Zombified MTG Card


Zombified - Unstable
RarityUncommon
TypeCreature — Zombie
Abilities Augment
Released2017-12-08
Set symbol
Set nameUnstable
Set codeUST
Power +2
Toughness +2
Number75
Frame2015
LayoutAugment
BorderSilver
Illustred byKev Walker
Un-set :-)This card is part of an Un-set

Key Takeaways

  1. Zombified cards can greatly increase creature counts and leverage graveyard synergies.
  2. These cards offer strategic flexibility through instant-speed reanimation abilities.
  3. Zombified strategies may require high mana investment and precise color resources.

Text of card

: Combine Zombified from your graveyard with target host. , Exile a creature card from your graveyard: Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)


Card Pros

Card Advantage: The zombified mechanic in MTG can lead to significant card advantage. Such cards often enable players to bring creatures back from the graveyard to the battlefield. This not only increases the number of creatures controlled but also allows for repeated use of enter-the-battlefield or death-triggered abilities.

Resource Acceleration: Many zombified cards synergize with self-mill and discard strategies, thereby accelerating the presence of resources within the graveyard. This can effectively convert the graveyard into a resource, giving players access to a wider array of threats and responses than just what’s in their hand.

Instant Speed: A characteristic that is occasionally granted to zombified cards is the ability to reanimate at instant speed. This allows for surprise blocks or the return of utility creatures that may have spells or abilities you can use on your opponent’s turn, keeping your strategy flexible and reactive.


Card Cons

Discard Requirement: A Zombified card mandates forsaking part of your hand, which could be detrimental during stages of the game when each card in hand counts.

Specific Mana Cost: Often, Zombified cards require a rigid combination of mana colors, thereby restricting their inclusion to decks that can reliably produce such resources.

Comparatively High Mana Cost: Summoning hordes from the graveyard isn’t always cheap; Zombified cards tend to have a higher mana investment compared to other creature spells, potentially slowing down your strategy.


Reasons to Include in Your Collection

Versatility: A Zombified card can seamlessly integrate into numerous deck archetypes, particularly those that leverage graveyard mechanics or theme around undead strategies.

Combo Potential: These cards often have synergies with death-triggered abilities or reanimation effects, creating opportunities for powerful interactions and newfound combo chains.

Meta-Relevance: Given their resilience and recurring nature, Zombified cards tend to hold their ground in environments with a heavy focus on creature-based tactics, making them a consistent choice against a variety of opposing decks.


How to beat

Confronting a Zombified card on the battlefield demands strategy and the understanding that these creatures often return from the graveyard. Graveyard hate cards such as Rest in Peace or Leyline of the Void are crucial since they prevent Zombified creatures from resuscitating, effectively neutralizing the threat. Direct removal spells may seem effective but only provide a temporary solution as these creatures can come back. Instead, exile effects from cards like Path to Exile ensure these undead horrors don’t rise again.

Board wipes can be another technique, clearing all creatures and limiting the opponent’s ability to rebuild their undead forces. It’s important to minimize the use of targeted removal, or at least accompany it with graveyard disruption. Managing your resources is key — saving removal for crucial threats while understanding how and when the Zombified cards can make their return will put you in a better position to secure victory.

Ultimately, effective disruption and resource management go hand in hand when battling against Zombified cards. Acknowledging that these creatures are most dangerous in the graveyard rather than the battlefield will guide you to a triumph over the undead onslaught.


Cards like Zombified

Zombified adds a unique twist to the roster of reanimation spells in Magic: The Gathering. It bears some resemblance to the likes of Animate Dead, as both enchantments bring creatures back from the graveyard to the battlefield. Zombified, however, has its own flair by converting the resurrected creature into a Zombie, in addition to its other types. Animate Dead, conversely, docks a point from the returned creature’s power, creating a distinct strategic difference.

The comparison continues with Rise from the Grave, which also turns the resurrected creature into a Zombie, just like Zombified. The key divergence lies in their mana costs and the permanence of their effects. Then there is Reanimate, a staple in black decks for its low cost and speed, but it comes with the drawback of life point loss equal to the creature’s power. This can be a significant cost compared to Zombified’s typically higher mana expenditure without direct life loss.

Through this analysis of similar spells, Zombified emerges as a competitive option within reanimation magic, particularly for players who are fond of Zombie-themed decks and strategies that benefit from the synergy of the undead.

Animate Dead - MTG Card versions
Rise from the Grave - MTG Card versions
Reanimate - MTG Card versions
Animate Dead - MTG Card versions
Rise from the Grave - MTG Card versions
Reanimate - MTG Card versions

Cards similar to Zombified by color, type and mana cost

Westvale Abbey // Ormendahl, Profane Prince - MTG Card versions
Ninja - MTG Card versions
Bat- - MTG Card versions
Westvale Abbey // Ormendahl, Profane Prince - MTG Card versions
Ninja - MTG Card versions
Bat- - MTG Card versions

Where to buy

If you're looking to purchase Zombified MTG card by a specific set like Unstable, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Zombified and other MTG cards:

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Rules and information

The reference guide for Magic: The Gathering Zombified card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2018-01-19 Augment can (and usually does) change the name, card types, subtypes, rules text, and power/toughness. The combined creature will have (at least) two artists and may now have multiple colors. Anything covered up in the augment process doesn’t count, so ignore things to the left of the “metal bar” in the art of host creatures.
2018-01-19 Augment can’t target creatures that aren’t host creatures.
2018-01-19 Augment is an activated ability that you activate from your hand. To do so, reveal the card, choose a target host creature, and pay the augment cost. As this ability resolves, if the card with augment is still in your hand, put it onto the battlefield combined with the host creature.
2018-01-19 Creatures with augment don’t have a mana cost and can’t be cast.
2018-01-19 The creature card with augment isn’t put onto the battlefield until the ability resolves. This means if the host is destroyed, the creature with augment stays in your hand. You can’t choose a different host, but you can activate augment again if there’s another host available.
2018-01-19 You can’t activate augment unless there is a host creature on the battlefield. It doesn’t need to be yours. Note though that if you augment another player’s host creature, they control the combined creature.
2018-01-19 You can’t put more than one augment card on a single host creature. Once a host creature is augmented, the host part gets covered up and it’s no longer a host creature.

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