Choose Your Weapon MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityUncommon
TypeInstant

Key Takeaways

  1. Offers card advantage by letting players respond instantly to threats and control the board state.
  2. Enables resource acceleration with flexible mana costs tailored to players’ current needs.
  3. Imposes a discard requirement and specific mana, which can limit its use in non-red decks.

Text of card

Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.

"Move it, Varis, or I'll pick one for you!" —Ellywick Tumblestrum


Card Pros

Card Advantage: With the Choose Your Weapon card, it offers you an opportunity to tip the battle in your favor by allowing you to select the right weapon to deal with an on-board threat. In essence, you stay a step ahead of your opponent and since the resolution is instant, it virtually gives you more cards to play with than you really have.

Resource Acceleration: The varied mana cost of this card based on the weapon of choice ensures you have opportunities for resource acceleration. Whether you need to spill extra mana for a heavy weapon or conserve for a quick jab, the choice is yours. This variability accelerates your in-game strategy and paves the way for flexibility with your mana resources.

Instant Speed: One of the big draws for Choose Your Weapon is its instant speed resolution. This enables you to quickly respond to an opponent’s move and disrupt their plans effectively. Use it to surprise an aggressive opponent or neutralize a seemingly undefeatable attack. It can easily act as your wild card, used effectively at the most opportune moments.

Your choice of weapon can make or break a game – choose wisely with the Choose Your Weapon MTG card, and gain an unexpected upper hand.


Card Cons

Discard Requirement: The Choose Your Weapon card enforces a stringent discard condition. This means you must part with a card from your hand to execute its effects. If you have limited cards or resources at your disposal, this requirement may significantly disadvantage your gameplay.

Specific Mana Cost: The Choose Your Weapon card necessitates a certain mana cost for activation. This cost is particularly specific, as it demands the utilisation of red mana. Consequently, this could circumscribe its adoption to primarily red or multicolored decks, potentially limiting its versatility and general utility.

Comparatively High Mana Cost: Paying four mana to initiate the effects of Choose Your Weapon may be deemed inefficient by some players. Other alternative cards could possibly ensure more effective resource generation or card draw without incurring such high mana expenditure. Thus, it could be seen as a cost-ineffective choice within certain gameplay strategies.


Reasons to Include Choose Your Weapon in Your Collection

Versatility: The Choose Your Weapon Mtg card offers a high range of adaptability. You can leverage this card in various deck types due to its ability to deal damage directly to creatures or empower your own with significant power-ups.

Combo Potential: This card creates ample opportunities for exciting combinations. Integrating it into your strategy can lead to remarkable chained effects, turning the battle in your favor instantly. Its pairings with certain types of creatures or spells can significantly alter the game state.

Meta-Relevance: In the continually evolving MTG meta, a card like Choose Your Weapon carries relevance. It can be utilized effectively against decks that focus heavily on creature utility. Thus, despite fluctuating trends, this card stays pertinent in most scenarios.


How to beat

Choose Your Weapon is an intriguing card in Magic: The Gathering. It stands out with its flexibility to adapt according to the board state, giving its wielder the chance to strategize and diversify tactics. Much like cards such as Boros Charm which also offers multiple modes, Choose Your Weapon allows the player to answer to various threats, making this card a tough opponent to beat. However, its weakness lies in its casting cost and in its dependency on the present board scenario.

Damping Sphere can be a proficient counter to it. Having Damping Sphere on the field makes casting costs of spells more. This can pose a complication for decks heavily reliant on such modal cards. Control decks can also be a solution. Cards that counter spells can nullify the effect of Choose Your Weapon. For example, Utilizing Dovin’s Veto or Negate when the opponent casts Choose Your Weapon can certainly turn the tide in your favour.

In conclusion, beating Choose Your Weapon requires strategic planning and understanding potential counters. Its flexible nature poses a challenge but recognizing its weaknesses can help exploit them and come out victorious in the game of Magic: The Gathering.


