Accessories to Murder MTG Card


Accessories to Murder - Unstable
RarityUncommon
TypeArtifact — Contraption
Released2017-12-08
Set symbol
Set nameUnstable
Set codeUST
Number167
Frame2015
Layoutnormal
Borderborderless
Illustred byRalph Horsley
Un-set :-)This card is part of an Un-set

Key Takeaways

  1. Boosts card advantage and resource acceleration for early and flexible spell deployment in MTG.
  2. Acts at instant speed, allowing real-time responses, yet demands card discard as a trade-off.
  3. Enriches decks with combo potential and meta-relevance, albeit with specific mana cost considerations.

Text of card

Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.


Card Pros

Card Advantage: Accessories to Murder is a strategic tool in MTG that facilitates drawing extra cards, thus equipping you with more options and bolstering your hand against opponents.

Resource Acceleration: This card can significantly impact your mana resources by enabling you to deploy spells earlier than usual or outpace your adversary in terms of available mana.

Instant Speed: The ability to act at instant speed with Accessories to Murder offers flexibility and the element of surprise, allowing you to respond to threats or opportunities in real-time and on your terms.


Card Cons

Discard Requirement: Playing Accessories to Murder demands that you let go of another card from your hand. This trade-off can prove to be a setback, especially when you’re short on playable options and need to maintain card advantage.

Specific Mana Cost: The precision of the mana requirement for Accessories to Murder narrows its integration primarily to decks that can produce the necessary types and amounts of mana. This limitation may prevent the card from finding a home in a wide array of strategies that don’t align with its mana demands.

Comparatively High Mana Cost: When considering the investment of four mana, it’s imperative to evaluate the benefit gained against other potential plays. With numerous other cards available that could either advance your board state or disrupt opponents for the same or less mana commitment, Accessories to Murder might not always be the optimal choice in competitive play.


Reasons to Include in Your Collection

Versatility: Accessories to Murder offers a unique toolkit for various deck builds. As a card that can serve multiple roles depending on the situation, it’s a great fit for players who appreciate flexible strategies that can adapt to evolving gameplay.

Combo Potential: This card shines by enabling numerous synergies within the right deck. Its ability to interact with other cards, setting up powerful combinations, can turn the tide of a match, making it a prized component for enthusiasts of complex and interactive plays.

Meta-Relevance: Given its potential to influence the board state significantly, Accessories to Murder should be considered in formats where intricate plays can dominate. Integrating this card can give players an edge in a diverse meta, especially where games can swing based on intelligent and timely use of such multifaceted cards.


How to beat

The challenge of facing down Accessories to Murder in Magic: The Gathering is not inconsequential. This intriguing Rogue equipment can quickly empower creatures and turn the tides of a match. However, as with many threats in the game, strategic counters exist that can neutralize its advantages. One such method is to focus on artifact removal spells that can directly dismantle Accessories to Murder before its effects become overwhelming. Cards like Disenchant or Abrade provide an efficient solution to remove the artifact, stripping your opponent of their invested resources.

Avoiding the engagement of equipped creatures can also hinder the card’s value. Employing spells that restrict creature attacks, such as pacifism effects or cards like Ghostly Prison, can lower the impact Accessories to Murder has on the game. Additionally, counter-spells are particularly effective during the equipment phase, ensuring that rogue strategies falter before they gain momentum. Ultimately, understanding the timing and employing the appropriate removal or restriction spells can effectively disarm the threat posed by Accessories to Murder, keeping you one step ahead in the contest of wits and strategy that defines MTG.


Cards like Accessories to Murder

Accessories to Murder enchants MTG enthusiasts with its unique blend of boosting a creature while laying the groundwork for potential removal. When compared to similar cards like Executioner’s Swing, both provide a chance to deal with opposing creatures post-combat. While Executioner’s Swing conditions creature destruction on damage taken this turn, Accessories to Murder grants more flexibility, buffing your creature continually and only requiring a simple tap to initiate removal.

Unhallowed Pact is another card that could come to mind. It shares the concept of forming an alliance with your creature to gain extra benefits, though in Unhallowed Pact’s case, the reward is the return of the creature upon death, whereas Accessories to Murder offers an ongoing threat to opponents’ creatures. Lastly, Bonds of Quicksilver offers a similar control aspect by locking down an adversary’s creature, but lacks Accessories to Murder’s lethal angle.

Ultimately, Accessories to Murder stands out for its dual functionality. It’s not just a deterrent against attackers but also a proactive means to control the battlefield. These features set it apart from many in the realm of MTG creature-focused enchantments, making it a card that’s as tactical as it is menacing.

Executioner's Swing - MTG Card versions
Unhallowed Pact - MTG Card versions
Bonds of Quicksilver - MTG Card versions
Executioner's Swing - Gatecrash (GTC)
Unhallowed Pact - Avacyn Restored (AVR)
Bonds of Quicksilver - Scars of Mirrodin (SOM)

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Everflowing Chalice - The Lost Caverns of Ixalan Commander (LCC)
Mox Diamond - From the Vault: Relics (V10)
Memnite - The List (PLST)

Where to buy

If you're looking to purchase Accessories to Murder MTG card by a specific set like Unstable, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Accessories to Murder and other MTG cards:

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Rules and information

The reference guide for Magic: The Gathering Accessories to Murder card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-01-19 Any Contraption that's on the battlefield and wasn't assembled immediately heads to the scrapyard. However, if it's a not an actual Contraption card (like Copy Artifact isn't), it goes to your graveyard as normal. Non-Contraption cards can't be in the scrapyard.
2018-01-19 At the beginning of your upkeep, if you control any Contraptions, move the CRANK! counter to the next sprocket. You may then crank any number of Contraptions on that sprocket, causing their abilities to trigger. Cranking a Contraption is always optional.
2018-01-19 Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.
2018-01-19 Contraptions aren't put into your main deck. They go into a separate deck called the Contraption deck.
2018-01-19 If a Contraption would leave the battlefield and go to any zone other than exile, it instead goes to the scrapyard, the Contraption deck's version of the graveyard. Things that affect the graveyard do not affect the scrapyard. You can exile Contraptions just fine.
2018-01-19 If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.
2018-01-19 If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.
2018-01-19 If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don't lose the game.
2018-01-19 In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.
2018-01-19 In Limited formats, a Contraption deck may include any number of Contraption cards in your card pool. You don't have to include every Contraption card you draft or open in sealed deck. In those formats, your Contraption deck may include duplicates.
2018-01-19 In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.
2018-01-19 While Contraptions you control are on the battlefield, the Contraption deck is not, even if you are using it to signify the three sprockets.

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