MTG Card Ral, Izzet Viceroy

Released | 2018-07-14 |
Mana cost | |
Converted mana cost | 5 |
Border color | Black |
Set | PANA - MTG Arena Promos |
Rarity | Mythic |
Layout | normal |
Type | Legendary Planeswalker — Ral |
Loyalty | 5 |
Number | 1 |
Frame version | 2015 |
Illustred by | Daniel Ljunggren |
This card is found in a booster pack.
This card be found in foil.
Printings
Formats and restrictions
Historicbrawl | Legal |
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Gladiator | Legal |
Pioneer | Legal |
Recent decks






Text of card Ral, Izzet Viceroy
+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
-3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
-8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Rules and information for Ral, Izzet Viceroy
2018-10-05
If you have only one card in your library, Ral’s first ability puts it into your hand. Nothing is put into your graveyard.
2018-10-05
If any exiled cards you own are face down, they have no characteristics. If they’re normally instants or sorceries, they won’t be counted for Ral’s second ability.
2018-10-05
The emblem created by Ral’s last ability is colorless. The damage it deals is from a colorless source.
2018-10-05
The triggered ability of Ral’s emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2018-10-05
If the target permanent or player becomes an illegal target for the triggered ability of Ral’s emblem, the ability doesn’t resolve. You don’t draw two cards.