Desorientar Carta MTG


Desorientar - Magic 2010
Custo de mana
Custo convertido de mana4
RaridadeComum
TipoMágica Instantânea
Lançamento2009-07-17
Expansão símbolo
Expansão nomeMagic 2010
Expansão códigoM10
Número48
Frame2003
LayoutNormal
BorderPreta
Ilustrado porJohn Matson

Principais conclusões

  1. Disorient offers card advantage by negating attackers without permanent removal.
  2. Instant speed casting of Disorient provides flexibility and tactical advantage.
  3. It demands discarding and specific mana, which may restrict use in non-blue decks.

Texto da carta

A criatura alvo recebe -7/-0 até o final do turno.

"Se tiver um cérebro, que seja primitivo, certamente poderemos o emaranhar." —Garild, tritão mago


Card Pros

In the intriguing world of MTG, Disorient emerges as a spell that can subtly tilt the battle in your favor. Here’s how this card could enhance your gameplay:

Card Advantage: Disorient essentially negates an attacker without removing it from the battlefield, maintaining the delicate equilibrium of cards in play. This disruption can be key in preserving your life total while setting up a more favorable board state.

Resource Acceleration: Though not directly linked to generating additional mana or resources, Disorient efficiently uses available mana by costing only five mana to execute a significant tempo play. This allows players to keep up with opponents making aggressive plays without investing heavily into a single form of mitigation.

Instant Speed: One of Disorient’s strengths lies in its ability to be cast at instant speed, giving you the flexibility to cast it during your opponent’s turn. This enables you to adapt to incoming threats on the fly and can lead to favorable exchanges that may otherwise not be possible at sorcery speed.


Card Cons

Discard Requirement: One notable drawback of Disorient is its requisite to discard another card to play. This might deplete your hand and weaken your position, especially if you’re already behind in card advantage or trying to preserve key strategic resources.

Specific Mana Cost: Disorient’s casting cost demands two blue mana, making it less flexible for decks that aren’t heavily invested in blue or those that operate on a multicolor mana base. This specificity can be restrictive and sometimes results in the card sitting unused in your hand.

Comparatively High Mana Cost: In the realm of control spells, the three mana total cost of Disorient, with two of those being colored mana, is on the higher side. This can often be a setback when mana efficiency is crucial. There are alternative spells available that can achieve similar or better effects for the same or less mana investment, making Disorient less appealing for competitive play.


Reasons to Include Disorient in Your Collection

Versatility: Disorient is a flexible blue instant that can serve a crucial role in decks looking to control the tempo of the game. By temporarily neutralizing the biggest threat on the battlefield, it can fit into various blue-centered or multicolor deck strategies that require time to set up their win conditions.

Combo Potential: It may not directly combo with other cards, but Disorient’s ability to disrupt opponents creates opportunities for other combo pieces to go off without interruption. This can be particularly potent in control or combo decks that need to survive against aggressive strategies.

Meta-Relevance: Should the meta be dominated by aggressive creature-based strategies, Disorient becomes a valuable tool. Slowing down an opponent’s assault can therefore be the difference between victory and defeat, making Disorient a potentially strategic sideboard card against high-tempo decks.


How to Beat Disorient in Magic: The Gathering

Disorient is a blue instant spell that can change the tide of combat by altering the power and toughness of a target creature until the end of the turn. While it can be a disruptive tactic against your creatures, it’s crucial to understand the nuances of this spell to effectively counteract its effects in your games.

To combat Disorient, it’s important to have a game plan that minimizes its impact. One strategy is to keep a diverse array of creatures with different power levels, so that reducing one creature’s effectiveness won’t cripple your entire board presence. Additionally, instant-speed spells that can buff your creatures in response to Disorient can maintain your offensive or defensive strength despite the temporary setback.

Furthermore, players can opt for creatures with hexproof or shroud, which are not valid targets for Disorient. This ensures your key creatures remain unaffected by the spell. Employing counterspells to directly negate Disorient or utilizing hand disruption to remove it from your opponent’s grip before it can be cast are other proactive measures. Thus, with careful deck construction and strategic play, Disorient’s influence can be mitigated, maintaining your advantage on the battlefield.


Cartas similares a Desorientar

Disorient, a blue instant spell in Magic: The Gathering, offers a straightforward yet potent effect to temporary neuter an opponent’s creature. Comparatively, Flashfreeze is another instant spell which can freeze a target enemy creature, but it also counters red or green spells. While Disorient affects only the combat potential of a creature, Flashfreeze has broader applications, dealing with both creatures on the battlefield and spells on the stack.

Looking at other similar spells, Frost Breath can target up to two creatures to prevent them from untapping during their controller’s next untap step, delivering a more significant impact on the game’s pace. Even though Froth Breath costs one more mana, the ability to disrupt multiple threats can be invaluable. Then there’s Turn to Frog, which not only neutralizes a creature’s combat abilities but also strips away all other abilities and reduces its power and toughness. Despite its higher cost and single target limitation, the transformation effect can drastically reduce the threat level of a key opponent’s creature.

When evaluating Disorient within the arsenal of blue control spells available, it stands out for its cost-effective and pinpoint disruption during combat, which can turn the tides of battle in a player’s favor without overcommitting resources.

Flashfreeze - Carta Magic versões
Frost Breath - Carta Magic versões
Turn to Frog - Carta Magic versões
Flashfreeze - Carta Magic versões
Frost Breath - Carta Magic versões
Turn to Frog - Carta Magic versões

Cartas semelhantes a Desorientar por cor, tipo e custo de mana

Deflection - Carta Magic versões
Ray of Command - Carta Magic versões
Inspiration - Carta Magic versões
Turnabout - Carta Magic versões
Quash - Carta Magic versões
Foil - Carta Magic versões
Thwart - Carta Magic versões
Plagiarize - Carta Magic versões
Fact or Fiction - Carta Magic versões
Cryptic Command - Carta Magic versões
Urza's Command - Carta Magic versões
Fold into Aether - Carta Magic versões
Part the Veil - Carta Magic versões
Gifts Ungiven - Carta Magic versões
Surging Aether - Carta Magic versões
Careful Consideration - Carta Magic versões
Gifts Given - Carta Magic versões
Discombobulate - Carta Magic versões
Permafrost Trap - Carta Magic versões
Bone to Ash - Carta Magic versões
Deflection - Carta Magic versões
Ray of Command - Carta Magic versões
Inspiration - Carta Magic versões
Turnabout - Carta Magic versões
Quash - Carta Magic versões
Foil - Carta Magic versões
Thwart - Carta Magic versões
Plagiarize - Carta Magic versões
Fact or Fiction - Carta Magic versões
Cryptic Command - Carta Magic versões
Urza's Command - Carta Magic versões
Fold into Aether - Carta Magic versões
Part the Veil - Carta Magic versões
Gifts Ungiven - Carta Magic versões
Surging Aether - Carta Magic versões
Careful Consideration - Carta Magic versões
Gifts Given - Carta Magic versões
Discombobulate - Carta Magic versões
Permafrost Trap - Carta Magic versões
Bone to Ash - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Desorientar MTG de um conjunto específico como Magic 2010, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Desorientar e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
Veja produtos de MTG

Legalidades

Magic the Gathering formats where Desorientar has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Desorientar fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-10-01 A creature with power 0 or less assigns no combat damage. (It doesn’t assign a negative amount of combat damage.)