Espiramitológico Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana5
RaridadeIncomum
TipoMágica Instantânea
Habilidades Fateseal

Principais conclusões

  1. Instant speed and library manipulation grant Spin into Myth strategic depth and tactical advantage in MTG matches.
  2. Works well in blue or control decks, but the specific mana cost can be restrictive for deck inclusion.
  3. Meta-relevant for formats like Commander, allowing players to remove commanders without hitting the command zone.

Texto da carta

Coloque a criatura alvo no topo do grimório de seu dono, então use predestinar 2. (Olhe os dois cards do topo do grimório de seu oponente, então coloque um deles ou ambos no fundo do grimório daquele jogador, e o restante no topo em qualquer ordem.)


Card Pros

Card Advantage: Spin into Myth is incredibly effective at not just dealing with any troublesome creature or permanent but also setting back your opponent’s next draw. By placing the unwanted card on top of their library, you essentially deny them a fresh draw and maintain superior board control.

Resource Acceleration: Although Spin into Myth doesn’t explicitly provide resource acceleration, it effectively slows down your opponent. This indirect advantage allows you to pull ahead by utilizing your resources more efficiently while they recover from the setback.

Instant Speed: This card’s flexibility is greatly enhanced because it operates at instant speed. You can navigate complex board states with precision, waiting for the perfect moment to act. Whether that’s disrupting a combo or simply removing a key piece of your opponent’s strategy, the speed at which you can play this card is a massive pro, providing tactical depth to any match.


Card Cons

Discard Requirement: While Spin Into Myth doesn’t request a card discard, it does ask for the precise setup to maximize its potential. Without a way to use the card the opponent is placing on top of their library, you might be giving them a strategic advantage for their next draw.

Specific Mana Cost: Spin Into Myth comes with a specific mana requirement which includes two blue mana. This can be restrictive and requires a solid blue mana base, potentially limiting its inclusion to mainly blue or blue-heavy decks.

Comparatively High Mana Cost: With a mana cost of five, which includes two color-specific mana, Spin Into Myth can be considered quite expensive for its effect, especially when you compare it to other instant-speed removal spells in the MTG card pool, which can offer similar or even better functionality for less mana.


Reasons to Include in Your Collection

Versatility: Spin into Myth offers players the ability to deal with troublesome permanents by not only removing them from the battlefield but also ensuring they are tucked away in the opponent’s library. This flexibility makes it a superb addition to control strategies looking to mitigate threats.

Combo Potential: This card can work beautifully with library manipulation strategies, essentially acting as a soft lock when paired with cards that deny drawing additional cards or with shuffle effects that can trap a key card away from your opponent’s reach.

Meta-Relevance: Especially in metas that are rich with commander and singleton formats, Spin into Myth becomes a strong tool that can remove a commander without sending it to the command zone, potentially setting the opponent back several turns and disrupting their gameplay.


How to beat Spin into Myth

Spin into Myth is a powerful control card that offers both removal and library manipulation in one, making it a unique fixture in any MTG player’s strategy. When facing such a card, it’s crucial to understand its strengths and learn how to effectively mitigate them. Spin into Myth forces the targeted creature to not only leave the battlefield but also places it into the owner’s library, hindering any immediate reanimation efforts. To circumvent this, players need strategies that either negate spell casting or employ creatures that can resist being targeted.

Cards that grant your creatures hexproof or protection from blue are vital in shielding them from Spin into Myth’s reach. Additionally, playing spells that can counter it or employing instant-speed removal in response allows you to maintain board presence. By also incorporating cards that shuffle the library or return cards from the library to your hand, you can mitigate the setback of having your creature tucked away. This ensures that even if Spin into Myth disrupts your initial game plan, you still have a fighting chance to reclaim your position and outmaneuver your opponent.


Cartas similares a Espiramitológico

Spin into Myth is an intriguing control tool within the Magic: The Gathering arsenal, sharing the stage with other cards that offer similar, strategic disruption. A quintessential counterpart is Hinder, which also provides a counter and tuck effect, allowing the controlling player to place the countered spell into its owner’s library. However, Spin into Myth stands out due to its additional Fateseal ability, paving the way for players to manipulate upcoming draws.

Comparably, Condemn is another alternative with a unique twist. Rather than tucking a spell away, it puts a creature on the bottom of its owner’s library and offers a life gain caveat, contrasting with Spin into Myth’s disruption of a player’s draws. Dissipate is also worth mentioning – it counters a spell but exiles it instead of manipulating library placement, offering a different approach to handling threats.

Gauging these options, Spin into Myth holds its ground with its capacity to not just counter, but to also control the opponent’s next draws, a feature that can significantly tip the scales in a game of Magic: The Gathering, backboning its esteem among control strategies.

Hinder - Carta Magic versões
Condemn - Carta Magic versões
Dissipate - Carta Magic versões
Hinder - Carta Magic versões
Condemn - Carta Magic versões
Dissipate - Carta Magic versões

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Gush - Carta Magic versões
Perplexing Test - Carta Magic versões
Graven Lore - Carta Magic versões
Access Denied - Carta Magic versões
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Traumatic Visions - Carta Magic versões
Whiplash Trap - Carta Magic versões
Mysteries of the Deep - Carta Magic versões
Jace's Ingenuity - Carta Magic versões
Quicksilver Geyser - Carta Magic versões
Totally Lost - Carta Magic versões
Aetherspouts - Carta Magic versões
Intellectual Offering - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Espiramitológico MTG de um conjunto específico como Future Sight and Archenemy, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Espiramitológico e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Expansões lançadas

A carta Espiramitológico Magic the Gathering foi lançada em 2 expansões diferentes entre 2007-05-04 e 2010-06-18. Ilustrado por David Day.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12007-05-04Future SightFUT 60futureNormalPretaDavid Day
22010-06-18ArchenemyARC 82003NormalPretaDavid Day

Legalidades

Magic the Gathering formats where Espiramitológico has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Espiramitológico fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2007-05-01 The opponent chosen for the fateseal action doesn’t have to be the player who controlled the target creature.