Shortcut Seeker MTG Card


Shortcut Seeker - Adventures in the Forgotten Realms
Mana cost
Converted mana cost4
RarityCommon
TypeCreature — Human Rogue
Abilities Venture into the dungeon
Released2021-07-23
Set symbol
Set nameAdventures in the Forgotten Realms
Set codeAFR
Power 2
Toughness 5
Number73
Frame2015
LayoutNormal
BorderBlack
Illustred byArtur Treffner

Key Takeaways

  1. Shortcut Seeker’s combat damage draws cards, refilling your hand and outpacing opponents.
  2. Synergizes with cards that benefit from combat damage, accelerating your mana and game plan.
  3. Utilize instant speed spells for protection during combat or to ensure a successful hit.

Text of card

Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

"Ah, the old 'trap door under a rug' trick. This is almost too easy."


Card Pros

Card Advantage: Shortcut Seeker’s ability to potentially draw cards each time it deals combat damage to a player can be a steady source of card advantage. This helps to refill your hand and keep up with opponents.

Resource Acceleration: While Shortcut Seeker itself doesn’t directly provide resource acceleration, its synergy with certain cards can facilitate ramping up your available mana. For instance, pairing it with cards that benefit from dealing combat damage can accelerate your game plan.

Instant Speed: Although Shortcut Seeker doesn’t operate at instant speed, it does have an interaction with instant speed spells that can affect combat. Being able to protect it with instant speed spells or using tricks to ensure it connects with an opponent can indirectly tap into the benefits of instant speed interactions in MTG.


Card Cons

Discard Requirement: Shortcut Seeker necessitates discarding a card for certain mechanics to activate, which can be a downside during games with limited card advantage or when trying to maintain hand size.

Specific Mana Cost: This card’s casting cost demands a precise combination of mana types, which may not seamlessly integrate into all deckbuilds, potentially causing delays or inconsistencies in play.

Comparatively High Mana Cost: With a mana cost that could be considered steep for the abilities it offers, players might find that there are alternative creatures or spells that provide a more cost-effective solution for the same or lower investment.


Reasons to Include in Your Collection

Versatility: Shortcut Seeker’s ability to become unblockable when it attacks alongside a modifying spell or another ability makes it a sound addition to blue decks craving reliable damage and continuous deck exploration.

Combo Potential: Teamed with cards that manipulate or benefit from the venture into the dungeon mechanic, Shortcut Seeker seamlessly marries dungeon crawling with direct player interaction, thus opening doors to complex board states and advantageous scenarios.

Meta-Relevance: As the modern metagame often sees an array of creature interactions, Shortcut Seeker’s ability to dodge blockers and consistently delve into dungeons could disrupt opponent strategies while advancing your board position.


How to Beat Shortcut Seeker

Shortcut Seeker is a unique card that introduces a stealthy strategy to Magic: The Gathering games. Its key ability allows its controller to venture into the dungeon whenever it deals combat damage to a player. This can lead to a sequence of advantageous bonuses and is especially potent in decks designed around dungeon mechanics. To effectively disrupt this strategy, target early removal spells on Shortcut Seeker before it can connect with a player. Direct damage or “destroy target creature” effects are ideal to ensure the creature doesn’t have the chance to trigger its ability.

Counterspells are also effective against Shortcut Seeker, preventing it from entering the battlefield altogether. If it does land and you cannot remove it before it attacks, consider using creatures with high toughness to block it or effects that prevent it from being unblockable. Lastly, since venturing into a dungeon requires a steady rhythm of successful hits, breaking that chain by controlling the combat phase is vital. Cards that restrict the ability to attack or that tap creatures can be very efficient in halting the successive dungeon ventures that Shortcut Seeker aims to achieve.


Cards like Shortcut Seeker

Shortcut Seeker stands out in the realm of creature cards that can influence the flow of a match. Its resemblance to cards such as Latch Seeker cannot be overlooked, both having the ability to be unblockable under certain conditions. However, Shortcut Seeker brings an additional layer to the table – its ability to venture into the dungeon upon dealing combat damage to a player, a twist unique to the Adventures in the Forgotten Realms set.

Connecting with creatures like Silent-Blade Oni, we notice a thematic link. Though Silent-Blade Oni carries a higher cost, it rewards the player with a potentially game-shifting effect upon dealing combat damage. Whereas Shortcut Seeker is more accessible and continually exploits its venture mechanic. Thieves’ Guild Enforcer is yet another analog, with a lower mana value and the capacity to disrupt the opponent’s deck upon sneaking damage in or entering the battlefield.

All things considered, Shortcut Seeker has earned its spot in enclosures that leverage dungeon mechanics. Its capability to repetitively trigger dungeon delve effects provides a reliable source of incremental advantage, which can be quite potent in the right deck composition within the game.

Latch Seeker - MTG Card versions
Silent-Blade Oni - MTG Card versions
Thieves' Guild Enforcer - MTG Card versions
Latch Seeker - MTG Card versions
Silent-Blade Oni - MTG Card versions
Thieves' Guild Enforcer - MTG Card versions

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Where to buy

If you're looking to purchase Shortcut Seeker MTG card by a specific set like Adventures in the Forgotten Realms, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Shortcut Seeker and other MTG cards:

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Legalities

Magic the Gathering formats where Shortcut Seeker has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Shortcut Seeker card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2021-07-23 A player may only have one dungeon in the command zone at a time.
2021-07-23 Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23 Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23 Dungeons are removed from the game as a state-based action.
2021-07-23 If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23 Moving into a dungeon room will cause its room ability to trigger.
2021-07-23 Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23 The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23 To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23 You can only move forward (well, downward) in a dungeon, never backwards or sideways.

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