BurnMana Recommendations

Arming yourself with the right cards is key to victory in MTG, and Choose Your Weapon embodies that strategy with finesse. As it becomes clear from the analysis, this card can modify the balance of power in an instant, bolstering your offensive or disrupting your adversary’s plan. Its dynamic nature makes it a noteworthy addition to your arsenal, offering both adaptable strategies and resource management. Remember, the proper time to strike and the appropriate measure of force can shift the tides in your favor. Curious about integrating Choose Your Weapon into your deck for optimal performance? Connect with us to further your MTG prowess and turn your gameplay into a formidable force.


Cards like Choose Your Weapon

Choose Your Weapon is a standout card in the Magic: The Gathering, depending on how you use it. It finds parallels with cards like Giant Growth, which just like Choose Your Weapon, is known for its ability to enhancing creatures significantly. Yet, Choose Your Weapon sets itself apart with its dual-function ability to either boost a creature’s strength or deal damage to a creature with flying. Giant Growth, however, does not offer this flexibility.

Another card that can be compared to Choose Your Weapon is Titanic Growth. Like our featured card, it can also increase a creature’s power and toughness, but it lacks the ability to directly damage flying creatures. Therefore, while Titanic Growth is a potent tool for enhancing creatures, it lacks the strategic versatility of Choose Your Weapon.

In summary, when compared to similar spells, Choose Your Weapon holds a unique place in MTG due to its diverse applications as a creature enhancer or a direct damage dealer. This dual-function element makes it a valuable card to consider in your deck strategy.

Giant Growth - MTG Card versions
Titanic Growth - MTG Card versions
Giant Growth - Limited Edition Alpha (LEA)
Titanic Growth - Magic 2012 (M12)

Cards similar to Choose Your Weapon by color, type and mana cost

Verdigris - MTG Card versions
Team Spirit - MTG Card versions
Refresh - MTG Card versions
Vivify - MTG Card versions
Primal Boost - MTG Card versions
Sprouting Vines - MTG Card versions
Natural Affinity - MTG Card versions
Ferocious Charge - MTG Card versions
Graphic Violence - MTG Card versions
Remodel - MTG Card versions
Roar of Jukai - MTG Card versions
Rending Vines - MTG Card versions
Early Harvest - MTG Card versions
Hail Storm - MTG Card versions
Wildsize - MTG Card versions
Invigorate - MTG Card versions
Harrow - MTG Card versions
Pistus Strike - MTG Card versions
Gnaw to the Bone - MTG Card versions
Eaten by Spiders - MTG Card versions
Verdigris - Tempest Remastered (TPR)
Team Spirit - Unglued (UGL)
Refresh - Odyssey (ODY)
Vivify - Odyssey (ODY)
Primal Boost - Onslaught (ONS)
Sprouting Vines - Scourge (SCG)
Natural Affinity - Eighth Edition (8ED)
Ferocious Charge - Fifth Dawn (5DN)
Graphic Violence - Unhinged (UNH)
Remodel - Unhinged (UNH)
Roar of Jukai - Betrayers of Kamigawa (BOK)
Rending Vines - Saviors of Kamigawa (SOK)
Early Harvest - Ninth Edition (9ED)
Hail Storm - Time Spiral Timeshifted (TSB)
Wildsize - Commander Legends (CMR)
Invigorate - Game Night: Free-for-All (GN3)
Harrow - Warhammer 40,000 Commander (40K)
Pistus Strike - Mirrodin Besieged (MBS)
Gnaw to the Bone - The List (PLST)
Eaten by Spiders - Avacyn Restored (AVR)

Where to buy

If you're looking to purchase Choose Your Weapon MTG card by a specific set like Adventures in the Forgotten Realms and Alchemy Horizons: Baldur's Gate, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Choose Your Weapon and other MTG cards:

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Printings

The Choose Your Weapon Magic the Gathering card was released in 2 different sets between 2021-07-23 and 2022-07-07. Illustrated by Olivier Bernard.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12021-07-23Adventures in the Forgotten RealmsAFR 1752015normalblackOlivier Bernard
22022-07-07Alchemy Horizons: Baldur's GateHBG 2022015normalblackOlivier Bernard

Legalities

Magic the Gathering formats where Choose Your Weapon has restrictions

FormatLegality
HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
PioneerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Choose Your Weapon card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2021-07-23 If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
2021-07-23 If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.

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