Rogue Class Carta MTG


ExpansõesLançada em 4 expansõesVer todas
Custo de mana
Custo convertido de mana2
RaridadeRara
TipoEnchantment — Class

Principais conclusões

  1. Rogue Class enhances deck strategies by allowing players to peek and cast spells from their library.
  2. Leveling up the card accelerates resources and disrupts opponents by exiling and utilising their cards.
  3. Flash synergy with rogues boosts turn optimisation, increasing unpredictability in matches.

Texto da carta

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. : Level 2 Creatures you control have menace. : Level 3 You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.


Card Pros

Card Advantage: Rogue Class Mtg Card enables you to peek into the future of your deck. With its leveling mechanic, it rewards you for playing more rogues, allowing deeper access to your library and the potential to cast spells without paying their mana costs, which can drastically swing the momentum of a match in your favor.

Resource Acceleration: The card also contributes to resource acceleration. As you progress to higher levels within the card’s abilities, not only does the Rogue Class enhance your creatures, but it can also disrupt your opponents by exiling their cards and casting them, effectively turning their resources into yours and speeding up your own gameplay.

Instant Speed: While not an instant itself, Rogue Class improves the effectiveness of your rogue creatures that have flash. This synergy allows you to optimize your turns by playing at instant speed, therefore increasing the unpredictability and responsiveness of your strategies during the match.


Card Cons

Discard Requirement: The Rogue Class card requires players to discard in certain situations, which can be a setback when your hand size is already minimal. This mechanic can negatively impact your options and force tough decisions about which resources to keep.

Specific Mana Cost: Activating the abilities of Rogue Class demands a precise combination of blue and black mana, potentially restricting its inclusion to only decks that can reliably produce both colors. This necessitates a strong mana base, which may not be feasible for all deck archetypes.

Comparatively High Mana Cost: To fully leverage the Rogue Class card, substantial mana investment is needed to ascend its levels. In the context of competitive gameplay, where efficiency is paramount, there may be other alternatives that provide similar benefits for less mana, making Rogue Class less attractive in certain scenarios.


Reasons to Include in Your Collection

Versatility: Rogue Class offers a flexible toolset for players, complementing decks that exploit creature synergies and opponent disruption strategies. It can be integrated into a range of rogue-themed decks, elevating their gameplay with its level-up mechanic.

Combo Potential: This enchantment card has multiple levels that unlock additional benefits, providing opportunities to combine with cards that manipulate counters or take advantage of increased damage from rogues, thus operating as a combo enabler.

Meta-Relevance: Given its capacity to disrupt opponent plays by exiling cards and gaining card advantage, Rogue Class remains an adaptable card in an evolving meta, particularly in formats where rogues see substantial play.


How to beat

Rogue Class is a unique enchantment card that presents an interesting challenge on the battlefield. It possesses the ability to level up and grant your rogues greater power, eventually disrupting your opponent’s hand. To counter this card effectively, focusing on enchantment removal is key. Cards like Disenchant or Naturalize are quite efficient in handling threats like Rogue Class before they escalate. Keeping a buffer of creatures capable of blocking rogues can also dull the impact of its level-up abilities.

Maintaining a flexible strategy that adapts to the board is critical. Be ready to switch between on-the-fly creature removals like Murder or Shock and strategic plays that prevent your opponent from gaining the upper hand through Rogue Class enhancements. Additionally, if the match extends into the later stages, be sure to take advantage of any card draw spells or abilities to ensure you have the necessary answers to dismantle your opponent’s strategies inclusive of their Rogue Class advancement. By doing so, you minimize its influence on the game and keep your rogue opponent in check.

With the right blend of removal, creature control, and strategic card play, overcoming the Rogue Class enchantment can shift a game’s tide in your favor, ensuring you maintain the upper hand in the match.


