Runa de la fuerza Carta MTG


Runa de la fuerza - Kaldheim
El coste de maná
Costo de maná convertido2
RarezaPoco común
TipoEncantamiento — Aura runa
Habilidades Enchant
Liberado2021-02-05
Coleccione símbolo
Coleccione nombreKaldheim
Coleccione códigoKHM
Número191
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porYeong-Hao Han

Conclusiones clave

  1. Drawing a card upon entry, Rune of Might is pivotal for keeping hand resources plentiful in MTG.
  2. Rune’s enchanting ability accelerates your game, compounding creature threats to hasten victories.
  3. Its synergy with instant speed spells elevates tactical gameplay, providing flexibility in battles.

Donde comprar

Si estás buscando comprar una carta MTG Runa de la fuerza de un coleccione específico como Kaldheim, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Runa de la fuerza y otras cartas MTG:

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Texto de la carta

Encantar permanente. Cuando la Runa de la fuerza entre al campo de batalla, roba una carta. Mientras el permanente encantado sea una criatura, obtiene +1/+1 y tiene la habilidad de arrollar. Mientras el permanente encantado sea un Equipo, tiene "La criatura equipada obtiene +1/+1 y tiene la habilidad de arrollar".


Card Pros

Card Advantage: Rune of Might grants you an immediate benefit when it enters the battlefield by letting you draw a card. This keeps your hand full and provides a slight edge over your opponent.

Resource Acceleration: By enchanting a creature, Rune of Might effectively turns it into a more formidable threat. This can lead to faster damage dealing and potentially shorten the amount of time needed to claim victory.

Instant Speed: While not an instant itself, the card synergizes well with instant speed spells. Equipping your creatures at sorcery speed and swinging in may prompt your opponent to respond, leaving the way clear for your other instant speed interactions and tricks.


Card Cons

Discard Requirement: The Rune of Might necessitates the sacrifice of another card value, as it is an aura that must enchant a creature or equipment you control. This can be particularly detrimental in game states where maintaining card advantage is crucial.

Specific Mana Cost: Rune of Might requires green mana to cast. This can be limiting for decks that are not primarily green or that have a strained mana base, possibly preventing the card from being played on curve.

Comparatively High Mana Cost: Although the mana cost is not excessively high, when evaluating Rune of Might in the broader context of card enhancements available in the game, there are alternatives that may provide a greater or more immediate impact for a similar or lower investment of mana resources.


Reasons to Include Rune of Might in Your Collection

Versatility: Rune of Might is a flexibile upgrade for a variety of decks. It can strengthen creatures with both trample and a power boost, which makes it especially useful in decks that capitalize on creature synergies and aggro tactics.

Combo Potential: When enchanted on a creature, Rune of Might also lets you draw a card, which can synergize with effects that trigger on drawing or enchanting. It can also be a key component in decks that focus on Voltron strategies, enhancing a single, massive creature.

Meta-Relevance: Given its low mana cost and immediate impact on the board, Rune of Might can be particularly potent in current metas that favor quick and aggressive playstyles. It ensures your creatures become a substantial threat early on, which can be crucial in outpacing opponents.


How to beat

The Rune of Might is a versatile enchantment card that can significantly bolster your opponent’s creatures in MTG. With its ability to enhance a creature’s power and toughness while granting trample, facing an adversary who effectively utilizes this card can be intimidating. However, there are strategic methods to counteract the Rune of Might that ensure you maintain control of the game.

Firstly, consider employing removal spells that can target either the creature or the enchantment itself. Disenchant and Naturalize are excellent options to directly remove Rune of Might from play. On the other hand, creature removal such as Murder or Doom Blade allows you to eliminate the augmented creature altogether, especially before the rune’s benefits become overwhelming.

Alternatively, you can use counterspells such as Negate or Dovin’s Veto when Rune of Might is cast. This proactive approach can prevent your opponent from ever gaining the advantage. If the rune is already in play, focus on controlling the game board with board wipes like Wrath of God or utilize strategies that bypass the creature’s enhancements, for instance, through flying creatures or direct damage spells. By staying one step ahead, you can nullify the impact of Rune of Might and maintain dominance in your MTG matchups.


BurnMana Recommendations

Mastering MTG means staying ahead of the curve, and that’s where the versatility of Rune of Might shines. It’s not just about the immediate benefits, but also about the strategic depth this card adds to your deck. Looking to give your creatures an edge or draw into your game-changing spells? Rune of Might offers that boost with a mix of power, trample, and card advantage. Get ahead in your games by incorporating this subtle powerhouse into your strategies. Delve deeper into deck building techniques and optimal plays with us and ensure your MTG sessions are as mighty as the runes you wield.


Cartas como Runa de la fuerza

Rune of Might is an intriguing enchantment card in the game of Magic: The Gathering, inviting comparisons with other cards that bestow similar abilities. Muscle Sliver, for instance, also offers a power boost to creatures, albeit with the specific synergy tied to Sliver creatures, stimulating team play. Rune of Might, however, has the flexibility of being attached to any creature, giving it versatility across various deck types.

Another card worth mentioning is Oakenform, which similarly provides a substantial power and toughness enhancement. While both cards increase a creature’s combat capabilities, Rune of Might has the unique advantage of granting trample, ensuring that excess combat damage can be a game-changer. The inclusion of card draw upon entering the battlefield is another strategic benefit offered by Rune of Might.

Comparatively, when evaluating Rune of Might against other creature buffing enchantments, its additional perks, such as granting trample and additional card draw, allow it to shine in deck building strategies that aim to maximize creature efficiency and maintain card advantage, making it a strong addition to the Magic: The Gathering arsenal.

Muscle Sliver - Carta Magic versiones
Oakenform - Carta Magic versiones
Muscle Sliver - Carta Magic versiones
Oakenform - Carta Magic versiones

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Legalidades

Formatos de Magic the Gathering donde Runa de la fuerza tiene restricciones

FormatoLegalidad
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
BrawlLegal
PioneerLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Runa de la fuerza de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-02-05 If the target of an Aura spell is an illegal target as that spell tries to resolve, it won’t resolve, it won’t enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.
2021-02-05 Runes can target and be attached to any permanent, even one that isn’t currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune’s enters-the-battlefield ability will trigger, and you’ll draw a card. The Rune won’t do anything while the Vehicle isn’t a creature, but if it becomes one later, the appropriate ability will start applying.