTG Card versions
Fists of the Anvil - MTG Card versions
Magma Jet - MTG Card versions
Seismic Shudder - MTG Card versions
Fling - MTG Card versions
Comet Storm - MTG Card versions
Pyretic Ritual - MTG Card versions
Shatter - 30th Anniversary Edition (30A)
Word of Blasting - Ice Age (ICE)
Incinerate - Duel Decks Anthology: Jace vs. Chandra (JVC)
Guerrilla Tactics - Mystery Booster Retail Edition Foils (FMB1)
Orcish Catapult - Astral Cards (PAST)
Blood Frenzy - Tempest (TMP)
Falter - Urza's Saga (USG)
Shattering Pulse - World Championship Decks 1999 (WC99)
Flowstone Strike - Nemesis (NEM)
Starstorm - Onslaught (ONS)
First Volley - Betrayers of Kamigawa (BOK)
Surging Flame - Arena League 2006 (PAL06)
Psychotic Fury - Dissension (DIS)
Sudden Shock - Time Spiral (TSP)
Fists of the Anvil - Tenth Edition (10E)
Magma Jet - Friday Night Magic 2009 (F09)
Seismic Shudder - Zendikar (ZEN)
Fling - Magic 2012 (M12)
Comet Storm - Commander 2017 (C17)
Pyretic Ritual - Magic 2011 (M11)

Where to buy

If you're looking to purchase Final Fortune MTG card by a specific set like Mirage and World Championship Decks 1998, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Final Fortune and other MTG cards:

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Printings

The Final Fortune Magic the Gathering card was released in 4 different sets between 1996-10-08 and 2001-04-11. Illustrated by 4 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
11996-10-08MirageMIR 1731997normalblackD. Alexander Gregory
21998-08-12World Championship Decks 1998WC98 br174sb1997normalgoldD. Alexander Gregory
31999-04-21Classic Sixth Edition6ED 1751997normalwhiteD. Alexander Gregory
42001-04-11Seventh Edition7ED 1821997normalwhiteGreg Hildebrandt & Tim Hildebrandt
52001-04-11Seventh Edition7ED 182★1997normalblackGreg Hildebrandt & Tim Hildebrandt

Legalities

Magic the Gathering formats where Final Fortune has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Final Fortune card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2004-10-04 If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.
2004-10-04 If you end up skipping the extra turn that is gained, you do not lose the game.

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