BurnMana Recommendations

Mastering the Rogue Class card can tilt the balance of MTG matches to your favor. We’ve delved deep into its advantages, like card advantage and resource acceleration, along with its tailor-made mechanics for rogue-themed decks. While there are drawbacks to consider, such as mana specificity and the need for wise hand management, the benefits often overshadow these concerns. Embracing the Rogue Class means embracing a dynamic playstyle that keeps opponents on their toes. For those eager to refine their deck strategies and come out on top with sly maneuvers, we encourage diving further into our insights. Enhance your MTG knowledge and tactics with us and unlock the full potential of your rogue arsenal.


Cartas similares a Rogue Class

The Rogue Class enchantment brings a unique twist to the dynamics of deck strategies in Magic: The Gathering. It’s reminiscent of enchantments like Thieving Skydiver that pivot around the rogues’ synergy but instead operates on a level-up mechanic. At its base, Rogue Class grants your rogues the ability to pilfer cards from opponents when dealing combat damage, akin to what Thieving Skydiver could accomplish when kicking in. As Rogue Class advances, it intensifies the thievery just as Nighthawk Scavenger does, thriving off the number of different card types in your opponents’ graveyards.

Another card to consider is Tetsuko Umezawa, Fugitive, which paves an unobstructed path for rogues with power or toughness of 1 to deal damage, aligning well with Rogue Class’ initial benefit. Unlike Rogue Class, Tetsuko has a static ability that doesn’t require additional mana investment to enhance. Alternatively, Stolen Strategy mimics the concept of capitalizing on opponents’ decks. Though it offers a broader scope by revealing the top card of each opponent’s library and letting you play those cards, it doesn’t directly interact with the rogue tribe or progressively grow in power.

By comparing these cards, it’s clear the Rogue Class has a strategic upper hand in rogue-based decks, providing multiple levels of incremental advantages that increase with your investment in the game.

Thieving Skydiver - Carta Magic versões
Nighthawk Scavenger - Carta Magic versões
Tetsuko Umezawa, Fugitive - Carta Magic versões
Stolen Strategy - Carta Magic versões
Thieving Skydiver - Carta Magic versões
Nighthawk Scavenger - Carta Magic versões
Tetsuko Umezawa, Fugitive - Carta Magic versões
Stolen Strategy - Carta Magic versões

Cartas semelhantes a Rogue Class por cor, tipo e custo de mana

Spatial Binding - Carta Magic versões
Sleeper's Robe - Carta Magic versões
Spatial Binding - Carta Magic versões
Sleeper's Robe - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Rogue Class MTG de um conjunto específico como Adventures in the Forgotten Realms Promos and Adventures in the Forgotten Realms Promos, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Rogue Class e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Expansões lançadas

A carta Rogue Class Magic the Gathering foi lançada em 2 expansões diferentes entre 2021-07-23 e 2021-07-23. Ilustrado por Véronique Meignaud.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12021-07-23Adventures in the Forgotten Realms PromosPAFR 230s2015AulaPretaVéronique Meignaud
22021-07-23Adventures in the Forgotten Realms PromosPAFR 230p2015AulaPretaVéronique Meignaud
32021-07-23Adventures in the Forgotten Realms PromosPAFR 230a2015AulaPretaVéronique Meignaud
42021-07-23Adventures in the Forgotten RealmsAFR 2302015AulaPretaVéronique Meignaud

Legalidades

Magic the Gathering formats where Rogue Class has restrictions

FormatoLegalidade
HistoricbrawlVálida
HistoricVálida
LegacyVálida
OathbreakerVálida
GladiatorVálida
PioneerVálida
CommanderVálida
ModernVálida
VintageVálida
DuelVálida
ExplorerVálida
PennyVálida
TimelessVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Rogue Class fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2021-07-23 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2021-07-23 Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2021-07-23 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021-07-23 Gaining a level won't remove abilities that a Class had at a previous level.
2021-07-23 If you have more than one Rogue Class on the battlefield, they each track exiled cards individually.
2021-07-23 Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
2021-07-23 You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2021-07-23 You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.