Invasion of Dominaria // Serra Faithkeeper Carta MTG


Provides recurring game advantage by returning from the graveyard, enhancing strategic depth. Its upkeep return ability grants players flexibility, managing mana while building board state. Challenges include a discard condition and a specific mana profile, influencing deck creation.
Colecciones da cartaLanzado en 2 coleccionesVer todos
Costo de maná convertido3
RarezaPoco común
TipoCreature — Angel
Habilidades Flying, Vigilance
Fuerza 4
Tenacidad 4

Texto de la carta

Flying, vigilance

"I was there when Phyrexia doomed Serra's realm with a single touch. I was there when Yawgmoth tried and failed to conquer Dominaria. And I will still be here when Elesh Norn lies dead."


Cartas como Invasion of Dominaria // Serra Faithkeeper

Serra Faithkeeper is an intriguing entry in the realm of creature cards within Magic: The Gathering. This card finds its kinship in terms of effect and utility with cards like Serra Angel, known for its vigilance and ability to be a flying threat without tapping. While Serra Angel is more formidable with higher attack and defense, Serra Faithkeeper brings its own charm to the battlefield with a lower casting cost and the lifelink ability, providing players with sustained resilience during the game.

Exploring other similar options, we encounter Bishop of Wings, a creature that shares the lifegain strategy but leans towards supporting Angel-type creatures exclusively. It also rewards players with a 1/1 white Spirit creature token when an Angel you control dies. Although not as directly impactful as Serra Faithkeeper in combat, it complements a broader Angel-themed strategy. Another card that often appears in discussions is Healer’s Hawk, an inexpensive creature with both lifelink and flying, offering early game advantages and consistent life gain over time even though it lacks the defensive presence of Serra Faithkeeper.

While each card serves a different strategic niche in Magic: The Gathering, Serra Faithkeeper stands out for its efficient cost-to-effect balance, making it a worthwhile consideration for decks aiming to capitalize on life gain and board presence simultaneously.

Serra Angel - Carta Magic versiones
Bishop of Wings - Carta Magic versiones
Healer's Hawk - Carta Magic versiones
Serra Angel - Carta Magic versiones
Bishop of Wings - Carta Magic versiones
Healer's Hawk - Carta Magic versiones

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Card Pros

Card Advantage: Serra Faithkeeper shines in its ability to potentially provide card advantage over the course of a game. Though it doesn’t directly draw cards, its recurring effect from the graveyard allows for repeated interactions that can outweigh a single card’s value.

Resource Acceleration: This card does not directly offer resource acceleration in the traditional sense of mana ramp. However, its low casting cost and reusability from the graveyard means it can be a persistent presence on the battlefield, effectively conserving hand resources.

Instant Speed: Serra Faithkeeper may not be an instant, but it does grant you the flexibility to manage your mana effectively. Its ability to return to the battlefield during your upkeep ensures you can leave mana open during your opponent’s turn and still contribute to your board state without sacrificing tempo.


Card Cons

Discard Requirement: Serra Faithkeeper poses the challenge of a discard condition, which can be a setback if your hand is already depleted or if you’re trying to maintain card advantage against your opponent.

Specific Mana Cost: The inclusion of white mana in its cost profile means that it’s tailored for mono-white or specific multicolor decks, potentially limiting its versatility in a variety of MTG deck builds.

Comparatively High Mana Cost: With a mana cost that can be steep for its effects, Serra Faithkeeper competes with other cards which may provide more immediate board presence or impact at a lower cost threshold.


Reasons to Include Serra Faithkeeper in Your Collection

Versatility: Serra Faithkeeper is a well-rounded card that can integrate effortlessly into various deck builds. Its ability to benefit lifegain strategies as well as angel tribal decks makes it a versatile pick for players who enjoy adaptive gameplay.

Combo Potential: As a creature that can bolster your life total, Serra Faithkeeper works beautifully in combination with cards that thrive on high life points or those that activate abilities whenever you gain life. This creates a synergy that can turn the tide of a game in your favor.

Meta-Relevance: Given its affinity with popular deck archetypes and its role in counteracting aggressive strategies, Serra Faithkeeper remains a relevant choice in many meta scenarios. Its ability to affect life totals can make a significant impact against various decks circulating in the current competitive scene.


How to beat

Serra Faithkeeper is a card known for its ability to offer protection and resilience on the battlefield in the Magic: The Gathering universe. When faced with such a steadfast adversary, players must develop smart strategies to overcome its defensive capabilities. One effective tactic is employing removal spells that bypass its potential indestructible status. These could include cards that exile or force the owner to sacrifice the creature, sidestepping the protection it grants. Additionally, Serra Faithkeeper can be a linchpin in an opponent’s strategy; thus, direct counterspells or hand disruption techniques to prevent it from being played are equally viable counters.

Considering the metagame, control decks with access to versatile removal or decks that can outpace the Faithkeeper’s benefits with aggressive strategies could also minimize its impact. It’s crucial to balance your own field presence while keeping in check the advantages granted by Serra Faithkeeper. It’s about understanding the pace of your deck against that of your opponent and adjusting your plan to either race past or dismantle their defenses piece by piece.

Ultimately, when pilots come prepared with these countermeasures in their deck construction, Serra Faithkeeper becomes less of an insurmountable threat and more a piece of the puzzle to solve within the context of a dynamic and ever-evolving game.


Donde comprar

Si estás buscando comprar una carta MTG Invasion of Dominaria // Serra Faithkeeper de un coleccione específico como March of the Machine and March of the Machine Art Series, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Invasion of Dominaria // Serra Faithkeeper y otras cartas MTG:

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Impresiones

La carta Invasion of Dominaria // Serra Faithkeeper Magic the Gathering se lanzó en 2 colecciones diferentes entre 2023-04-21 y 2023-04-21. Ilustrado por Denys Tsiperko.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12023-04-21March of the MachineMOM 212015TransformarNegraDenys Tsiperko
22023-04-21March of the Machine Art SeriesAMOM 72015Serie de arteSin fronterasDenys Tsiperko

Legalidades

Formatos de Magic the Gathering donde Invasion of Dominaria // Serra Faithkeeper tiene restricciones

FormatoLegalidad
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Invasion of Dominaria // Serra Faithkeeper de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2023-04-14 A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14 A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14 A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14 A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14 As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14 Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14 Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14 If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14 If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14 If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14 If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14 If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14 If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14 In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14 Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14 Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
Vigilance card art

Guía para la habilidad de la carta Vigilancia

En el universo estratégico de Magic: The Gathering (MTG), la habilidad de vigilancia se destaca como una poderosa herramienta para los jugadores. Esta potente palabra clave permite a las criaturas atacar sin tocar, manteniéndolas listas y alertas para defenderse de las amenazas entrantes. Representa un equilibrio perfecto entre agresión y defensa, ofreciendo un enfoque dinámico del juego. Profundicemos en cómo la vigilancia da forma al campo de batalla.